Stand/lang/en.axis
2024-10-16 11:20:42 +08:00

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! Thanks for helping with the translation of Stand into your language!
! Before you begin, I guess you need to know a little about the project so you can work efficiently.
! Lines starting with "# LABEL=" need to be translated except for the "LABEL=" part and to indicate that it has been translated, you need to remove the "# ", which might be a bit annoying at first, but this will become practical for updating the translation.
! There are some things that you shouldn't translate:
! - The name "Stand"
! - Pairs of curly brackets, e.g. {} or {player}
! - Folders or files like %appdata%/Stand/Theme
! - Emojis (unless there's a culturally different meaning)
! - Technical Terms, i.e. anything that would make less sense if translated
! Alright, I think you're ready to unleash your powers now! ;D
!!!!!!!!!!!!!
!! General !!
!!!!!!!!!!!!!
HI=You're a [Stand User] now! :D
HI_TRCK=Welcome back to Stand!
HI_TRCK_0=None of your tracked players are currently online.
HI_TRCK_1={} is currently online.
HI_TRCK_M={} are currently online.
HKFAIL=One or more game function necessary for {} could not be changed presumably because of another menu that you're using. :/
WOT1=On my journey to fulfill your most recent request, I have taken the following actions:
WOT2=• Nothing
WOT3=• Nada
WOT4=• None
WOT5=Please note that this list is by no means a complete representation of everything that has occurred.
2FAST=You're doing this too quickly. Take a sip, and then try again.
ARGNME=[name]
! E.g. Command: wanted [0 to 5]
ARGRNGE=to
ARGVAL=[value]
ARGVALOPT=(value)
NRML=Normal
INVARG=That's an invalid argument. :?
GENWARN=Are you absolutely sure you want to do this?
IRREV=This action cannot be undone.
GENFAIL=Hmm, that didn't work. :/
IPSUM=Here's some text to feast your eyes upon
PRCD=Proceed
ABRT=Abort
SHW=Show
HDE=Hide
HIDE=Hidden
NONE=None
JUSTON=On
OFF=Off
ON=Enabled
DOFF=Disabled
DOFF2=Disable
ALL=All
! Thousands separator, e.g. 1,000,000
THSNDSEP=,
! "Not Applicable"
NA=N/A
GEMINI=Opening the third eye...
RCMD=Recommended
NRCMD=Not Recommended
CPYF=Copy {}
GENWAIT=Please wait...
CMDLEN=This can't be more than {} characters.
AND={} and {}
! A more fancy way of saying "this is local"
GEN_H_LOC=This will only affect your game.
! When the user is seeing an empty list:
ETYLST=Nothing to see here.
NPHYS=[Command Has No Physical Form]
! Repetitions in log:
LOG_REP_S=+ repeated 1 time
LOG_REP_P=+ repeated {} times
IPNAM={ip} (seen before as {name})
CHRCNT={cur}/{max} characters
PLYCNT={cur}/{max} players
PTCCNT={cur}/{max} participants
!!!!!!!!!!!!!!!!!!!!!
!! Search Commands !!
!!!!!!!!!!!!!!!!!!!!!
SRCH=Search
ARGCLU=[clue]
SRCHNRES=Got no results. :/
!!!!!!!!!!!!!!!!!!!!
!! Error Handling !!
!!!!!!!!!!!!!!!!!!!!
ERR_L_B=ERROR INFORMATION BEGINS
ERR_L_E=ERROR INFORMATION ENDS
ERR_T_GEN=Find error information in %appdata%/Stand/Log.txt.
ERR_T_CAU=Caught an exception.
ERR_T_GME=The game had a fatal error and may need a restart now.
ERR_T_OTH=Stand encountered an unexpected problem.
ERR_LUA=Note: This error happened while executing a Lua script.
SVM=Script Error Recovery
4FMONLY=Only For Freemode
SVM_ERR=Prevented {script} script death on {operation}.
SVM_DIE={script} script died on {operation}.
SVM_EXP=Caught an exception while executing {script} script.
SVM_BLM_S=This may have been caused by {player}'s most recent event.
SVM_BLM_D=This may have been caused by {player}'s most recent event ({event}).
SVM_INVOP=Invalid opcode {opcode} in {script} script; killing it instead of crashing the game.
SVM_FRZ={} script seems to be stuck in an infinite loop; killing it instead of freezing the game.
!!!!!!!!!!
!! Tabs !! These are to be on the left side of the menu which shouldn't be too wide so keep these as short as possible
!!!!!!!!!!
ACTVTE=Activate
TUT_ONE=One
TUT_TWO=Two
SLF=Self
VEH=Vehicle
Online=Online
PLYLST=Players
WRLD=World
GME=Game
!!!!!!!!!!!!!!!!
!! References !!
!!!!!!!!!!!!!!!!
PLY=Player
STTNGS=Settings
KPCRSR=Keep Cursor When Revisiting
TABS=Tabs
KPCRSRR_H=Will make tabs like "Self" remember the cursor position you had when you last visited them.
LSTS=Lists
KPCRSRS_H=Will make lists like "Settings" remember the cursor position you had when you last visited them.
KPCRSR_L_RDC=Lists: Reduced Effect For Huge Lists
!!!!!!!!!!!!!!!!!!!!!
!! Tutorial & Help !!
!!!!!!!!!!!!!!!!!!!!!
TUT=Tutorial
TUT2=Stand Tutorial
RPT=Repeat
! Or "Skip"
DISM=Dismiss
TUT_LD=Stand is injected. Load the game to proceed.
TUT_OPEN=To toggle the visibility of your Stand, use {}.
TUT_OPEN2=To toggle the visibility of your Stand, use {numpad} or {alt} if you don't have a numpad.
TUT_USE=Press {} to use the focused command.
TUT_BK=Press {} to go back.
TUT_DN2=Press {} to go down.
TUT_RUP=To go back up, press {}.
TUT_TABS=Excellent navigating. Brace yourself, I'm gonna enable tabs now!
TUT_RNXT=Press {} to go to the next tab.
TUT_RPRV=Press {} to go to the previous tab.
TUT_CMD2=Notice how it says "Command: " here. This means you can use this feature via Stand's Command Box! You can open the Command Box at any time by pressing {}.
TUT_SLIDER=Use {} and {} to manipulate sliders.
TUT_PROFILES=If you want Stand to remember the state of commands the next time you inject it, you can use profiles (Stand > Profiles).
TUT_CTX2=Use {} to open the context menu, which allows you to configure hotkeys, correlations, and more.
TUT_HDE=Use {} to hide your Stand again.
HLP_CTRLLR=You can open Stand with your controller using {}.
HLP_CMDCHAIN=You can chain commands together using a semicolon, e.g. "{}".
!!!!!!!!!!!!!!
!! Commands !!
!!!!!!!!!!!!!!
CMD=Command
B_CB=Command Box
CMDPRMPT=Stand Command Box
KB_CMDPRMPT=Open Command Box
CMDUNK=Sorry, "{}" is not a command that I know. :/
CMDAMBIG=Sorry, "{}" could mean multiple things. :/
CMDISS={} is not available for other players. :/
CMDPERM=You're not allowed to use {}.
MORE=... and {} more.
MANYMORE=... and many more.
CMDONL=This command is only available in GTA Online.
CMDONLONC=This command is only available after you've joined GTA Online.
CMDNEEDHOST=This command is only available when you're the host. :|
CMDNH=This command is not available on the host. :|
CMDOTH=This command is not available for yourself. :|
CMDDISA=This command is currently disabled. Check our announcements for more information.
CMD_DR_S=Command executed successfully. :)
FRMTSEL_AVAIL=Text formatting is supported here. Press {} for a selection.
FRMTSEL_H=Use arrow keys to navigate and {} to insert the code.
FRMTSEL_H_R=Reset: Clears applied formatting.
FRMTSEL_H_N=New line.
B_CTX=Context Menu
CTX_MIN=Set To Min Value
CTX_MAX=Set To Max Value
CTX_UNAVAIL={option} is not available on {command}.
AUTOSTATE=Correlate State With
AUTOSTATE_OFF=Nothing
AUTOSTATE_OPN=Stand Being Open
AUTOSTATE_OFT=Being On Foot
AUTOSTATE_AIM=Aiming
AUTOSTATE_FRE=Being in Freeroam
AUTOSTATE_CHT=Chatting
AUTOSTATE_HST=Being Session Host
AUTOSTATEINV=Invert Correlation
IVRT=Invert
AUTOSTATE_H=Correlation: {command} will be {state} while {condition}.
! This will be used to substitute {state} in AUTOSTATE_H
AUTOSTATE_H_ON=enabled
! This will be used to substitute {state} in AUTOSTATE_H
AUTOSTATE_H_OFF=disabled
! This will be used to substitute {condition} in AUTOSTATE_H
AUTOSTATE_H_OPN=Stand is open
! This will be used to substitute {condition} in AUTOSTATE_H
AUTOSTATE_H_OFT=you're on foot
! This will be used to substitute {condition} in AUTOSTATE_H
AUTOSTATE_H_AIM=you're aiming
! This will be used to substitute {condition} in AUTOSTATE_H
AUTOSTATE_H_FRE=you're in a freeroam session
! This will be used to substitute {condition} in AUTOSTATE_H
AUTOSTATE_H_CHT=you're chatting
! This will be used to substitute {condition} in AUTOSTATE_H
AUTOSTATE_H_HST=you're the session host
CMDSTATE_L=Set {0} to {1}. :)
CMDSTATE_L_E={0} is already {1}. :)
CMDSTATE_LON=Enabled {}. :)
CMDSTATE_LOFF=Disabled {}. :)
CMDSTATE_LON_E={} is already on. :)
CMDSTATE_LOFF_E={} is already off. :)
CMDSTATE_OON=Successfully enabled. :)
CMDSTATE_OOFF=Successfully disabled. :)
CMDSTATE_OON_E=It's already enabled. :)
CMDSTATE_OOFF_E=It's already disabled. :)
! E.g. "Freeze on Herobrine" or "Freeze on All Players". Used for command box completion hints and state notifications like CMDSTATE_LON.
PLY_A={command} on {player}
! E.g. "WiriScript's Immortality on Herobrine". Used for command box completion hints and state notifications like CMDSTATE_LON.
PLY_A_LUA={script}'s {command} on {player}
SUPPGEN=Suppress Generic Responses
SUPPGEN_H=Suppress generic responses like "Command executed successfully".
SUPPGEN_CB_H=Includes the Stand Command Box, the command box on the web interface, and chat commands.
WARNS=Warnings
WARNAUTOPROC=Automatically Proceed On Warnings
WARNSKIPPROC=Skip Already-Accepted Warnings
WARNFRCERD=Force Me To Read Warnings
HOTKEY=Hotkey
ARGHOTKEY=[hotkey]
HOTKEYS=Hotkeys
HOTKEY_A=Add Hotkey
HOTKEY_C2=Change Hotkey
HOTKEY_R2=Remove Hotkey
HOTKEY_U=Press the key that you would like to serve as the hotkey for {}.
HOTKEY_T=Saved {}'s hotkeys to %appdata%/Stand/Hotkeys.txt. :)
HOTKEY_HOLD=Hold Mode
!!!!!!!!!!!!!!!!!!!
!! Keyboard Keys !!
!!!!!!!!!!!!!!!!!!!
K_UNK=Unknown Key
K_R=Right {}
K_L=Left {}
K_SHFT=Shift
K_ALT=Alt
K_CTRL=Ctrl
! E.g. "Hold W"
K_HOLD=Hold
K_SPC=Space
K_ISRT=Insert
K_DEL=Delete
K_HME=Home
K_END=End
K_PGUP=Page Up
K_PGDN=Page Down
K_RET=Enter
K_BACK=Backspace
K_ESC=Escape
K_A_U=Arrow Up
K_A_L=Arrow Left
K_A_R=Arrow Right
K_A_D=Arrow Down
K_TAB=Tab
K_LMB=Mouse Left
K_MMB=Mouse Middle
K_RMB=Mouse Right
K_X1=Mouse 4
K_X2=Mouse 5
K_MPP=Media Play/Pause
K_MS=Media Stop
K_NT=Next Track
K_PT=Previous Track
K_CAPS=Caps Lock
HMB=Modifier Key Matching
HMB_H=How ctrl, shift, & alt are handled.
STRCT=Strict
HMB_STRCT_H=No additional modifier keys may be pressed. So, pressing Ctrl+Shift+G would not trigger G nor Ctrl+G.
SMRT=Smart
HMB_SMRT_H=Strict if hotkey has modifier keys, lax otherwise. So, pressing Ctrl+Shift+G would trigger G but not Ctrl+G.
LAX=Lax
HMB_LAX_H=Additional modifier keys may be pressed. So, pressing Ctrl+Shift+G would trigger G and Ctrl+G.
DHK=Disable Hotkeys
!!!!!!!!!!!!!!!!!!!!!!!!
!! Controller Buttons !!
!!!!!!!!!!!!!!!!!!!!!!!!
CK=Controller Button
CK_LT=Left Trigger
CK_RT=Right Trigger
CK_LB=Left Bumper
CK_RB=Right Bumper
CK_LS=Left Stick (L3)
CK_RS=Right Stick (R3)
CK_D_U=D-Pad Up
CK_D_D=D-Pad Down
CK_D_L=D-Pad Left
CK_D_R=D-Pad Right
CK_STRT=Start
CK_BCK=Back
!!!!!!!!!!!!!!!!!!!!
!! Authentication !!
!!!!!!!!!!!!!!!!!!!!
UPDAVAIL=Stand {} is available.
FREE_T=This command is not available in the Free Edition of Stand. ;)
CMDFULLSP=To use this command, go to Story Mode or upgrade to the Regular Edition of Stand.
CMDNEDR=This command is only available with Regular Edition or higher.
CMDNEDU=This command is only available with the Ultimate Edition of Stand.
ACTVTE_H=Activate Stand to get access to the full menu, even when in GTA Online.
ACTVTE_PSTE2=Paste Activation Key
ACTVTE_RGST=Create An Account
ACTVTE_ERR_F2=The contents of your clipboard don't match the format of a Stand activation key. :?
ACTVTE_STRT2=Validating your activation key...
ACTVTE_SUCC2=Stand has successfully been activated. :D
ACTVTE_ERR_I2=Your activation key is invalid. :/
ACTVTE_RGN=Your activation key has been regenerated.
AUTHSHR2=Your activation key is being used elsewhere. Regenerate it or try again later.
AUTH_X=Your activation has expired.
AUTH_CE=A connection error occurred.
CONHELP=If your device is online, make sure there's nothing interfering with Stand's connections.
TELEKOM_OFF=Welcome back online! :D
VER_UNSUPP=Your version of Stand is no longer supported.
VER_UNSUPP_AUTHONLY=Your version of Stand is no longer supported and we will not support authentication for this version for much longer.
UPDHELP=You can easily update Stand by unloading it, pressing "Check For Updates" in the Launchpad, then finally injecting Stand again.
!!!!!!!!!!!!!!!!
!! Filesystem !!
!!!!!!!!!!!!!!!!
FWERR=Failed to open {} for writing. :|
WRDR=Wardrobe
OPNFLD=Open Folder
OPNSTND=Open Stand Folder
OPNSTND_H=Opens your %appdata%/Stand folder.
OPNASI=Open ASI Mods Folder
OPNASI_H=Opens your %appdata%/Stand/ASI Mods folder.
OPNGTA=Open GTA V Folder
OPNTHME=Open Theme Folder
OPNTHME_H=Opens your %appdata%/Stand/Theme folder.
!!!!!!!!!!!!
!! Colour !!
!!!!!!!!!!!!
C_H=Hue
C_S=Saturation
C_V=Value
CR_HSV=HSV Representation
CR_RGB=RGB Representation
OPCTY=Opacity
C_R=Red
C_G=Green
C_B=Blue
CN_A=Rainbow
CN_R=Red
CN_R_WINE=Wine Red
CN_G=Green
CN_G_D=Dark Green
CN_G_LIME=Lime Green
CN_OLIVE=Olive
CN_MOSS=Moss
CN_TUR=Turquoise
CN_B=Blue
CN_B_D=Dark Blue
CN_B_COOL=Cool Blue
CN_B_ROYAL=Royal Blue
CN_C=Cyan
CN_AQUA=Aqua
CN_PLUM=Plum
CN_Y=Yellow
CN_Y_D=Dark Yellow
CN_P=Pink
CN_P_H=Hot Pink
CN_SALMON=Salmon
CN_U=Purple
CN_U_D=Dark Purple
CN_M=Magenta
CN_O=Orange
DN_O_L=Light Orange
CN_O_RUST=Rust Orange
CN_BR=Brown
CN_BR_L=Light Brown
CN_EARTH=Earth
CN_W=White
CN_L=Black
CN_GR=Grey
CN_GR_D=Dark Grey
C_PAT={colour} Pattern
OTHR=Other
CLRHEX=Enter Hex Code
CURRCLRHEX=Current Colour (Hex)
LGBT=Rainbow Mode
LGBT_H=Cycles the colour's hue every x milliseconds but still allows you to change the saturation, value, and opacity.
CLR=Colour
LGBTQ={}: Rainbow Mode
! As in "colour finish"
CLRFIN=Finish
! "LSC" is Los Santos Customs
CLRSTD=LSC Colours
CLRSTD_1=Graphite
CLRSTD_2=Black Steel
CLRSTD_3=Dark Steel
CLRSTD_4=Silver
CLRSTD_5=Bluish Silver
CLRSTD_6=Rolled Steel
CLRSTD_7=Shadow Silver
CLRSTD_8=Stone Silver
CLRSTD_9=Midnight Silver
CLRSTD_10=Cast Iron Silver
CLRSTD_11=Anthracite Black
CLRSTD_12=Matte Black
CLRSTD_13=Matte Grey
CLRSTD_14=Matte Light Grey
CLRSTD_15=Util Black
CLRSTD_16=Util Black Poly
CLRSTD_17=Util Dark Silver
CLRSTD_18=Util Silver
CLRSTD_19=Util Cast Iron Silver
CLRSTD_20=Util Shadow Silver
CLRSTD_21=Worn Black
CLRSTD_22=Worn Graphite
CLRSTD_23=Worn Silver Grey
CLRSTD_24=Worn Silver
CLRSTD_25=Worn Bluish Silver
CLRSTD_26=Worn Shadow Silver
CLRSTD_28=Torino Red
CLRSTD_29=Formula Red
CLRSTD_30=Blaze Red
CLRSTD_31=Grace Red
CLRSTD_32=Garnet Red
CLRSTD_33=Sunset Red
CLRSTD_34=Cabernet Red
CLRSTD_35=Candy Red
CLRSTD_36=Sunrise Orange
CLRSTD_37=Classic Gold
CLRSTD_39=Matte Red
CLRSTD_40=Matte Dark Red
CLRSTD_41=Matte Orange
CLRSTD_42=Matte Yellow
CLRSTD_43=Util Red
CLRSTD_44=Util Bright Red
CLRSTD_45=Util Garnet Red
CLRSTD_46=Worn Red
CLRSTD_47=Worn Golden Red
CLRSTD_48=Worn Dark Red
CLRSTD_50=Racing Green
CLRSTD_51=Sea Green
CLRSTD_52=Olive Green
CLRSTD_53=Bright Green
CLRSTD_54=Gasoline Green
CLRSTD_55=Matte Lime Green
CLRSTD_56=Util Dark Green
CLRSTD_57=Util Green
CLRSTD_58=Worn Dark Green
CLRSTD_59=Worn Green
CLRSTD_60=Worn Sea Wash
CLRSTD_61=Galaxy Blue
CLRSTD_63=Saxon Blue
CLRSTD_65=Mariner Blue
CLRSTD_66=Harbor Blue
CLRSTD_67=Diamond Blue
CLRSTD_68=Surf Blue
CLRSTD_69=Nautical Blue
CLRSTD_70=Ultra Blue
CLRSTD_71=Schafter Purple
CLRSTD_72=Spinnaker Purple
CLRSTD_73=Racing Blue
CLRSTD_74=Light Blue
CLRSTD_75=Util Dark Blue
CLRSTD_76=Util Midnight Blue
CLRSTD_77=Util Blue
CLRSTD_78=Util Sea Foam Blue
CLRSTD_79=Util Lightning Blue
CLRSTD_80=Util Maui Blue Poly
CLRSTD_81=Util Light Blue
CLRSTD_82=Matte Dark Blue
CLRSTD_83=Matte Blue
CLRSTD_84=Matte Midnight Blue
CLRSTD_85=Worn Dark Blue
CLRSTD_86=Worn Blue
CLRSTD_87=Worn Light Blue
CLRSTD_89=Race Yellow
CLRSTD_90=Bronze
CLRSTD_91=Dew Yellow
CLRSTD_93=Champagne
CLRSTD_94=Feltzer Brown
CLRSTD_95=Creek Brown
CLRSTD_96=Chocolate Brown
CLRSTD_97=Maple Brown
CLRSTD_98=Saddle Brown
CLRSTD_99=Straw Brown
CLRSTD_100=Moss Brown
CLRSTD_101=Bison Brown
CLRSTD_102=Woodbeech Brown
CLRSTD_103=Beechwood Brown
CLRSTD_104=Sienna Brown
CLRSTD_105=Sandy Brown
CLRSTD_106=Bleached Brown
CLRSTD_107=Cream
CLRSTD_108=Util Brown
CLRSTD_109=Util Medium Brown
CLRSTD_110=Util Light Brown
CLRSTD_111=Ice White
CLRSTD_112=Frost White
CLRSTD_113=Worn Honey Beige
CLRSTD_114=Worn Brown
CLRSTD_115=Worn Dark Brown
CLRSTD_116=Worn Straw Beige
CLRSTD_117=Brushed Steel
CLRSTD_118=Brushed Black Steel
CLRSTD_119=Brushed Aluminium
CLRSTD_120=Chrome
CLRSTD_121=Worn Cream
CLRSTD_122=Util Cream
CLRSTD_123=Worn Orange
CLRSTD_124=Worn Light Orange
CLRSTD_125=Pea Green
CLRSTD_126=Worn Yellow
CLRSTD_127=Police Car Blue
CLRSTD_128=Matte Green
CLRSTD_129=Matte Brown
CLRSTD_130=Worn Orange
CLRSTD_131=Matte Ice White
CLRSTD_132=Worn White
CLRSTD_133=Worn Olive Green
CLRSTD_134=Util White
CLRSTD_136=Salmon Pink
CLRSTD_137=Pfister Pink
CLRSTD_138=Bright Orange
CLRSTD_140=Bright Blue
CLRSTD_141=Midnight Blue
CLRSTD_142=Midnight Purple
CLRSTD_144=Hunter Green
CLRSTD_145=Bright Purple
CLRSTD_146=Metallic Midnight Purple
CLRSTD_147=Carbon Black
CLRSTD_148=Matte Schafter Purple
CLRSTD_149=Matte Midnight Purple
CLRSTD_150=Lava Red
CLRSTD_151=Matte Forest Green
CLRSTD_152=Matte Olive Drab
CLRSTD_153=Matte Dark Earth
CLRSTD_154=Matte Desert Tan
CLRSTD_155=Matte Foliage Green
CLRSTD_156=Default Alloy Color
CLRSTD_157=Epsilon Blue
CLRSTD_158=Pure Gold
CLRSTD_159=Brushed Gold
CLRSTD_160=Gold
CLRFR=Primary Colour
CLRSEC=Secondary Colour
CLRINT=Interior Colour
CLRPRL=Pearlescent Colour
VEHMOD20=Tyre Smoke
CLRTIRE=Tyre Smoke Colour
TIREINDEP=Independence Day Tyre Smoke
NEONLGHTS=Neon Lights
APOS_F=Front
APOS_B=Back
CLRBR=Background Colour
CLRFT=Focused Text Colour
CLRFRT=Focused Right-Bound Text Colour
CLRFS=Focused Texture Colour
CLRBT=Unfocused Text Colour
CLRBRT=Unfocused Right-Bound Text Colour
CLRBS=Unfocused Texture Colour
CLRHU=HUD Colour
CLRAR=AR Colour
CLRMGME=Minigame Colour
HAIR_V=Hair Colour
HAIRHI=Hair Colour: Highlight
HAIRR=Hair Colour: Rainbow Mode
GUNTINT=Current Weapon: Tint
GUNTINTR=Current Weapon: Tint: Rainbow Mode
WINTINT=Window Tint
! "Livery" is VEHMOD48
RFTLIV=Roof Livery
!!!!!!!!!!!!!!!
!! Collision !!
!!!!!!!!!!!!!!!
GHOST=Reduced Collision
GHOST_H=Enables walking through walls and vehicles.
COLSNS=Collisions
GHOSTVEHS=No Collision With Other Vehicles
NOCOLPED=No Collision With Peds
NOCOLOBJ=No Collision With Objects
NOCOLOBJ_H=Note this excludes stationary map objects like trees.
GHOSTRIDE=No Collision
GHOSTRIDE_H=Completely disables collision for your current vehicle (not recommended for non-flying vehicles).
!!!!!!!!!!
!! Self !!
!!!!!!!!!!
MVMNT=Movement
VIS=Appearance
OTFT=Outfit
HEAD=Head
HEAD_V=Head Variation
FACIALHAIR=Facial Hair
FACIALHAIR_V=Facial Hair Colour
MASK=Mask
MASK_V=Mask Variation
HAIR=Hair
TOP1=Top
TOP1_V=Top Variation
TOP2=Top 2
TOP2_V=Top 2 Variation
TOP3=Top 3
TOP3_V=Top 3 Variation
BAG=Bag / Parachute
BAG_V=Bag / Parachute Variation
PCHUTE=Parachute / Bag
PCHUTE_V=Parachute / Bag Variation
TORSO=Gloves / Torso
TORSO_V=Gloves / Torso Variation
GLOVES=Gloves
GLOVES_V=Gloves Variation
PANTS=Pants
PANTS_V=Pants Variation
SHOES=Shoes
SHOES_V=Shoes Variation
ACCESSORIES=Accessories
ACCESSORIES_V=Accessories Variation
DECALS=Decals
DECALS_V=Decals Variation
HAT=Hat
HAT_V=Hat Variation
GLASSES=Glasses
GLASSES_V=Glasses Variation
EARWEAR=Earwear
EARWEAR_V=Earwear Variation
WATCH=Watch
WATCH_V=Watch Variation
BRACELET=Bracelet
BRACELET_V=Bracelet Variation
SVEOTFT=Save Outfit
! Alternatively, "What Will Be Saved"
SVESEL=What To Save
BADFILE=I can't save a file with a name like that. :/
LDOTFT_E1=Outfit didn't specify which model it was made for. :?
LDOTFT_E2=Outfit was made for an invalid model: {}
LDOTFT_E3=Outfit was made for a different model. :?
LDOTFT_TF=This outfit was made for {}, would you like to transform?
DOTFTRESTR=Disable Outfit Restrictions
DOTFTRESTR_H=Allows you to save outfits with duffel bags, etc.
NVEHHAIRSCL=Disable In-Vehicle Hair Scaling
LKOTFT=Lock Outfit
LKOTFT_H=Disallows outfit changes outside of Stand which breaks the Casino Heist and possibly other missions. ⚠️
CHNGMDL=Transform
PLYBLCHRS=Playable Characters
GRNDANMLS=Ground Animals
WTRANMLS=Water Animals
FLYNANMLS=Flying Animals
NPCS=NPCs
ONLN_MALE=Online Male
ONLN_FEMALE=Online Female
CHNGMDL_W=You need to be in water to turn into a water animal. :)
MDL=Model
FNDMDL_H=Allows you to find models to transform into using their name.
CURMDL=Current Model
OP=Prefabricated Outfits
OP_D=Current Model: Default
OP_D_H=The Rockstar-defined default outfit for your current model.
OP_RNG=Current Model: Random
RNG=Random
OP_0=Online Female: Topless
OP_COP_M=Online Male: Cop
OP_COP_F=Online Female: Cop
WNTDLVL=Wanted Level
WNTD=Set Wanted Level
LKWNTD=Lock Wanted Level
FKWNTD=Fake Wanted Level
FKWNTD_H=Changes the number of wanted stars shown in the top-right corner.
PTFXTRAIL=PTFX Trails
BONES=Bones
WLKSTL=Walk Style
WLKSTL_1=Ballistic
WLKSTL_3=Holding Trash
WLKSTL_4=Running
WLKSTL_5=Franklin (Tough)
WLKSTL_8=Fleeing
WLKSTL_9=Scared
WLKSTL_10=Sexy
WLKSTL_12=Injured
WLKSTL_13=Lester (Cane)
WLKSTL_14=Bag
WLKSTL_15=Bail Bond
WLKSTL_16=Bail Bond (Tazered)
WLKSTL_17=Brave
WLKSTL_18=Casual
WLKSTL_19=Moderately Drunk
WLKSTL_20=Moderately Drunk (Head Up)
WLKSTL_21=Slightly Drunk
WLKSTL_22=Very Drunk
WLKSTL_23=Tough
WLKSTL_24=Gangster (Slow)
WLKSTL_25=Gangster (Shy)
WLKSTL_26=Gangster
WLKSTL_27=Jogging
WLKSTL_28=Prison Guard
WLKSTL_30=Franklin (Briefcase)
WLKSTL_31=Michael (Janitor)
WLKSTL_32=Michael (Slow)
WLKSTL_33=Bucket
WLKSTL_34=Crouched
WLKSTL_35=Mop
WLKSTL_36=Femme (Male)
WLKSTL_37=Femme (Female)
WLKSTL_38=Gangster (Male)
WLKSTL_39=Gangster (Female)
WLKSTL_40=Posh (Male)
WLKSTL_41=Posh (Female)
WLKSTL_42=Tough Guy (Male)
WLKSTL_43=Tough Guy (Female)
WLKSTL_44=Buzzed
WLKSTL_45=Relaxed
WLKSTL_46=Handcuffed
WLKSTL_47=Sad
WLKSTL_48=Sassy (Male)
WLKSTL_49=Sassy (Female)
WLKSTL_50=Arrogant
WLKSTL_51=Confident
WLKSTL_52=Heels
WLKSTL_53=Hiking
WLKSTL_54=Garbage Man
WLKSTL_55=Shady
WLKSTL_56=Hipster
PRSVRWALK=Preserve Walk Style During Combat
PRSVRWALK_H=Prevents your character from going into "combat mode" whenever violence is around you.
WALKONAIR=Walk On Air
AIRSWM=Swim In Air
WTRWLK=Walk Underwater
DRNKMODE=Drunk Mode
TNISMDE=Tennis Mode
FLOPPY=Floppy Mode
FLOPPY_SYNCH=Prioritise Syncing
FLOPPY_SYNCH_H=Caps the speed and disables ascend, descend, and sprint to ensure this will sync.
DEMIGOD=Auto Heal
DEMIGOD_H=Keeps your character at maximum health and armour.
DEMIGOD_H_O=Keeps their character at maximum health and armour.
MXHLTH=Maximum Health
CLUMSY=Clumsiness
CLUMSY_H=Makes your character fall over more often.
NOROLLCL=No Combat Roll Cooldown
RESPWRCL=Respawn At Place Of Death
RESPWDLY=Respawn Delay
RESPWDLY_H=Changes the respawn time in GTA Online to the given amount of seconds.
EWO=Suicide
SPCSH=Set Story Mode Cash
SPCSH_H=Allow you to change how much money Michael, Franklin, & Trevor have.
SCHR_M=Michael
SCHR_F=Franklin
SCHR_T=Trevor
HLTH=Health
ARMR=Armour
REGEN=Regeneration Rate
REGEN_H_H=Increases your health by this amount, per second.
REGEN_A_H=Increases your armour by this amount, per second.
ONLYINCOVER=Only In Cover
RFHLT=Refill Health
RFARM=Refill Armour
GOD=Immortality
GOD_H=Makes your character unable to die.
NRGDL=Gracefulness
NRGDL_H=Makes your character unable to fall over.
NO_GRACE=Pro Tip: Don't enable Gracefulness and {feature_name} simultaneously. ;)
SEATGLUE=Glued To Seats
SEATGLUE_H=Makes your character unable to fall off bikes.
INFSTAM=Infinite Stamina
PARALCK=Lock Parachutes
LCK_FULL=Full
LCK_ETY=Empty
WET=Set Wetness
WETLCK=Lock Wetness
SCLE=Scale
SCLE_H=Changes the height, width, and depth of your character *locally*.
SCLECAM=Scale Affects Camera
SCLESPD=Scale Affects Speed
VISZ=Visual Z Correction
VISZ_H=Corrects your characters visual Z position, to be used with scale.
! {Self > Appearance > Invisibility} & {Vehicle > Invisibility}
INVIS=Invisibility
INVIS_H=Note: When in a vehicle, other players will still be able to see you unless you also make your vehicle invisible.
! Player > Trolling > Ram > Invisibility
RAM_INVIS=Invisibility
LOCVIS=Locally Visible
LEV=Levitation
NOCLIP=No Clip
LEV_AP=Apply Pitch to Entity
KPMOMNTM=Keep Momentum
MOVSPD=Movement Speed
! Used in button instructions to mean "go faster"
SPRNT=Sprint
SPRNTMUL=Sprint Multiplier
SPRNTMUL_H=How fast you go while you press {}.
ACCEL=Acceleration
ACCEL_H=Acceleration increases the speed of levitation the longer you move. Resets once you sprint or stop moving.
OROM=Only Rotate On Movement
PASSMOV=Passive Movement
PASSMOV_MIN=Min Distance From Ground
PASSMOV_MAX=Max Distance From Ground
SPD=Speed
MAXDIST=Max Distance
ASS=Assistant
FRC_U=Upward Force
FRC_D=Downward Force
ASS_D=Downward Deadzone
ASS_D_H=How far from the ground you have to be before the assistant stops trying to pull you down.
SNAP=Snapping
WLKSPD=Walk And Run Speed
INCFRCT=Increased Friction
INCFRCT_H=Reduces the slipperiness when turning with a high walk/run speed.
SWMSPD=Swim Speed
NOBLD=No Blood
NOBLD_H=Keeps your character free of blood.
SONIC=Super Run
FLY=Super Flight
ASC=Ascend
DESC=Descend
FLY_LAND=Land
BI_CLSMNU_MOV=Hide your Stand for more movement options
SHWBI_JMP2FLY=Button Instructions: Super Jump To Flight
SHWBI_CTRLS=Button Instructions: Controls
FROG=Super Jump
FROG_H=You can hold the jump button to jump higher.
GRCELND=Graceful Landing
!!!!!!!!!!!!!!!!!!!!!!!
!! Self > Animations !!
!!!!!!!!!!!!!!!!!!!!!!!
ANIM=Animations
CANCL=Cancel
SCENARIOS=Scenarios
LOOPED=Looped Animations
LOOPED_H=This does not apply to scenarios.
PART_MVMT=Partial Movement
PART_MVMT_H=Allows you to move while performing an animation, at the cost of the animation's fidelity.
AUTO_CANCL=Automatically Cancel
AUTO_CANCL_H=Automatically cancels your current animation when you attempt to move.
ANIM1=Flex
ANIM2=Smoke
ANIM3=Sleep
ANIM4=Clap
ANIM5=Guard
ANIM6=Hammer
ANIM7=Idle Cop
ANIM8=Search Bin
ANIM9=Shocked Filming
ANIM10=Hangout
ANIM11=Impatient
ANIM12=Texting
ANIM14=Tend To Dead
ANIM15=Wait
ANIM16=Clean
ANIM17=Use ATM
ANIM18=Yoga
ANIM19=Statue
ANIM20=Weld
ANIM21=Sunbathe
ANIM22=Sunbathe Back
ANIM23=High-Class Prostitute
ANIM24=Low-Class Prostitute
ANIM25=Notepad
ANIM26=Kneel
ANIM27=Jog
ANIM28=Binoculars
ANIM29=Standing Bum
ANIM30=Gardening
ANIM31=Sit On Ground
ANIM32=Stand & Fish
ANIM33=Browse
ANIM34=Sit
ANIM_DANCE=Dances
ANIM35=Buttwiggle
ANIM36=Clown Dance 1
ANIM37=Clown Dance 2
ANIM38=Dance 1
ANIM39=Dance 2
ANIM40=Dance 3
ANIM41=Dance 4
ANIM42=Dance 5
ANIM43=Slow Dance 1
ANIM44=Slow Dance 2
ANIM45=Slow Dance 3
ANIM46=Podium Dance
ANIM47=Solo Dance
ANIM48=Shy Dance 1
ANIM49=Shy Dance 2
ANIM50=Silly Dance 1
ANIM51=Silly Dance 2
ANIM52=Silly Dance 3
ANIM53=Tao Dance
ANIM54=The Woogie
ANIM55=Drink
ANIM56=Beast
ANIM57=Chill
ANIM58=Cloudgazer
! To prone, as in to lie on your stomach
ANIM59=Prone
ANIM60=Pull Over
ANIM62=Drunk 1
ANIM63=Drunk 2
ANIM64=Drunk 3
ANIM65=Air Guitar
ANIM66=Air Synth
ANIM67=Argue 1
ANIM68=Argue 2
ANIM69=Bartender
! Aka. Air Kiss
ANIM70=Blow Kiss
ANIM71=Sarcastic
ANIM72=Bring It On
ANIM73=Come At Me
ANIM75=Use Radio
ANIM74=Arms Crossed 1
ANIM76=Arms Crossed 2
ANIM77=Arms Crossed 3
! As in "damn it"
ANIM78=Damn
ANIM79=Stealing
ANIM81=Facepalm 1
ANIM82=Facepalm 2
ANIM83=Fall Over
ANIM84=Fall Asleep
ANIM85=Inspect
ANIM86=Jumping Jacks
ANIM88=Knock
ANIM89=Lap Dance 1
ANIM90=Lap Dance 2
ANIM91=Lap Dance 3
ANIM92=Lap Dance 4
ANIM93=Twerk
ANIM94=Lean
ANIM95=Flirty Lean
ANIM96=Mechanic
ANIM97=Meditate
ANIM98=Out Of Breath
ANIM99=Push Up
ANIM100=Race Start Countdown
ANIM101=Shrug
ANIM102=Yoga Pose
ANIM103=Laugh
ANIM104=Gang Sign
ANIM105=Faint
ANIM106=Crawl
ANIM107=Flip 1
ANIM108=Flip 2
ANIM109=Slide 1
ANIM110=Slide 2
ANIM111=CPR
ANIM112=Stretch
ANIM113=Celebrate
ANIM114=Clown
ANIM115=Nervous 1
ANIM127=Nervous 2
ANIM116=Namaste
ANIM117=DJ
! Being arrested
ANIM118=Hands Up
! Being arrested
ANIM121=Surrender
ANIM119=Whistle
ANIM120=Lean, Arms Crossed
ANIM122=Type On Keyboard
ANIM123=Stand By Fire
ANIM124=Thumbs Up
! As in, bending your body towards someone to show respect.
ANIM125=Bow
ANIM126=Superhero
ANIM128=Bend Over
ANIM129=Shower
ANIM130=Clean Face
ANIM131=Karate
ANIM132=Boxing
ANIM166=Shuffle 1
ANIM167=Shuffle 1 (Low)
ANIM168=Shuffle 2
ANIM169=Shuffle 2 (Low)
OBJANIM=Object Animations
ANIM133=Briefcase
ANIM134=Drink Beer
ANIM135=Drink From Can
! As in begging
ANIM136=Panhandle
ANIM137=Play Bongos
ANIM138=Read Book
ANIM139=Give Flowers
ANIM140=Sweep With Broom
ANIM141=Carry Box of Beer
ANIM142=Carry Pizza
ANIM143=Hold Champagne
ANIM144=Drink Coffee
ANIM145=Tiny Duffel Bag
ANIM146=Hand Bag
ANIM147=Play Guitar
! In this animation, the teddy bear known as "Mr. Raspberry" gets sexed
ANIM148=Poor Mr. Raspberry
ANIM149=Sit in Lawnchair (Female)
ANIM150=Sit in Lawnchair (Male)
ANIM151=Examine Map
ANIM152=Hold Camera
ANIM153=Hold Microphone
ANIM154=Walk With Cane
ANIM155=Cellphone 1
ANIM156=Cellphone 2
ANIM157=Hold Sign
ANIM158=Hold Rose
ANIM159=Hold Freeway Sign
ANIM160=Hold "No Parking" Sign
ANIM161=Hold Umbrella
ANIM162=Hold Whiskey Glass
ANIM163=Hold Whiskey Bottle
ANIM164=Hold Wine Glass
ANIM165=Hold Wine Bottle
ANIM170=Dance With Wine
ANIM171=Dance With Beer
!!!!!!!!!!!!!!!!!!!!!!!
!! Self > Bodyguards !!
!!!!!!!!!!!!!!!!!!!!!!!
BDYGUARD=Bodyguards
COUNT=Count
WPN_SINGULAR=Weapon
BDYGUARD_DEL=Delete All Bodyguards
BDYGUARD_TP=Teleport When Far
FORMATION=Formation
LINE=Line
CIRCLE=Circle
ALT_CIRCLE=Alternative Circle
BEHVR=Behaviour
PRIM_WEAP=Primary Weapon
SCND_WEAP=Secondary Weapon
WEAP_H=Bodyguards will use their primary weapon whenever possible. Otherwise, they will try to use their secondary weapon.
!!!!!!!!!!!!!!!!!!!!
!! Self > Weapons !!
!!!!!!!!!!!!!!!!!!!!
WPN=Weapons
GETGNS=Get Weapons
DELGNS=Remove Weapons
ALLGNS=All Weapons
GAIMPNSH=When Aiming...
GSHTPNSH=When Shooting...
GRTYGUN=Gravity Gun
CTRVPHYS=Contrived Physics
FRCMUL=Force Multiplier
COL=Collision
VEHGUN=Vehicle Gun
VEHGUN_H=Makes your guns shoot vehicles.
WEAPCOMPS=Components
WEAPCOMPS_H=Allows you to view and modify what components your selected weapon has.
WEAPLOCK=Lock Weapons
TINT=Weapon Tint
! "Livery" is VEHMOD48
WEAPLIVTNT=Livery Tint
SVPRST=Save Preset
VWPRSTS=View Presets
LOADS=Loadouts
SVLOAD=Save Loadout
VWLOADS=View Loadouts
SVLOAD_H_WEAP=Saves your currently-equipped weapons into a Command Box Script to easily apply the loadout to Lock Weapons.
WEAPLOCK_INV=Only Remove Selected Weapons
WEAPLOCK_INV_H=Turns "Lock Weapons" into a "Blacklist Weapons", such that selected weapons will only be removed.
AIMBT=Aimbot
AIMBT_LCKOUT=Re-engage Time (ms)
AIMBT_LCKOUT_H=How long the aimbot will stay disabled for after you've moved the camera.
SMTHNG=Smoothing
LOSCHECK=Line-of-Sight Check
TGTBONE=Target Bone
NECK=Neck
RELBOW=Right Elbow
LELBOW=Left Elbow
RHAND=Right Hand
LHAND=Left Hand
PELVIS=Pelvis
RCALF=Right Calf
LCALF=Left Calf
RFOOT=Right Foot
LFOOT=Left Foot
TRIGBT=Triggerbot
MAGICB=Magic Bullets
MAGICB_H=Makes sure the triggerbot never misses.
TRGSEL=Target Selection
PROXYROCKET=Proximity Rockets
PROXYROCKET_H=Proximity rockets only work on other players.
SPRMELEE=Super Melee
SPRMELEE_H=Slings NPCs and vehicles away from you after you melee-attack them. Will not work on other players.
INSTAPROXY=Instant Proximity Mine Detonation
FILAMMO=Fill All Ammo
RMVAMMO=Remove All Ammo
INFAMMO=Infinite Ammo
SKPRLD=Skip Reloading
NOSPOL=No Spooling
NOSPOL_H=Removes the delay before firing from applicable weapons.
NOSPRD=No Spread
NORECL=No Recoil
RAPFRE=Rapid Fire
RAPFREVEH=Rapid Fire Vehicle Weapons
DMG=Damage Multiplier
DMG_H=Applies a multiplier to the damage dealt by your fists and guns.
RNGMUL=Range Multiplier
RKSPDMUL=Rocket Speed Multiplier
! Or "Bullets Per Shotgun Shot"
SHTGNSZE=Bullets In Shotgun Batch
INSTLKNON=Instant Lock-On
EXPAMMO=Explosive Hits
EXPTYP=Explosion Type
EXPTYP_H=Lets you select the explosion type of Explosive Hits.
EXP_TAG_GRENADE=Grenade
EXP_TAG_GRENADELAUNCHER=Grenade Launcher
EXP_TAG_STICKYBOMB=Sticky Bomb
EXP_TAG_MOLOTOV=Molotov
EXP_TAG_ROCKET=Rocket
EXP_TAG_TANKSHELL=Tank Shell
EXP_TAG_HI_OCTANE=High Octane
EXP_TAG_CAR=Car
EXP_TAG_PLANE=Plane
EXP_TAG_PETROL_PUMP=Petrol Pump
EXP_TAG_BIKE=Bike
EXP_TAG_DIR_STEAM=Steam
EXP_TAG_DIR_FLAME=Flame
EXP_TAG_DIR_WATER_HYDRANT=Water Hydrant
EXP_TAG_DIR_GAS_CANISTER=Gas Canister Flame
EXP_TAG_BOAT=Boat
EXP_TAG_SHIP_DESTROY=Ship
EXP_TAG_TRUCK=Truck
EXP_TAG_BULLET=Bullet
EXP_TAG_SMOKEGRENADELAUNCHER=Smoke Grenade Launcher
EXP_TAG_SMOKEGRENADE=Smoke Grenade
EXP_TAG_BZGAS=BZ Gas
EXP_TAG_FLARE=Flare
EXP_TAG_GAS_CANISTER=Gas Canister
EXP_TAG_EXTINGUISHER=Extinguisher
EXP_TAG_PROGRAMMABLEAR=Programmable AR
EXP_TAG_TRAIN=Train
EXP_TAG_BARREL=Barrel
EXP_TAG_PROPANE=Propane
EXP_TAG_BLIMP=Blimp (Blue)
EXP_TAG_DIR_FLAME_EXPLODE=Flame Explode
EXP_TAG_TANKER=Tanker
EXP_TAG_PLANE_ROCKET=Plane Rocket
EXP_TAG_VEHICLE_BULLET=Vehicle Bullet
EXP_TAG_GAS_TANK=Gas Tank
EXP_TAG_BIRD_CRAP=Bird Crap
EXP_TAG_RAILGUN=Railgun
EXP_TAG_BLIMP2=Blimp (Red & Cyan)
EXP_TAG_FIREWORK=Firework
EXP_TAG_SNOWBALL=Snowball
EXP_TAG_PROXMINE=Proximity Mine
EXP_TAG_VALKYRIE_CANNON=Valkyrie Cannon
EXP_TAG_AIR_DEFENCE=Air Defense
EXP_TAG_PIPEBOMB=Pipe Bomb
EXP_TAG_VEHICLEMINE=Vehicle Mine
EXP_TAG_EXPLOSIVEAMMO=Explosive Ammo
EXP_TAG_APCSHELL=APC Shell
EXP_TAG_BOMB_CLUSTER=Cluster Bomb
EXP_TAG_BOMB_GAS=Gas Bomb
EXP_TAG_BOMB_INCENDIARY=Incendiary Bomb
EXP_TAG_BOMB_STANDARD=Bomb
EXP_TAG_TORPEDO=Torpedo
EXP_TAG_TORPEDO_UNDERWATER=Torpedo (Underwater)
EXP_TAG_BOMBUSHKA_CANNON=Bombushka Cannon
EXP_TAG_BOMB_CLUSTER_SECONDARY=Cluster Bomb (Secondary)
EXP_TAG_HUNTER_BARRAGE=Hunter Barrage
EXP_TAG_HUNTER_CANNON=Hunter Cannon
EXP_TAG_ROGUE_CANNON=Rogue Cannon
EXP_TAG_MINE_UNDERWATER=Underwater Mine
EXP_TAG_ORBITAL_CANNON=Orbital Cannon
EXP_TAG_BOMB_STANDARD_WIDE=Bomb (Wide)
EXP_TAG_EXPLOSIVEAMMO_SHOTGUN=Explosive Ammo (Shotgun)
EXP_TAG_OPPRESSOR2_CANNON=Oppressor Mk II Cannon
EXP_TAG_MORTAR_KINETIC=Kinetic Mortar
EXP_TAG_VEHICLEMINE_KINETIC=Kinetic Vehicle Mine
EXP_TAG_VEHICLEMINE_EMP=EMP Vehicle Mine
EXP_TAG_VEHICLEMINE_SPIKE=Spike Vehicle Mine
EXP_TAG_VEHICLEMINE_SLICK=Slick Vehicle Mine
EXP_TAG_VEHICLEMINE_TAR=Tar Vehicle Mine
EXP_TAG_SCRIPT_DRONE=Script Drone
EXP_TAG_RAYGUN=Up-n-Atomizer (Raygun)
EXP_TAG_BURIEDMINE=Buried Mine
EXP_TAG_SCRIPT_MISSILE=Script Missile
EXP_TAG_RCTANK_ROCKET=RC Tank Rocket
EXP_TAG_BOMB_WATER=Water Bomb
EXP_TAG_BOMB_WATER_SECONDARY=Water Bomb (Secondary)
EXP_TAG_MINE_CNCSPIKE=Spikes
EXP_TAG_BZGAS_MK2=BZ Gas Mk II
EXP_TAG_FLASHGRENADE=Flash Grenade
EXP_TAG_STUNGRENADE=Stun Grenade
EXP_TAG_CNC_KINETICRAM=Kinetic Ram
EXP_TAG_SCRIPT_MISSILE_LARGE=Script Missile (Large)
EXP_TAG_SUBMARINE_BIG=Submarine (Big)
EXP_TAG_EMPLAUNCHER_EMP=EMP Launcher EMP
EXP_TAG_RAILGUNXM3=Railgun (MP)
EXP_TAG_BALANCED_CANNONS=Balanced Cannons (F35)
IMPPART=Impact Particles
IMPPART_H=Lets you select the particle to use for Impact Particles.
TTLFRDM=Total Freedom
TTLFRDM_H=Allows you to use weapons in interiors and in passive mode.
TTLFRDM_MOV_H=Allows you to sprint, sneak, and jump in interiors.
TPGUN=Teleport Gun
! "Sticky" as in "Sticky Bomb"
INCSTICK=Increased Sticky Limit
INCFLARE=Increased Flare Limit
INCPROJ_H=This refers to the amount you can put into the world, not into your inventory.
LASGUN=Laser Sights
!!!!!!!!!!!!!
!! Vehicle !!
!!!!!!!!!!!!!
NOVEHFND=Please put your ass in/on a vehicle first. :)
VEHALRDIN=You're already in/on it. :?
VEHCTRL=Failed to get control over your vehicle. :|
PVS=Personal Vehicles
INSUR=Insurance
ADDINSUR=Add Insurance
DSTRYD=Destroyed
UINSRD=Uninsured
INSURCLM=Make Insurance Claim
REQ=Request
REQNDRV=Request & Drive At Spawned Position
REQNCALL=Request & Drive At My Position
PVRPLC=Replace With Current Vehicle
PVRPLC_H=Saves the data of the vehicle you are currently driving in place of this personal vehicle.
PVSVE_H=Saves the data of this personal vehicle in Stand's garage.
PVSVEA=Save All To Garage
PVSVEA_H=Saves the data of all your personal vehicles to Stand's garage.
! "Garage" must use same translation as GRG. "Personal Vehicles" must stay as-is.
PVSVEA_S=Your personal vehicles have been saved to Garage > Personal Vehicles. :D
CURPV=Current Personal Vehicle
PVEHNTFND=I couldn't find your personal vehicle. :/
LSTVEH=Last Vehicle
LSTVEHNTFND=I couldn't find your last vehicle. :/
CALLVEH=Teleport To Me & Drive
RC=Remote Control
RC_STCK=Press {} if you are stuck.
GTARC=Imani Tech Remote Control
GTARC_E=This vehicle does not support the Imani Tech Remote Control and "Remote Control Any Vehicle" is not enabled.
RCANYVEH=Remote Control Any Vehicle
RETSTOR=Return To Storage
VEHFOLLOW=Follow Me
SPWNR=Spawner
SPWND=Spawned
! The act of doing it, to spawn
SPWN=Spawn
SPWNR_CLASSES=Classes
VEH_CLASS=Class
VEH_SEATS=Seats
DLC=DLC
DLCS=DLCs
DLC_10=Game Launch
DLC_60=Beach Bum
DLC_100=Valentine's Day Massacre
DLC_110=Business
DLC_130=High Life
DLC_140=I'm Not a Hipster
DLC_150=Independence Day
DLC_160=SA Flight School
DLC_170=Last Team Standing
DLC_180=Next Gen Release
DLC_190=Festive Surprise 2014
DLC_210=Heists DLC
DLC_270=Ill-Gotten Gains Part 1
DLC_280=Ill-Gotten Gains Part 2
DLC_300=Lowriders
DLC_301=Halloween Surprise
DLC_310=Executives and Other Criminals
DLC_311=Festive Surprise 2015
DLC_320=January 2016
DLC_321=Be My Valentine
DLC_330=Lowriders: Custom Classics
DLC_340=Further Adventures in Finance and Felony
DLC_350=Cunning Stunts
DLC_360=Bikers
DLC_370=Import/Export
DLC_380=Special Vehicle Circuit
DLC_400=Gunrunning Pack
DLC_410=Smuggler's Run
DLC_420=The Doomsday Heist
DLC_430=Southern SA Super Sport Series
DLC_440=After Hours
DLC_460=Arena War
DLC_480=Diamond Casino & Resort
DLC_490=Diamond Casino Heist
DLC_510=LS Summer Special
DLC_520=Cayo Perico Heist
DLC_570=LS Tuners
DLC_580=The Contract
DLC_610=The Criminal Enterprises
DLC_640=Drug Wars
DLC_670=San Andreas Mercenaries
DLC_680=The Chop Shop
DLC_690=Bottom Dollar Bounties
MANUFNS=Manufacturer Names
SPWNTUNE=Tune Spawned Vehicles
SPWNTUNE_H=Lets you select the tuning profile for vehicles spawned via Stand.
TUNE_PRESETS=Preset Tunings
TUNE_STCK=Stock
TUNE_PERF=Performance
TUNE_PERF_H=Only upgrades Engine, Brakes, Transmission, Armour and Turbo.
TUNE_PERFWSPL=Performance, Including Spoiler
TUNE_FULL=Fully
SPWCLR=Colour Spawned Vehicles
SPWPLATE=Spawned Vehicles License Plate
TUNE=Upgrade
TUNE_H=Fully upgrades your current or last vehicle.
RTUNE=Random Upgrade
RTUNE_VIS=Only Visually
RTUNE_PERF=Only Performance
RTUNE_PERF_S=Only Performance & Spoiler
PERF=Performance Upgrade
PERF_H=Upgrades your current or last vehicle's EMS, Brakes, Transmission, Armour and Turbo.
PERF_T=Gave your vehicle a performance upgrade. :D
PERF_E=Your vehicle is already fully upgraded, performance-wise. :)
PERFWSPL=Performance Upgrade, Including Spoiler
DNGRD=Downgrade
DNGRD_H=Resets your current or last vehicle to stock tuning.
GRG=Garage
SVEVEH=Save Vehicle
PARA=Parachute
PARA_GEN=Generic Parachute
PARA_BRK=Broken Parachute
SECUROSERV=SecuroServ
XTRA=Extra
XTRAS=Extras
XTRAS_N=Your vehicle has no extras.
PARAON=Enable Parachute
PARAON_H=Doesn't have an effect on all vehicles, e.g. not on motorcycles.
PARA_H_VIS=Note that after you have opened the vehicle's parachute, not all changes will apply.
VEHFIN0=Normal
VEHFIN1=Metallic
VEHFIN2=Pearlescent
VEHFIN3=Matte
VEHFIN4=Metal
VEHFIN5=Chrome
VEHFIN6=Chameleon
WHLS=Wheels
WHLSCLR=Wheels Colour
WHLTYP=Wheels Category
VEHMOD23=Front Wheels
VEHMOD0=Spoilers
VEHMOD1=Front Bumper / Countermeasures
VEHMOD2=Rear Bumper
VEHMOD3=Side Skirt
VEHMOD4=Exhaust
VEHMOD5=Frame
VEHMOD6=Grille
VEHMOD7=Hood
VEHMOD8=Fender
VEHMOD9=Right Fender
VEHMOD10=Roof / Weapons
VEHMOD11=Engine
VEHMOD12=Brakes
VEHMOD13=Transmission
VEHMOD14=Horns
VEHMOD15=Suspension
VEHMOD16=Armour
VEHMOD18=Turbo
VEHMOD24=Back Wheels
VEHMOD25=Plate Holders
! Alternatively, "Benny's Plates"
VEHMOD26=Vanity Plates
VEHMOD27=Trim Design
VEHMOD28=Ornaments
VEHMOD29=Dashboard
VEHMOD30=Dial Design
VEHMOD31=Door Speaker
VEHMOD32=Seats
VEHMOD33=Steering Wheel
VEHMOD34=Shift Lever
VEHMOD35=Plaques
VEHMOD36=Speakers
VEHMOD37=Trunk
VEHMOD38=Hydraulics
VEHMOD39=Engine Block
VEHMOD40=Boost / Air Filter
VEHMOD41=Struts
VEHMOD42=Arch Cover
VEHMOD43=Aerials
VEHMOD44=Trim
VEHMOD45=Tank
VEHMOD46=Left Door
VEHMOD47=Right Door
VEHMOD48=Livery
VEHMOD49=Lightbar
VEHDRFTYR=Drift Tyres
VEHBPTYR=Bulletproof Tyres
SCRCHD=Scorched
TONK=Remove Turret
BHVONFT=On Foot Behaviour
BHVINVEH=In Vehicle Behaviour
SPWNDRVE=Drive Spawned Vehicles
SPWNDRVE_H=Instantly puts you into the driver seat of vehicles that you spawn via Stand.
SPWNAIR=Spawn Aircraft In The Air
SPWNFRNT=Spawn In Front
SPWNFRNT_H=Puts vehicles that you spawn via Stand a few metres in front of you.
SPWLIKEPV=Spawn Like Personal Vehicle
SPWNDEL=Delete Previous Vehicle
SPWNVEL=Keep Velocity
INPTVEHMDL=Input Model Name
ARGMDLNME=[model name]
INPTVEHMDL_H=The "expert mode" way of spawning vehicles.
INPTOBJMDL_H=The "expert mode" way of spawning objects.
INPTMDL_E=Unfortunately, {} is not a valid model name. :/
INPTVEHMDL_E=Unfortunately, {} is not a valid vehicle model name. :/
ARSPD=AR Speedometer
ARSPD_H=Gives your character AR glasses running a speedometer app.
CM=Countermeasures
CM_AUTO=Auto-Deploy
CM_OF=Only In Aircraft
CM_PERIOD=Periodic Deployment
CM_PERIOD_D=Periodic Deployment: Delay
FLARE=Flares
CHAFF=Chaff
BOTH=Both
CM_FLARE=Deploy Flares
CM_CHAFF=Deploy Chaff
CM_BOTH=Deploy Flares & Chaff
CM_PT=Pattern
CM_HOR=Horizontal
CM_HOR_UP=Horizontal, Upwards
CM_HOR_DOWN=Horizontal, Downwards
CM_VERT=Vertical
CM_VERT_DOWN=Vertical, Downwards
AUTODRIVE=Auto-Drive
AUTODRIVE_C=Cruise Speed
AUTODRIVE_SDB=Show Destination Beacon
AUTODRIVE_ACOI=Cancel On Input
AUTODRIVE_ACOI_H=Automatically terminates when you attempt to control the vehicle.
AUTODRIVE_NOCLIP=No Vehicle Collision While Auto-Driving
AUTODRIVE_NOCLIP_H=Disables collision with other vehicles while auto-driving. Helpful to compensate for poor path-finding while aggressively driving.
AUTODRIVE_STORE=Store
AUTODRIVE_MOVIE=Movies
AUTODRIVE_CLUBHOUSE=Motorcycle Gang Clubhouse
AUTODRIVE_FACILITY=Facility
AUTODRIVE_AGENCY=Agency
AUTODRIVE_OFFICE=Office
AUTODRIVE_HANGAR=Hangar
AUTODRIVE_ERR2=Auto-Drive is not available for this vehicle type.
AUTODRIVE_ERR3=I was unable to find a proper destination, sorry. :(
AUTODRIVE_ERR4=You're already at your destination. :P
AUTODRIVE_ARRIVE=We have reached your destination. ^_^
AUTODRIVE_DRIVE=Driving Style
AUTODRIVE_LAW=Lawful
AUTODRIVE_NOTSOLAWFUL=Lawful, Ignore Stop Lights
AUTODRIVE_BACK=Backwards
AUTODRIVE_DEST=Drive To...
AUTODRIVE_DEST_NONE=Wherever The Wind Takes Us
AUTODRIVE_DEST_NONE_H=Drives you around with no specific destination.
LGTSIGS=Light Signals
TRNSIG=Turn Signal
TRNSIG_HAZ=Hazard
TRNSIG_AUTO=Automatically Disable Turn Signals
BRAKELIGHTS=Use Brake Lights When Stopped
MTESIRENS=Mute Sirens
AUTORKTBST=Auto Rocket Boost
AUTORKTBST_H2=Automatically uses the rocket boost when it's charged.
RKTBST=Rocket Boost
OVRD=Override
RKTBST_H_OVRD=Allows you to change whether the vehicles you drive have rocket boost.
VERTRKTBST=Vertical Rocket Boost
CHRGBHV=Charge Behaviour
RKTBST_NVREND=Infinite
RKTBST_NVREND_H=Makes the boost never end unless you crash.
RKTBST_INSTRFLL=Instant Refill
RKTBST_INSTRFLL_H=Refills the boost immediately after it runs out.
RKTBST_NORFLL=No Refill Time
RKTBST_NORFLL_H=Refills the boost immediately when its conditions are met.
RKTBST_EMPTY=Always Empty
RMP=Ramp
RMMSCOOP=Ramming Scoop
INCRMMFRC=Increased Ramming Force
LSC=Los Santos Customs
VDO=Open/Close Doors
VEHDOOR_A=All Doors
VEHDOOR_0=Front Left
VEHDOOR_1=Front Right
VEHDOOR_2=Back Left
VEHDOOR_3=Back Right
VEHDOOR_4=Hood
VEHDOOR_5=Trunk
VEHDOOR_6=Back
VEHDOOR_7=Back 2
LOCKD=Lock Doors
LOCKD_O=Only When Vacant
XCLUDEPVS=Exclude Other's Personal Vehicles
ENGTGL=Toggle Engine On/Off
ENGTGL_H=Note that pressing forwards or backwards will cause your character to turn the engine back on in most vehicles.
FLIPVEH=Turn Vehicle Upright
FLIPVEH_H=Turns your current or last vehicle upright.
ATRNSUBCAR=Auto Transform Submarine Cars
NANIM=No Animation
DRBYINANY=Driveby In All Vehicles
DRBYWITHANY=Driveby With All Weapons
WHEELONWHEELS=Weapon Wheel In Vehicles
WHEELONWHEELS_H=Note that you can still use scroll wheel up to go through one-by-one, which you need to do to go through vehicle weapons.
BMBTRJC=Show Bomb Trajectory
FLYTHRUWND=Fly Through Windscreen
! "Glued To Seats" is SEATGLUE
FLYTHRUWND_H=Throws you out of the vehicle on high-speed frontal collisions like in Story Mode. This overrides "Glued To Seats".
ANTINLCKON=Lock On To All Vehicles
! "Can't Be Locked On" is NLCKON
ANTINLCKON_H=Allows you to lock onto Imani Tech vehicles. This also bypasses features like "Can't Be Locked On".
SETSEAT=Set Vehicle Seat
DRV=Driver
LVENGRUN=Leave Engine On When Exiting
NOJACK=Can't Be Dragged Out
PEG=Set As Pegasus Vehicle
PEG_H=Allows you to put certain spawned aircraft in your hangar by making the game think it's a Pegasus vehicle.
DSTRY=Destroy
DELVEH_H=Deletes your current or last vehicle.
FIXVEH=Fix Vehicle
FIXVEH_H=Repairs your current or last vehicle.
VEHGOD=Indestructible
VEHGOD_H=Makes any vehicle that you pilot or drive unable to be damaged.
SPWNGOD=Make Spawned Vehicles Indestructible
SPWNLIST=List Of Spawned Vehicles
VEH_DRV=Drive
VEH_ENT=Enter
VEH_EMPTY=Empty
DEL=Delete
SPWNBLIP=Blips On Spawned Vehicles
SPWNBLIP_TXT=Spawned Vehicle ({})
CLRBLIP=Remove Blips
ONLYLTST=Only For Latest Vehicle
MINT=Permanent Mint Condition
MINT_H=Keeps your vehicle free of dents and scratches.
PLATE=License Plate
PLATESPEED=Speedometer
PLATESPEED_A=License Plate Speedometer
CHARLIMIT=Can't exceed {number} characters. :|
RNDISE=Randomise
SCRLTXT=Scrolling Text
LCKPLT=Lock License Plate Text
BADCHAR="{}" is not a valid character for this. :|
HORNBOOST=Horn Boost
SPRDRV=Super Drive
SPRDRVCAM=Super Drive Uses Camera
SPRDRVCAM_H=Changes the definition of "forward" for Super Drive to be where you're looking instead of where your vehicle is going.
SPRHBRK=Super Handbrake
DRVONWTR=Drive On Water
DRVUNDWTR=Drive Underwater
SPDLMT=Speed Limit (KMH)
SPDLMT_H=Sets the speed limit of vehicles that you pilot or drive. (Default: 540)
JMPABL=Jump Ability
JMPABL_H=Note that if have both the jump and rocket boost ability, the game will move the boost to the secondary key.
GLDABL=Glide Ability
HEADLIT=Headlights
HEADLITMUL=Headlights Intensity
H_HILOCAL=*higher values are only reflected locally*
GRVTYMTPLY=Gravity Multiplier
NOTAIR=Not In Aircraft
HNEDIT=Handling Editor
HNE_BASE=Base
HNE_AIRCRAFT=Aircraft
! Motorcycles and bicycles alike.
HNE_BIKES=Bikes
HNE_FLYING=Flying
HNE_VERTFLY=Vertical Flying
HNE_SPECFLY=Special Flight
HNE_SEAPLANE=Seaplanes
HNE_SUBMARINE=Submarines
HNE_TRAILER=Trailers
HNE_CAR=Car
SPECFLY_H=Note that for vehicles other than the Deluxo, the "roof" input (Hold H or D-Pad Right) is used to toggle special flight.
DELUXO=Deluxo
OPP2=Oppressor Mk II
SHWNA=Show Non-Applicable
HNE_VWSCR=View Handling Scripts
HNE_VWSCR_H=View scripts in the "Handling" sub-folder of your Command Box Scripts folder.
HNE_NA=This category is not applicable to your current vehicle.
CSTWNGBVHR=Custom Wings Behaviour
CSTWNGBVHR_H=Allows you to customise the behaviour of the wings on the original oppressor.
LESSENBURN=Lessen Tyre Burnouts
SMTHCST=Smooth Coasting
SMTHCST_H=Reduces the idle deacceleration of your vehicle to a more realistic pace.
DRFTMDE=Drift Mode
DRFTMDE_H=Our recreation of the drift tuning, which is only available for a handful of vehicles. Our version works for much more vehicles, but some vehicles will not feel as smooth as others.
MINPOS=Min Position
MAXPOS=Max Position
CSTWNGBVHR_SPD=Speed
MAXPOS2SPD=Set Speed Based On Max Position
SMTHFLY=No Turbulence
HELIAUTOSTAB=Disable Heli Auto-Stabilisation
HELIAUTOSTAB_H=Originally inspired by Murten's BetterHeliMode script.
NLCKON=Can't Be Locked On
INSTASEAT=Instantly Enter & Exit Vehicles
INSTASEAT_H=Skips your character walking to the vehicle, turning on the engine and getting out/off.
EXITSTOP=Stop Vehicles When Exiting
!!!!!!!!!!!!!!!!!!!!!
!! Vehicle Classes !!
!!!!!!!!!!!!!!!!!!!!!
off_road=Off-Road
sport_classic=Sports Classic
Military=Military
Compacts=Compacts
sport=Sports
Muscle=Muscle
motorcycle=Motorcycles
open_wheel=Open Wheel
Super=Super
van=Vans
suv=SUVs
Commercial=Commercial
plane=Planes
sedan=Sedans
Service=Service
Industrial=Industrial
helicopter=Helicopters
boat=Boats
Utility=Utility
Emergency=Emergency
cycle=Cycles
coupe=Coupes
rail=Trains
!!!!!!!!!!!
!! World !!
!!!!!!!!!!!
PLCS=Places
INHAB=Inhabitants
ATMO=Atmosphere
DWNTWN=Downtown
! GTA calls a point on the map a "blip"
BLIPS=Blips
BLIPNFND=I couldn't find a matching blip. :/
TP=Teleport
DEDFX=Death Effect
RESPFX=Respawn Effect
TPFX=Teleportation Effect
TPS=Teleport To...
TPWAIT=Preparing Teleport...
WP=Waypoint
WPS=Waypoint On...
OBJCTV=Objective
TP_MP=Teleporting here will ensure the Online world state which might make the game unresponsive shortly.
TP_CAYO=Ensure that the Cayo Perico world state or IPLs are enabled before teleporting to avoid ending up in water.
RPLTP=Repeat Last Teleport
RP_E=Nothing to repeat. :?
UNDOTP=Undo Teleport
UNDOTP_E=Nothing to undo. :?
STORS=Stores
AMMUNAT=Ammu-Nation
SHTNGRNGE=Ammu-Nation with Range
BARBR=Barber Shop
CLTHST=Clothes Store
TATTOO=Tattoo Parlor
LNDMRKS=Landmarks
LSIA=Los Santos International Airport
FRTZNC=Fort Zancudo
MTCHIL=Mount Chiliad
CAYO=Cayo Perico
CSNO=Casino
! Translate "Tower" & "Helipad"
MAZEHELIPAD=Maze Bank Tower Helipad
HIGHPLACE=Very High Up
AUTOTPWP=Auto Teleport To Waypoints
AUTOTPWP_H=Automatically teleports you to any waypoint you set.
AUTOTPWP_T=You have been automatically teleported to your waypoint. :)
WPORTAL=Teleport To Waypoints With Portals
CBPOS=Position From Clipboard
CBPOS_H=Scans your clipboard for a 3D or 2D vector.
CBPOS_T=I was unable to find a 3D or 2D vector in your clipboard. :?
POS=Position
! Stand > Settings > Appearance > Position
MNUPOS=Position
! World > Places > Position
MYPOS=Position
POS_Z=Z (Altitude)
SVDPLCS=Saved Places
SVDPLCS_H=You can save places in {}.
SVPLC_M=Save My Position
SVPLC_W=Save Waypoint Position
CPPOS=Copy Position To Clipboard
CPSUCC=Copy to clipboard succeeded. :D
CPERR=Copy to clipboard failed. :|
IPLS=IPLs
IPLS_H=Allows you to load and unload parts of the world ("IPLs") *locally*.
IPLTP=Teleport To IPLs
IPLTP_H=Will teleport you to IPLs when you enable them below.
IPL_MP=Enabling this IPL will ensure the Online world state which might make the game unresponsive shortly
TRFC=Traffic
TRFCLR=Traffic Colour
DPEDS_A=Disable Pedestrians
DTRFC_A=Disable Traffic
DTRFC_2=Enabled, Including Parked Cars
SWRLDST=Set World State
SWRLDST_H=Note that changing the world state might make the game unresponsive shortly.
SP=Story Mode
S_SP=SP
S_MP=MP
INT=Interior
INTS=Interiors
INT_BKR=Bunker
STYL=Style
SECTY=Security
EQUIPUPGR=Equipment Upgrade
GUNLKR=Gun Locker
PSNLQRTS=Personal Quarters
GUNRNGE=Gun Range
INT_VW=Vehicle Warehouse
INT_VW_2=Branded
INT_VW_1=Urban
INT_VW_0_1=Basic (Colours 1)
INT_VW_0_2=Basic (Colours 2)
INT_VW_0_3=Basic (Colours 3)
INT_VW_0_4=Basic (Colours 4)
INT_IF=IAA Facility
INT_SR=Server Room
INT_BS=Bogdan's Submarine
INT_HL=Humane Labs
INT_FR=FIB (Bureau Raid)
INT_LFB=La Fuente Blanca
INT_SSWCC=Split Sides West Comedy Club
INT_BM=Bahama Mamas
INT_TR=Torture Room
INT_MR=Motel Room
INT_OG=Omega's Garage
INT_CIN=Cinema
INT_RCYL=Recycling Plant
INT_PYSC=Friedlander's Office
INT_SOL=Solomon's Office
INT_FH=Floyd's House
INT_JH=Janitor's House
INT_LH=Lester's House
INT_BENNY=Benny's Original Motor Works
INT_HAYES=Hayes Autos
INT_TEQ=Tequi-La-La
INT_FDRY=Foundry
INT_UDG=Union Depository Garage
INT_ESR=Epsilon Storage Room
INT_CC=Character Creation Room
INT_ME=Mission End Carpark
INT_NG=Nightclub Garage
INT_WEED=Weed Farm
INT_STILT=Stilt House
INT_A_H=High-End Apartment
INT_A_M=Mid-End Apartment
INT_A_L=Low-End Apartment
INT_G_H=High-End Garage
INT_G_M=Mid-End Garage
INT_G_L=Low-End Garage
INT_W_L=Large Warehouse
INT_W_M=Medium Warehouse
INT_W_S=Small Warehouse
YANK=North Yankton
YANKMAPRDR=North Yankton Map & Radar
IPL_USSLUX=USS Luxington
IPL_HOSPITAL=Pillbox Hill Medical Center
FMEORSHME=Fame or Shame
FCEBK=Lifeinvader
IPL_JEWEL=Vangelico Fine Jewelry
IPL_MXRD=Max Renda
IPL_UFOEYE=Mount Chiliad UFO
IPL_FINBANK=Union Depository
IPL_PLNCRSH=Plane Crash Trench
! Translate "Factory"
IPL_CLKNBLLFCTRY=Clucking Bell Factory
IPL_LSTRFCTRY=Lester's Factory
! Translate "Morgue"
IPL_MORGUE=Morgue
! Translate "Heist" and "Yacht"
IPL_AYACHT=Series A Heist Yacht
! Translate "Ranch" and "Fire"
IPL_RANCH=O'Neil Brothers Ranch
IPL_RANCH_LIT=O'Neil Brothers Ranch Fire
! Translate "Clubhouse"
IPL_LOSTHOUSE=Lost MC Clubhouse
! Translate "House"
IPL_BCHOUSE=Banham Canyon House
IPL_TRNWRCK=Train Crash
IPL_REDCRPT=Red Carpet
! Translate anything but "FIB"
IPL_FIBLBBY=FIB Lobby
! Translate anything but "FIB"
IPL_FIBHELI=FIB Helicopter Crash
! Translate anything but "FIB"
IPL_FIBRBBL=FIB Rubble
! Translate "Triathlon"
IPL_TRIA2=Alamo Sea Triathlon
! Translate "Triathlon"
IPL_TIRA1=LSIA Triathlon
! Translate "Gates"
IPL_ZGATES=Fort Zancudo Gates
! Translate "Airfield" and "Boxes"
IPL_BOXES=Sandy Shores Airfield Boxes
IPL_SPNN=Car Wash Spinners
! Translate "Billboard" and "Graffiti"
IPL_MAZEGRFF=Maze Bank Billboard Graffiti
! Translate "Billboard" and "Graffiti"
IPL_OILGRFF=Ron Oil Billboard Graffiti
! Translate "Billboard" and "Graffiti"
IPL_FRUITBB=iFruit Billboard
! Translate "Billboard" and "Graffiti"
IPL_MBILL1=Meltdown Billboard 1
! Translate "Billboard" and "Graffiti"
IPL_MBILL2=Meltdown Billboard 2
! Translate "Church" and "Grave"
IPL_GRVE=Hill Valley Church Grave
XSTPNSH=NPC Existence Punishments
NPRXPNSH=NPC Proximity Punishments
PRX=Proximity
NAIMPNSH=NPC Aim Punishments
NAIMPNSH_H=Punish NPCs for aiming in your area.
NHOSPNSH=NPC Hostility Punishments
INCLUDE_EVERYONE=Include Everyone
INCLUDE_EVERYONE_M=Include Everyone, In Missions
INCLUDE_FRIEND=Include Friends
INCLUDE_PASS=Include Passengers
INCLUDE_CREW=Include Crew Members
INCLUDE_ORG=Include Organisation Members
INCLUDE_H1=Instead of only you, punishments will apply when this demographic is a target too.
INCLUDE_H2=Same as above, but only effective inside missions.
PAIMPNSH=Player Aim Punishments
PAIMPNSH_H=Punish players for aiming in your area.
AIMME=Punish Only If Aiming At Me
AIMMEN=If disabled, NPCs will be punished for aiming in your area, regardless of who they're aiming at
AIMMEP=If disabled, players will be punished for aiming in your area, regardless of who they're aiming at
PNSH_EXPANON=Anonymous Explosion
PNSH_EXP=Owned Explosion
PNSH_BRN=Burn
PNSH_DIE=Die
PNSH_REV=Revive
PNSH_UNRM=Disarm
PNSH_UNRM_H=Will leave them with nothing but their fists.
PNSH_INTRP=Interrupt
PNSH_CWR=Cower
PNSH_FLEE=Flee
PNSH_PSH=Push Away
PNSH_MRK=AR Marker
PNSH_SHWMDLNME=Show Model Name
PSNH_FIX=Repair
PSNH_WEKN=Weaken
PSNH_WEKN_H=Reduces their health so they'll die easily.
! "ESP" as in "Extra Sensory Perception"
NESP=NPC ESP
! "ESP" as in "Extra Sensory Perception"
PESP=Player ESP
! "ESP" as in "Extra Sensory Perception"
BONESP=Bone ESP
XCLDED=Exclude Dead
! "ESP" as in "Extra Sensory Perception"
BOXESP=Box ESP
RNDR_LWLTCY=Low Latency Rendering
RNDR_LGCY=Legacy Rendering
RNDR_NTV=Native Rendering
! "ESP" as in "Extra Sensory Perception"
NAMESP=Name ESP
MINTXTSCL=Min Text Scale
MAXTXTSCL=Max Text Scale
INVTXTSCL=Invert Text Scaling
! "ESP" as in "Extra Sensory Perception"
LINESP=Line ESP
ESPTAGS_H=Tags are sorted in this list by their display priority.
CLRARE=Clear Area
IGMISSENT=Ignore Mission Entities
NDLY=No Delay
DELROPES=Delete All Ropes
DOORS=Enhanced Open World
DOORS_H=Opens the world up more and allows you to enter many interiors at your own leisure.
DOORS_ENT=Press {input} to enter {interior}.
DOORS_EXT=Press {} to leave.
DEDSEC=Watch_Dogs-Like World Hacking
DEDSEC_HACK=Hacks
DEDSEC_HACK_H=Allows you to configure which hacks appear on your screen.
DEDSEC_GENAC=General Actions
DEDSEC_VEHAC=Vehicle Actions
DEDSEC_VEHAC_H=Applies if you're selecting a player inside of a vehicle.
DEDSEC_NPCAC=NPC Actions
DEDSEC_PLRAC_H=Applies if you're selecting a player on foot.
DEDSEC_TUT_ESP=Look in the general direction of a player, NPC, or vehicle.
DEDSEC_TUT_OPT=Use {} to show hacking options for your current target.
DEDSEC_TUT_OPTMSE=the middle mouse button or {}
DEDSEC_TUT_SEL=Move your camera to select an option and release the button to use it.
DEDSEC_OPT_FRZ=Freeze
DEDSEC_OPT_UFRZ=Unfreeze
DEDSEC_OPT_EXP=Explode
DEDSEC_OPT_UNRM=Disarm
DEDSEC_OPT_DEL=Delete
DEDSEC_OPT_DSTRY=Destroy
DEDSEC_OPT_DRV=Drive
DEDSEC_OPT_ENT=Enter
DEDSEC_OPT_EMPTY=Empty
DEDSEC_OPT_IGNITE=Ignite
DEDSEC_OPT_SLINGSHOT=Slingshot
DEDSEC_OPT_BRN=Burn
DEDSEC_OPT_FLEE=Flee
DEDSEC_OPT_CWR=Cower
DEDSEC_OPT_REV=Revive
DEDSEC_OPT_KLL=Kill
DEDSEC_OPT_CGE=Cage
DEDSEC_OPT_MNU=In Stand
DEDSEC_STICKY=Sticky Selection
DEDSEC_STICKY_H=Hacks are only deselected after the specified delay in milliseconds. This is helpful for controllers.
DEDSEC_PASSIVE=When No Target Selected...
DEDSEC_ACTIVE=When Target Selected...
SHWRETCL=Show Reticle
DRWLINE=Show Line
DRWBOX=Show Box
DEDSECDELAY=Phone Open Deadline
DEDSECDELAY_H=Allows you to open your phone despite having a hacking target if you release the key within the given amount of milliseconds.
GGSR=GeoGuessr
GGSR_H=How well do you know San Andreas?
GGSR_VIEW=View Target
GGSR_SBMT=Take Your Guess
GGSR_SBMT_H=Input a position by setting a waypoint, using freecam, or moving/teleporting your character.
GGSR_WIN=You got it!
GGSR_OFF=Your guess is {} metres from the target.
ARWP=AR Waypoint
ARWP_H=Places a beacon at your waypoints and gives you a way to see the height associated with some waypoints placed via Stand.
ARGPS=AR GPS
ARGPS_H=Navigates you to your waypoints.
ARBCNPLY=AR Beacon On Focused Players
ARBCNPLY_P=In Player List
ARBCNPLY_S=Within A Player's List
WHNENTPLY=When Entering Player's List...
SPCPLY=Spectate Them
WHNLVEPLY=When Leaving Player's List...
STPSPECPLY=Stop Spectating Them
STPSPEC=Stop Spectating
SRT=Sorting
SRTBY=Sort By
SRTREV=Reverse Order
! Or "Raised Tags"
HOISTFLGS=Hoisted Tags
HOISTFLGS_H=Players with hoisted tags will be placed above players without any hoisted tags.
NME=Name
SRTBY_SLT=Slot
SPID2=Session Player ID / Slot
LANG_EN=English
LANG_FR=French
LANG_DE=German
LANG_IT=Italian
LANG_ES=Spanish (Spain)
LANG_BR=Portuguese
LANG_PL=Polish
LANG_RU=Russian
LANG_KR=Korean
LANG_TW=Traditional Chinese
LANG_JP=Japanese
LANG_MX=Spanish (Mexico)
LANG_CN=Simplified Chinese
DSCVYTME=Discovery Time
CTOS=Blackout
CTOS_2=Enabled, Including Vehicles
NOSKY=Disable Skybox
OVRDWTR=Override Weather
OVRDWTR_H=Overrides the weather *locally*.
OVRDOFF=Don't Override
WTR_EXTRASUNNY=Extra Sunny
WTR_CLEAR=Clear
WTR_CLOUDS=Clouds
WTR_SMOG=Smog
WTR_FOGGY=Foggy
WTR_OVERCAST=Overcast
WTR_RAIN=Rain
WTR_THUNDER=Thunder
WTR_CLEARING=Clearing
WTR_NEUTRAL=Neutral
WTR_SNOW=Snow
WTR_BLIZZARD=Blizzard
WTR_SNOWLIGHT=Snowlight
WTR_XMAS=Xmas
WTR_HALLOWEEN=Clear Halloween
WTR_RAIN_HALLOWEEN=Rainy Halloween
WTR_SNOW_HALLOWEEN=Snowy Halloween
AESLGHT=Aesthetic Light
PLCMNT=Placement
PLCMNT_CHR=Character
PLCMNT_CHR_H=A single light shining out of your character.
PLCMNT_CAM=Camera
PLCMNT_CAM_H=A single light shining out of the camera.
PLCMNT_OVL=Oval Of Lights
PLCMNT_OVL_H=81 lights arranged in an oval around your character.
RNGE=Range
ITNST=Intensity
! Might also be called "falloff" or "edge gradient", I'm no expert on lights
DFFRCTN=Diffraction
WRLDBDR=World Border
WRLDBDR_H=Shows the world border if you're within the specified amount of metres to it.
WAT=Water
WVEBHV=Wave Behaviour
SMTH=Smooth
MGNT=Magnetic
ZDIFF=Z Differential
WATZDIFFLOC=Only Apply Z Differential To Nearby Water
STROVR=Strength Override
OPCDIF=Opacity Differential
WATOD_H=Allows you to add and remove water opacity *locally*.
TRAINS=I Like Trains
TRAINS_H=Makes trains much more common in the world.
CLK=Clock
TIME=Time
CLKSYNC=Use Session Time
LKTIME=Lock Time
SYSTIME=Use System Time
SMTHTRNS=Smooth Transition
CLKPRST_12=Noon
CLKPRST_6=Morning
CLKPRST_0=Midnight
CLKPRST_18=Afternoon
!!!!!!!!!!!!!
!! Players !!
!!!!!!!!!!!!!
ALLPLY=All Players
XCLDS=Excludes
XCLDF=Exclude Friends
XCLDM=Exclude Me
XCLDCM=Exclude Crew Members
XCLDSU=Exclude Stand Users
XCLDPR=Exclude Players
XCLDOG=Exclude Organisation Members
XCLD50=Exclude Authorities
XCLDMIS=Exclude Missions
XCLDMDR=Exclude Modders
XCLDLMDR=Exclude Likely Modders
XCLD_GRD=Prevents your bodyguards from attacking this demographic.
PS_ON_H=Includes friends, strangers, & yourself.
PS_F_S=Friends & Strangers
PS_S=Strangers
PSC_M=Me
PSC_FM=Friends & Me
PSC_CFM=Crew Members, Friends, & Me
PLYFTRLST=[Player]
SLFHRM=Are you sure you want to do that to yourself?
FLAGS=Tags
FLAGS_A=Player Tags
BRCKTS=Brackets
FLAG_SELF=Self
FLAG_FRIEND=Friend
FLAG_CREW=Crew Member
FLAG_ATTACKED=Attacked You
FLAG_HOST=Host
FLAG_SCRIPT_HOST=Script Host
FLAG_SPEC=Spectating
FLAG_GOD=Invulnerable
FLAG_VEHGOD=Indestructible Vehicle
FLAG_INVEH=In Vehicle
FLAG_RC=RC Vehicle
FLAG_OTR=Off The Radar
FLAG_INT=In An Interior
FLAG_TYPING=Typing
FLAG_DEAD=Dead
FLAG_VPN=VPN
FLAG_INVISIBLE=Invisible
FLAG_ORG_MEMBER=Organisation Member
NXTHST=Next Host
! Plural version of FLAG_FRIEND
FLAG_FRIEND_P=Friends
! Plural version of FLAG_CREW
FLAG_CREW_P=Crew Members
! Plural version of FLAG_MOD
FLAG_MOD_P=Modders
! Plural version of FLAG_ATTACKED
FLAG_ATTACKED_P=Attacked You
PLYTP=Teleport To Them
PLYTP_A=Teleport To {}
PLYTPVEH=Teleport Into Their Vehicle
PLYNVEH={} isn't in a vehicle. :/
PLYAPT=Teleport To Apartment...
OFFICE_GARAGE={office}, Garage {num}
NEAR_ME=Near Me
NEAR_WP=Near My Waypoint
APTID=Apartment ID
INTID=Interior ID
PLY_VISIT=Teleport Into Their Apartment
PLYSMMN_D=Teleport/Summon Them
PLYSMMN=Teleport To Me
PLYSMMNPLY=Teleport To Player...
PLYSMMNWP2=Teleport To My Waypoint
PLYSMMNOBJ=Teleport To My Objective
PLYWPTP=Teleport To Their Waypoint
PLYWPTP_N={} has no waypoint set.
COPYWP=Copy Their Waypoint
PLYNAPT={} isn't in an apartment. :/
PLYCASINOTP=Teleport To Casino
PLYFRND=Send Friend Request
PLYINHIST=In Player History
PLYENGMULT=Engine Power Multiplier
PLYGIFT=Gift Spawned Vehicle
PLYGIFT_H=Allows them to put any vehicle into their garage regardless of value.
PLYGIFT_W=Once you proceed, {} will be able to put the vehicle that they are currently in into their garage. However, for this to have the intended effect, they must not have any personal vehicle out, and they must put the vehicle into a full garage, e.g. filled with low-end NPC cars, such that they can choose "replace."
PLYGIFT_T=If everything was done correctly, {} can now drive the vehicle into their garage. :)
PLYVEHNCTRL=Failed to get control of {}'s vehicle. :|
FRGMDL=Forge Model
FRGMDL_W=Please only use a vehicle with a forged model to drive it into your garage as any other action could easily crash the game.
! "Wanted" as in "Wanted Level", we don't want our ~~poor~~ criminals to be forever alone
PLYBAIL=Never Wanted
PLYBEAST=Turn Into Beast
PLYGRVNPC=Gravitate NPCs
PLYAGRNPC=Aggressive NPCs
PARTICLE=Particle
PLRPTFXSPM=Particle Spam
HDELCL=Hide Locally
HDELCL_H=Prevents you from also being spammed by the particles.
PLYMUGLOP=Mugger Loop
PLYRAGDOLL=Ragdoll
PLYSHAKECAM=Shake Camera
GIVESH=Give Script Host
PLYARM=Give All Weapons
PLYARM_P=Give Weapons
PLYAMMO=Give Ammo
PLYAMMO_H=Gives them ammo for their current weapon.
PLYAMMO_T={} is not currently holding a weapon that I can give them ammo for. :/
PLYPARA=Give Parachute
BNTY=Place Bounty
BNTY_T=The bounty has to be between $0 and $10.000, inclusive. :)
BNTYSLF=Place Bounty On Self
BNTYSLF_H=Also place a bounty on yourself to avoid drawing suspicion.
LOOPBNTY=Loop Bounty
FRNDLY=Friendly
TROLL=Trolling
RAM=Ram
PLYBLME=Blame For Killing...
PLY_NOTIFY=Send Notifications
PLY_NOTIFY_REMO=Cash Removed
PLY_NOTIFY_STOL=Cash Stolen
PLY_NOTIFY_BANK=Cash Banked
PLY_NOTIFY_SPAM=Notification Spam
CPOTFT=Copy Outfit
CPVEH=Copy Vehicle
CMDBHLF=Issue Commands On Their Behalf
CMDBHLFALL=Issue Commands On Everyone's Behalf
PLYCHTMCK=Mock Chat Messages
PLYCHTOWO=OwO-ify Chat Messages
SHWCAM=Show Camera
SMS=Send Text Message
SMS2=Text Message
SMSS=Text Messages
DTS=Detections
DT_ANY=Any Detection
ADT=Anti-Detection
ADT_SPEC_H=Regardless of this, your camera position is always synced and you can still be detected spectating based on it.
CLSFN=Classification
CLSFNS=Classifications
CLSFN_ANY=Any Classification
DT_T={player} triggered a detection: {reason}
CLSFN_T={player} is now classified as {classification}
DT_CLSFN={player} triggered a detection ({reason}) and is now classified as {classification}
REACT_T={toast} — applying {reaction} reaction.
! Substitute for {reaction} in REACT_T.
REACT_T_K=kick
! Substitute for {reaction} in REACT_T.
REACT_T_C=crash
! Substitute for {reaction} in REACT_T.
REACT_T_T=timeout
CLSFN_N_H=This player has not triggered any modder or admin detections.
CLSFN_PM=Possible Modder
CLSFN_LM=Likely Modder
FLAG_MOD=Modder
FLAG_MODAMN=Modder or Admin
CLSFN_MA_H=Stand is investigating if this player is a modder or a Rockstar admin.
FLAG_AMN=Admin
! Plural version of CLSFN_LM
CLSFN_LM_P=Likely Modders
! Plural version of FLAG_AMN
FLAG_AMN_P=Admins
CLSFNTAGSLF=Classification Tags On Self
MDDRDT_H=Click to remove this detection.
MDDRDT_H_LUA=This detection was added by {}. Click to remove it.
DT_H_PREMPT=This is a pre-emptive detection.
C2C=Click to copy value.
C2CN=Click to copy name.
C2OL=Click to open {link}
C2IN=Click to input a value.
C2APPLY=Click to apply value.
C2SEL=Click to select a value.
MDDRDT_SUI=Stand User Identification
SUI=Stand User Identification (SUI)
MDDRDT_SUI_H=Identifies fellow Stand Users but also allows them to identify you.
DT_SU=Stand User
DT_SU_C=Stand User (Co-Loading)
CLNG=Co-Loading
CMDSUI=This command requires you to have Stand User Identification enabled.
CMDSTAND=This command is only available on fellow Stand Users who have Stand User Identification enabled.
HS=HostShare™
HS_H=When you are the host, allows fellow Stand Users to leverage your host privileges, as long as both of you have S.U.I. enabled.
MDDRDT_SID=Other User Identifications
MDDRDT_SID_T={} User
MDDRDT_RAC=Rockstar Anti Cheat
MDDRDT_HLTH=Modded Health
MDDRDT_LNGDED=Dead For Too Long
MDDRDT_LNGOTR=Off The Radar For Too Long
MDDRDT_ARMR=Too Much Armour
MDDRDT_PRES=Presence Spoofing
MDDRDT_PRES_H=Detects session spoofing as well as more subtle manipulation.
NMECHNG=I've seen {newname} before as {oldname}. :O
MDDRDT_RID3=Rockstar Employee RID
MDDRDT_T2IP=Take-Two IP Address
DT_HT_2=Spoofed Host Token (Aggressive)
DT_HT_1=Spoofed Host Token (Sweet Spot)
DT_HT_0=Spoofed Host Token (Handicap)
DT_HT_3=Spoofed Host Token (Other)
MDDRDT_TRFRM=Modded Character Model
MDDRDT_GODATK=Attacking While Invulnerable
MDDRDT_RSDEV=Rockstar Developer Flag
MDDRDT_RSDEV_H=Makes players unable to legitimately vote kick you.
MDDRDT_RSQA=Rockstar QA Flag
MDDRDT_CHEAT=Cheater Flag
SPF_H_FLAG=Only other modders will be able to see this.
MDDRDT_RP2=Invalid Rank/RP
MDDRDT_RP3=RP-Rank Mismatch
MDDRDT_RP4=Spoofed Rank
MDDRT_NONET=Blocked Network Event
MDDRT_NONET_H=Indicates that a player may've blocked essential network events, such as requesting control of an entity.
MDDRT_DRIVEB=Modded Driveby Weapon
MDDRT_SILENTCHAT=Chatting Without Typing
MDDRT_BOUNTYSPAM=Bounty Spam
MDDRT_BOUNTYSPAM_H=Indicates that a player has placed bounties at an impossible rate, e.g. a bounty for everyone in the session.
MDDRT_SUSSYBOUNTY=Modded Bounty
MDDRT_SUSSYBOUNTY_H=Indicates that a player has placed a bounty with an illegitimate value, e.g. 6969.
MDDRT_EXPBLAME=Explosion Blaming
MDDRT_EXPBLAME_H=Note that this may also detect when a modder gives someone explosive hits.
MDDRT_EXPL=Modded Explosion
MDDRT_EXPL_B=Prevents the explosion from syncing to you. This won't help others.
MDDRT_EXPL_H=Primarily detects when modders spawn explosions on people or use explosive ammo. Note that this may rarely also trigger for legit players.
VICTIM=Victim: {}
MOD_ORGNAME=Modded Organisation Name
MDDRT_CAYO=Hidden From Player List
MDDRT_MISC=Modded Data
ATTKRS=Attackers
ATTRKS_PRE_1=Send Jets
ATTRKS_PRE_2=Send Bikers
ATTRKS_PRE_3=Send Clowns
ATTRKS_PRE_4=Send Helicopters
ATTRKS_PRE_5=Send BMX Gang
ATTRKS_PRE_6=Send Farmers
ATTRKS_PRE_7=Send Minitanks
ATTRKS_PRE_8=Send Military (Combined Arms)
ATTRKS_PRE_9=Send Spooky Phantoms
ACCURACY=Accuracy
AGGR=Aggression
AGGR1=Friendly
AGGR1_H=Defends you and others from AI attackers. Won't attack players.
AGGR2=Defensive
AGGR2_H=Defends you from any hostile targets.
AGGR3_H=Defends you from hostile targets, but often engages on sight.
DEL_ATTKRS=Delete All Attackers
FILL_VEH=Fill Vehicles
FILL_VEH_H=Instead of creating a new vehicle for each attacker, existing vehicles will be fully populated before a new one is created.
! As in "Kill the engine"
KLL=Kill
! The "EMP" projectile in-game that turns your car off.
EMP=EMP
FLIPPLRVEH=Flip
SPINVEH=Spin
POP_TYRES=Pop Tyres
DETACH_AIR=Detach Wing
DETROIT=Detach Wheel
SLIPPERY=Slippery Tyres
SLIPPERY_H=Takes some time to deactivate.
DEL_DOORS=Remove Doors
IGNITE=Ignite
TURNAROUND=Turn Around
DSTRYPROP=Destroy Propellers
BREAKBOOM=Break Off Tail Boom
SLINGSHOT=Slingshot
V_F=Forward
V_B=Backward
PLYDDVEH=Disable Driving Vehicles
PLYDDVEH_H=Puts them into a state where they can't drive vehicles among other things which can be fixed with an apartment invite.
INFLOAD=Infinite Loading Screen
INFRING=Infinite Phone Ringing
FRZ=Freeze
FAKEDROP=Fake Money Drop
NOPSSVE=Block Passive Mode
! Putting someone in a cage
PLYCGE=Cage
PLYCAGE_TINY=Tiny Cage
PLYCAGE_GOLD=Gold Cage
PLYCAGE_FNCE=Fence Cage
PLYCAGE_STNT=Stunt Tube
! Being put in a cage
CGE=Cage
PLYKLL=Kill
PLYEXP=Explode
! For reference: Block Blaming is PTX_PSV
PLYKLL_H=Does not work with block blaming or if you're in passive mode.
CGES=Cages
PLYKCK=Kick
PLYKCK_T_H=Too easy. ;P
! Single target version of PLYKCK_T_C.
PLYKCK_T_C=I'll try to convince them to leave. :)
! Multiple targets version of PLYKCK_T_C_M.
PLYKCK_T_C_M=I'll try to convince them to leave. :)
PLYKCK_SMRT=Smart
PLYKCK_SMRT_A=Smart Kick
PLYKCK_SMRT_H2=Removes the player by any means necessary.
PLYKCK_BL=Blacklist
PLYKCK_BL_A=Blacklist Kick
PLYKCK_BL_H=Adds the player to the blacklist like they were vote kicked, but kicks them like a desync.
PLYKCK_H=Host
PLYKCK_H_H=Kicks the player using the vote kick mechanism.
PLYKCK_NH=Non-Host
PLYKCK_PC=Pool's Closed
PLYKCK_B=Breakup
PLYKCK_B_G=Breakup Kick
BRKUR=Breakup Kick Reactions
BRKUR_H=This will only have an effect for breakup kicks used against other people.
KBKR=Knockoff Breakup Kick Reactions
KBRK_E=Knockoff Breakup Kick
GEN_H_HOST=This will only have an effect when you're the session host.
GEN_H_NHOST=This will only have an effect when you're not the session host.
PLYBAN=Ban
PLYKCK_O=Orgasm
PLYKCK_L=Love Letter
PLYKCK_L_G=Love Letter Kick
PLYKCK_H_DSCRT=A discrete kick that won't tell the target who did it.
PLYKCK_H_B_H=Unblockable when you are the host.
PLYKCK_H_HO=Only available when you are the host.
PLYKCK_H_B_P=Blocked by popular menus.
PLYKCK_H_B_M=Blocked by most menus.
BE_K=BattlEye Kick
BE_B=BattlEye Ban
BE_B_H=Causes recipients to be unable to join GTA Online until they restart the game.
PLYCRSH=Crash
SUI_ET=The chance of this working on a fellow Stand User is very small. But who am I to question the divine user? :^)
PLYCRSH_H_AOE2=Note: This may also crash other players close to your target.
PLYCRSH_E=Elegant
PLYCRSH_G=Burger King Foot Lettuce
PLYCRSH_V=Vehicular Manslaughter
PLYCRSH_T=Steamroller
! Type may be a codename such as XA, or a human-readable name, such as "Attachment Loop".
CRSH_T=Prevented a crash ({type}).
! Type may be a codename such as XA, or a human-readable name, such as "Attachment Loop".
CRSH_T_BLM=Prevented a crash ({type}), likely caused by {player}.
! To be used within CRSH_T and CRSH_T_BLM
CRSH_TRNLOOP=Train Loop
! To be used within CRSH_T and CRSH_T_BLM
CRSH_ATTLOOP=Attachment Loop
! Buffer overruns cause memory corruption, which could go unnoticed, but could also crash the game.
! Type may be a codename such as XA, or a human-readable name, such as "Ped Outfit Texture".
BU_T=Prevented a buffer overrun ({type}).
! To be used within BU_T
BU_TEX=Ped Outfit Texture
BU_VEHLIT=Vehicle Lights
INVTASK=An NPC is running an invalid task, aborting it.
TIMEOUT=Timeout
FLAG_TIMEOUT=In Timeout
TIMEOUT_H=Temporarily blocks most network traffic from and to this player.
!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Player > Information !!
!!!!!!!!!!!!!!!!!!!!!!!!!!
INFO=Information
NME_S=Name (Stand)
NME_H=Name (Session)
NME_R=Name (Social Club)
STUS=Status
DMG_WEAP=Weapon Damage Multiplier
DMG_MELEE=Melee Damage Multiplier
ORG=Organisation
ORGT_SV=SecuroServ
ORGT_MC=Motorcycle Club
BOSS=Boss
STS=Stats
NDATA=No Data
CHAR1=Character 1
CHAR2=Character 2
CHAR1_ACT=Character 1 (Active)
CHAR2_ACT=Character 2 (Active)
CNNTN=Connection
IP=IP Address
RLYIP=Relay IP
LANIP=LAN IP
PRT=Port
RLYPRT=Relay Port
CONVIA=Connected Via
CONVIA_P2P=P2P
CONVIA_RLY=Relay
CONVIA_RLY_S=Connected via relay
CONVIA_PLY_S=Connected via {}
PING=Ping
MS=ms
MNY_W=Money In Wallet
MNY_B=Money In Bank
MNY_A=Money In Total
DIST=Distance
KLLS=Kills
DTHS=Deaths
KD=K/D Ratio
FAVVEH=Favourite Vehicle
FAVWEAP=Favourite Weapon
FAVRDSTAT=Favourite Radio Station
OWNBKR=Owns Bunker
OWNFAC=Owns Facility
OWNCLB=Owns Nightclub
HOSTKN=Host Token
HOSTQPOS=Host Queue Position
HQSA_NH=Name Hash
GIP_Q=Request Pending
GIP_P=Performing Request
GIP_F=Request Failed
CT=City
RGION=Region
CTRY=Country
! E.g. "Discovered: 10 seconds ago"
DSCVAGO=Discovered
! E.g. "Invulnerable For: 10 seconds"
GODTIME=Invulnerable For
CRW=Crew
CRWTG=Tag
MOTTO=Motto
ALTBDG=Alternative Badge
!!!!!!!!!!!!!!!
!! Durations !!
!!!!!!!!!!!!!!!
DUR_AGO={} ago
DUR_S=second
DUR_S_P=seconds
DUR_M=minute
DUR_M_P=minutes
DUR_H=hour
DUR_H_P=hours
DUR_D=day
DUR_D_P=days
!!!!!!!!!!!!
!! Online !!
!!!!!!!!!!!!
SESS=Session
NWSESS=New Session
NWSESS_CHAR=Pit Stop At Character Selection
NWSESS_SP=Create Public Session
NWSESS_IO=Create Invite Only Session
NWSESS_CC=Create Closed Crew Session
NWSESS_C=Create Crew Session
NWSESS_CF=Create Closed Friend Session
NWSESS_S=Create Solo Session
NWSESS_FF=Join A Friend
NWSESS_FC=Join Crew Members
NWSESS_FP=Find Public Session
NWSESS_NP=Find New Public Session
NWSESS_NP_H=Like "Find Public Session" but puts you in a fresh session first so you hopefully don't end up in the same session.
NWSESS_CTOR=Creator Mode
NWSESS_SCTV=Social Club TV
TRK=Tracking
TRKD=Tracked
HISTTRK=Tracked Players
HIST_KEEP_TRA=Keep Tracked
TRK_H=Provides you with notifications when this player switches sessions, comes online, or goes offline.
TRK_T_CNF=On Tracking Update...
INJTRKINFO=Show Online Tracked Players On Injection
META=Meta
RSADMINS=Rockstar Admins
! SC = Social Club
SCFRIENDS=SC Friends
ADDMISS=Add Missing
PLYNOTESET=Set Note
PLYNOTESET_H_A=Sets the note of every admin in your history.
TRCKALL=Track All
UTRCKALL=Untrack All
WHTLALL=Whitelist All
UWHTLALL=Unwhitelist All
HIST_DNG=Danger Zone
HIST_CLR=Clear History
ONLSTS=Online Status
ONLSTS_O2=Offline
ONLSTS_S=In Story Mode
ONLSTS_H=Hosting {}
ONLSTS_C=In {session_type}
ONLSTS_CH=In {session_type} hosted by {host}
TRK_T={name} is now {activity}.
ONLSTS_TRK_O=offline
ONLSTS_TRK_S=in Story Mode
ONLSTS_TRK_H=hosting {}
ONLSTS_TRK_C=in {}
ONLSTS_TRK_CH=in {session_type} hosted by {host}
ST_S=a solo session
ST_I=an invite-only session
ST_F2=a closed friend session
ST_CC=a closed crew session
ST_C=a crew session
ST_P=a public session
ST_O=a session of unknown type
! Short online statuses:
SHTONLSTS_O2=Offline
SHTONLSTS_S=Story Mode
SHTONLSTS_ST_S=Solo
SHTONLSTS_ST_I=Invite
SHTONLSTS_ST_CF=Closed Friend
SHTONLSTS_ST_CC=Closed Crew
SHTONLSTS_ST_C2=Crew
SHTONLSTS_ST_P=Public
SHTONLSTS_ST_O=Other
PTX=Protections
PTX_W=Disabling protections in Stand won't make your co-load more stable. Disabling protections will just disable protections.
! Alternatively, "Protections Help Page"
PTXGDE=Protections Guide
COLOAD=Co-Loading
COLOAD_DPTX=Disable {} When Co-Loading
PTX_CRSHE=Crash Event
PTX_KICK=Kick Event
PTX_KICK_SH=Script Host Kick
PTX_INV=Modded Event
PTX_INV_H=Events that could only have been sent by a modder.
PTX_WEIRD=Unusual Event
PTX_WEIRD_H=Events that may have been sent by a modder but could also happen legitimately under rare circumstances.
VEHKICK=Kick From Vehicle
INTKICK=Kick From Interior
TRIGDEFD=Trigger Business Raid
PLYFRCECAMFRNT=Force Camera Forward
PLYFRCECAMFRNT_H=Can also disable a player's invulnerability under some circumstances.
PLYMISSION=Force Into Freemode Mission
PLYMISSION_H=Forces targets into the freemode mission state, which means they can't be in passive mode or enter interiors.
! Forces the recipient into a mission start screen
SND2JB=Send To Job
SND2JB_0=Severe Weather Patterns
SND2JB_1=Half-track Bully
SND2JB_2=Exit Strategy
SND2JB_3=Offshore Assets
SND2JB_4=Cover Blown
SND2JB_5=Mole Hunt
SND2JB_6=Data Breach
SND2JB_7=Work Dispute
PTX_BAIL=Remove Wanted Level
PTX_EVTS=Events
PTX_NET=Network Events
PTX_NET_ANY=Any Event
PTX_RAWNET=Raw Network Events
PTX_RAWSYNC=Raw Syncs
PTX_RAW_W=This is for advanced users. If don't know what you're doing, please don't do it, and especially don't just go blocking everything.
PTX_NET_R_B_W=Remember when I told you "don't just go blocking everything" ...? Just because you can do it, doesn't mean you have to. Especially if you don't have a good reason for it.
PTX_APUP=Any Pickup Collected
PTX_APUP_T=You collected a pickup of type {}
PTX_APUP_L=You collected a pickup
PTX_CASHPUP=Cash Pickup Collected
PTX_CASHPUP_T=You collected a cash pickup
PTX_RPPUP=RP Pickup Collected
PTX_RPPUP_T=You collected an RP pickup
PLYKCK_IPUP=Invalid Pickup
PTX_IPUP=Invalid Pickup Collected
PTX_IPUP_H=What to do in the event that you collect an invalid pickup that would kick you from session.
PTX_IPUP_T=You collected an invalid pickup
PTX_APT=Apartment Invite
PTX_CAYO=Cayo Perico Invite
PTX_DRVCTRL=Vehicle Takeover
PTX_DRVCTRL_H=When someone tries to take control of a vehicle you're driving which could be used to teleport you.
SE=Script Event
GIVE_WEAPON_EVENT=Give Weapon Event
REMOVE_WEAPON_EVENT=Remove Weapon Event
REMOVE_ALL_WEAPONS_EVENT=Remove All Weapons Event
FIRE_EVENT=Fire
EXPLOSION_EVENT=Explosion
NETWORK_PTFX_EVENT=PTFX
NETWORK_PLAY_SOUND_EVENT=Play Sound
RCT_T=Notification
RCT_L_F=Write To Log File
RCT_L_C=Write To Console
RCT_C=Announce In Chat
RCT_C_T=Announce In Team Chat
RTC_PLY=Player Actions
RCT_N_B=Block Their Network Events
RCT_BIS=Block Incoming Syncs
RCT_BOS=Block Outgoing Syncs
RCT_N_L=Log Their Network Events
RCT_SI_L=Log Incoming Syncs
RCT_SO_L=Log Outgoing Syncs
RCT_N_T=Notifications For Their Network Events
RCT_SI_T=Notifications For Incoming Syncs
RCT_SO_T=Notifications For Outgoing Syncs
RCT_T_OUT={event} to {player}
PTX_NET_R_T_T={event} from {player}
RCT_T_AGAINST={event} from {sender} against {target}
PTX_NET_R_B=Block
! What "Block" does for chat messages
PTX_NET_R_B_H_C=Will prevent the message reaching you but others will still see it.
PTX_S=Syncs
PTX_INC=Incoming
PTX_OUT=Outgoing
PTX_SI=Incoming Syncs
PTX_SO=Outgoing Syncs
PTX_SI_ANY=Any Incoming Sync
OUTSBH=Block Outgoing Syncs To Host
OUTSBH_H=This helps you avoid BattlEye kicks as non-host, but also means the host won't be able to interact with you.
PTX_CSB=Custom Model Sync Reactions
ADDMDL=Add Model
PTX_CSB_T=Model sync by {player} with {hash}
PTX_IMS=Invalid Model Sync
PTX_IMS_T=Invalid model sync by {player} with {hash} as {type}
PTX_WOS=World Object Sync
PTX_ATTACH=Attachment Spam
PTX_BEWARE_RESYNCH=Other players can resync objects spawned by modders, so be aware of that.
PTX_S_CC=Clone Create
PTX_S_CU=Clone Update
PTX_S_CD=Clone Delete
PTX_S_ACC=Acknowledge Clone Create
PTX_S_ACU=Acknowledge Clone Update
PTX_S_ACD=Acknowledge Clone Delete
PLY_BOS_H_A=Stops your position being updated for other players and can even prevent other players from knowing that you're in the session if joining with this enabled.
PLY_BOS_H_1=Stops your position being updated for this player.
MYSLF=Myself
SOMELS=Someone Else
KARMA=Karma
LLKT=Notification When Love Letter Kicked
LLKT_T=You have been love letter kicked.
DSKK=Desync Kick Karma
DSKK_H2=Makes desync kick options of some other menus always backfire if used against you.
LLLUBE=Love Letter Lube
LLLUBE_H=Makes you a less likely candidate for when the host picks who to kick for Love Letter.
LLLUBE_1=Legit
LLLUBE_1_H=Some modders may detect this, misguidedly.
LLLUBE_0_H=This is the most effective option, but other modders can detect this.
CAMSHAKE=Camera Shaking Event
EXPSPAM=Explosion Spam
EXPSPAM_H=Applies when someone spams explosions on your character.
RAGDOLLEVT=Ragdoll Event
SNDSPM=Sound Spam
MODDMGEVT=Modded Damage Event
PRESES=Presence Events
BFSTN=Block Friend Stat Notifications
BFSTN_H=Blocks notifications like "...has collected all Letter Scraps."
BJI=Block Job Invites
PTX_VK=Block Vote Kicks
PTX_VK_T=Blocked a vote kick. :)
MAGIC=Magic
PTX_VK_SP=SCTV / Spectator Mode
PTX_VK_F1=Freemode Mission 1
PTX_VK_F2=Freemode Mission 2
PTX_VK_F3=Freemode Mission 3
PTX_VK_F4=Freemode Mission 4
PTX_BJ=Block Join Karma
PTX_BJ_H=Detects when non-hosts try to block your join and removes them from the session, allowing you to join.
PTX_BJ_T2={} is blocking your join, I will try to remove them from the session.
PTX_NB=Block Bailing
PTX_NB_1=Player No Longer In Session
PTX_NB_2=Switching Primary Crew
PTX_NB_SPC=Spectating Related
PTX_NB_SPC_H=Target left, etc.
PTX_NB_O=Other Reasons
PTX_NB_O_H=Timeouts and whatnot.
PTX_NB_T=The game would like to bail ({a1}, {a2}, {a3}); {action}.
PTX_NB_T_A=allowed
PTX_NB_T_B=blocked
PTX_HCK=Host-Controlled Kicks
PTX_HKK=Host Kick Karma
PTX_HKK_H=Kicks the host in response to their host kick. Note that you will still be kicked from the session.
PTX_HK=Lessen Host Kicks
PTX_HK_H=Lessens host kicks such that you only get a notification that a host kick has occurred and all players will appear to have left.
PTX_HK_T=Someone used a host kick on you ({method}), likely {player}.
HKI=The host is going to kick you soon.
HKI_BS=I suggest blocking syncs with them.
! To be used as a substitute for {method} in PTX_HK_T.
PTX_HK_M_V=Vote Kick
! To be used as a substitute for {method} in PTX_HK_T.
PTX_HK_M_N=Network Error
PTX_PSV=Block Blaming
PTX_PSV_H2=Makes you unable to damage others so that explosions blamed on you equally do no damage. Also makes other people unable to damage you.
PTX_PSV_W=In case you didn't read the help text, let me reiterate: You won't be able to do any damage with this enabled. Instead of just enabling this, you might prefer using the context menu to set an inverted aiming correlation.
PTX_ENTSPAM=Block Entity Spam
PTX_ENTSPAM_STATUS={count} instances of {name}
PTX_ENTSPAM_NEW=There seems to be too many instances of {}. Working on it.
PTX_ENTSPAM_CALM=Dealt with the {} situation. :)
VEHPARTS=broken off vehicle parts
ACCAM=Anti-Crash Camera
PTX_ENTSPAM_USECAM=Automatically Use Anti-Crash Cam
PTX_ENTSPAM_CAM=Sorry to lock your camera up here, but the rendering won't gracefully deal with this for much longer. Using "tp lsia" or "tp mtchil" might resolve this more quickly.
PTX_DRAW=Prevent Renderer Working To Death
PTX_DRAW_H=Stops the game from rendering so much that it crashes.
PTX_DRAW_T=The renderer is overworked
PTX_DELSTALE=Delete Stale Objects
PTX_DELSTALE_H=Deletes objects whose model info has been unloaded because this game is a flawless masterpiece.
PTX_DELSTALE_T=Deleting an object with model {} where model info has unloaded.
PTX_DELSTALE_T_2=Deleting a fragment object with model {} where fragment model info has unloaded.
NOMODPOP=Delete Modded Pop Multiplier Areas
NOMODPOP_H=Deletes modded population multiplier areas so GTA Online won't look more barren than usual.
NOMODPOP_T=Deleted a modded population multiplier area. :)
NOBEAST=Disable Turning Into Beast
NOBEAST_H=Stops you being turned into the beast for the "Hunt The Beast" freemode event, which modders may use as a means to troll you.
NOBEAST_T=Prevented you being turned into the beast by dropping the script, which is hosted by {}.
NPLYMDLSWP=Block Player Model Swaps
NPLYMDLSWP_H=Locally blocks players transforming into models that are not normally playable. In principle, this is not needed because we patch all related crashes (that we know of).
FRCRLY=Force Relay Connections
LOWFPSTIMEOUT_T=Low FPS detected — putting {} in timeout.
REVOTR=Reveal Off The Radar Players
REVINV=Reveal Invisible Players
BEORB=Become The Orbital Cannon
BEORB_H=Sends everyone who you kill to the hospital and shows the orbital cannon kill message.
BESCRHST=Become Script Host
BESCRHSTKLEPTO=Become A Script Host Kleptomaniac
BESCRHSTKLEPTO_H=There can only be one and this is for those who really want to be that one at all times with no compromise.
BJS=Block Joins
BJ_ALL=From Anyone
BJ_ALL_A=Block Joins From Anyone
BJ_STR=From Strangers
BJ_STR_A=Block Joins From Strangers
BJ_STR_H=Blocks joins from people who are not your friend on Social Club.
BJ_ADS=From Known Advertisers
BJ_ADS_A=Block Joins From Known Advertisers
BJ_REM=From Removed Players
BJ_REM_A=Block Joins From Removed Players
BJ_REM_H=Blocks joins from players you have kicked or crashed.
BJ_REMOVED=Removed Players
BJ_REMOVED_H=A list of players who are currently blocked from joining because you removed them.
BJ_KICKEDP_H=Click to remove this player.
BJ_WHT=From Non-Whitelisted
BJ_WHT_H=Blocks joins from any players you have not specifically whitelisted.
BJ_WHT_A=Block Joins From Non-Whitelisted
BJ=Block Join
BJ_H=Joins can only be blocked as session host. Stand will attempt to kick them when you are a non-host.
BJ_T2=Blocked {player} from joining because of {feature}
MSG=Message
BJMSG_ASS=Incompatible Assets
BJMSG_TU=Ensure Latest Title Update
BJMSG_TAR=Different Targeting Preference
BJMSG_BAR=Your Account Has A Bad Reputation
BJMSG_C=You Are A Cheater
BJMSG_BS=You Are A Bad Sport
BJMSG_DLC=Incompatible Downloadable Content
BJMSG_BT=Different Build Type
BJMSG_CONT=Different Content
BJMSG_BSO=Bad Sports Only
BJMSG_CO=Cheaters Only
BJMSG_PR=Premium Race
BJMSG_CON=Unable To Connect
BJMSG_PRIV=Private
BJMSG_F=Friends Only
BJMSG_VK=You Were Already Voted Out
BJMSG_ID=Invites Disabled
BJMSG_POOF=No Longer Exists
BJMSG_BUG=Not Intended Session
LSCM=LS Car Meet
SETREPLVL=Set Reputation Level
SETREPLVL_H=Note that you need to become a member of the LS Car Meet before you can earn reputation with them.
SETREPLVL_T=The change of your reputation level is pending; (re)enter LS Car Meet now to finalise it.
UNLKPRIZRID=Unlock Prize Ride
UNLKPRIZRID_T=It's all yours! Just claim it in the interaction menu inside LS Car Meet. :)
H3=Casino Heist
H3_RPT=Remove Repeat Cooldown
H3_RPT_H=Make sure you're not inside of the arcade when using this.
H3_RPT_T=The cooldown says goodbye. :D
H3_POIACC=P.O.I. & Access Points
SCOP=Scope
H3_SCOP_H=Only use this after having completed the initial scope out mission as otherwise it will softlock.
USCOP=Unscope
H3_VLT=Set Vault Contents
H3_VLT_H=Use this after paying for the heist but before scoping out the vault contents.
H3_VLT_3=Diamonds
H3_VLT_2=Art
H3_VLT_1=Gold
H3_VLT_0=Cash
H3_VLT_T=I wonder what will be in the vault. :^)
H3_FNSH1=Finish First Board
H3_FNSH1_H=Use this after paying for the heist and optionally setting the vault contents.
H3_FNSH1_1=Silent & Sneaky
H3_FNSH1_2=Big Con
H3_FNSH1_3=Aggressive
H3_FNSH1_T=That's one board down. :D
H3_FNSH2=Finish Second Board
H3_FNSH2_T=That's two boards down. :D
H3_RSTCRW=Reset Crew
H3_RSTCRW_H=In case you made a poor choice for your crew that you'd like to change.
H3_RSTCRW_T=Crew reset. You'll need to re-enter the arcade for the change to be visible. :)
H_FNSH_W=Finishing the setup missions this way won't count for the "All In Order" and "Criminal Mastermind" challenges.
H_FNSH=Finish Setup Missions
H_TRGT=Set Target
H4=Cayo Perico Heist
H4_FNSH_T=All done. You'll need to re-enter your Kosatka for the change to be visible. :)
H4_TRGT_0=Tequila
H4_TRGT_1=Ruby Necklace
H4_TRGT_2=Bearer Bonds
H4_TRGT_3=Pink Diamond
H4_TRGT_4=Madrazo Files
H4_TRGT_5=Sapphire Panther
H2_FNSH=Finish Doomsday Heist Setups
H2_FNSH_H=Skips all setup missions for your current doomsday heist.
H2_FNSH_T=Setups done. You'll need to re-enter your facility for the change to be visible. :)
H1_FNSH=Finish Apartment Heist Setups
H1_FNSH_H=Skips all setup missions for your current apartment heist.
H1_FNSH_T=Setups done. You'll need to re-enter your apartment for the change to be visible. :)
RIGOFF=Don't Manipulate
WHEEL=Lucky Wheel Reward
WHEEL_1=Podium Vehicle
WHEEL_2=Discount
WHEEL_3=Chips
WHEEL_4=Cash
WHEEL_6=Clothing
WHEEL_7=Mystery: Vehicle
WHEEL_8=Mystery: Business Supplies
WHEEL_9=Mystery: Snacks
WHEEL_10=Mystery: Chips
WHEEL_11=Mystery: Cash
WHEEL_12=Mystery: RP
WHEEL_13=Mystery: Clothing
MONEYLINK2=Money Guide
SLOTS2=Slot Machines Outcome
SLOTS_H=Do not earn more than GTA$ {} within 24 hours! Furthermore, this might not be safe if you have used or are using other menus on this account.
SLOTS_WJ=Jackpot
SLOTS_WS=Small Win
SLOTS_L=Loss
ROULETTE=Roulette Outcome
CSNO_H_OPB=Other players can also benefit from this.
CSNO_BJ=Always Win Blackjack
CSNO_BJ_H=Makes the dealer always bust.
SNKSNARMR=Refill Snacks & Armour
SNKSNARMR_T=There you go, all stocked up. :D
ENHNCMTS=Enhancements
NOAFK=Disable Idle/AFK Kick
NOMECHCDLN=Disable Mechanic Cooldown
NOMKIICLDN=Disable Oppressor Mk II Cooldown
NOEWOCLDN=Disable Suicide Cooldown
NOGTARCFP=Disable Forced RC Perspective
NODTHBAR=Disable Death Barriers
NOPSSVCLDN=Disable Passive Mode Cooldown
NOORBCLDN=Disable Orbital Cannon Cooldown
NOSUBMSLCLDN=Disable Kosatka Missile Cooldown
NOSUBMSLMAXRNGE=Disable Kosatka Missile Range Limit
NOSUBMSLMAXRNGE_H=Does not have an effect on already launched missiles.
NONANOMAXRNGE=Disable Nano Drone Range Limit
NONANOCLDNS=Disable Nano Drone Ability Cooldown
! "Business Battle" is SCR_FE_BB
NOFMBTLMSC=Disable Business Battle Music
NOFMBTLMSC_H=Note that enabling this feature won't terminate offending audio that is already playing.
NFMEVTENDAUD=Disable Event End Countdown Audio
TGGLEMAP=Toggleable Big Map
TGGLEMAP_H=Makes the minimap always behave like you're in a plane.
PAWS=Allow Pausing
NOINTCHK=Bypass Interior Restrictions
NOINTCHK_H=Deceives checks for some interiors like the foundry so you can be inside of them without being teleported out.
PASSIWPNVEH=Allow Weaponised Vehicles In Passive Mode
NWRKCLD=Disable VIP Work Cooldown
SLLINPRV=All Missions In Private Sessions
GHSTNRBYDR=Ensure Clean Races
GHSTNRBYDR_H=Ensures that opposing drivers in races play fair by ghosting them locally if they get too close.
ALLPICLK=Bypass Interaction Menu Barriers
ALLPICLK_H=Allows you to use most interaction menu options even when they're greyed out or unavailable.
UNKLCSNO=Bypass Casino Region Lock
AMTTSUIT=Bypass Time Trial Vehicle Suitability
NODRIPFEED=Disable Dripfeeding
NODRIPFEED_H=Allows you to spawn, drive, and buy new DLC vehicles before they're available to legit plebs.
NEMTYNTFY=Disable Empty Notifications
EMTYNTFY=Empty Notification
BST=Bull Shark Testosterone (BST)
GETBST=Get BST
RMBNTY=Remove Bounty
QWQPROG=Quick Progress
! Don't translate this if it doesn't help the user recognise the option; I assume most menu users know it as Recoveries.
QWQPROG_H=Aka. "Recoveries".
GIVECOLL=Give Collectibles
GIVECOLL_0=Movie Props
GIVECOLL_1=Hidden Caches
GIVECOLL_2=Treasure Chests
GIVECOLL_3=Radio Antennas
GIVECOLL_4=Media USBs
GIVECOLL_5=Shipwrecks
GIVECOLL_6=Buried Stashes
GIVECOLL_8=Jack O' Lanterns
GIVECOLL_9=LD Organics Merchandise
GIVECOLL_10=Junk Energy Skydives
GIVECOLL_16=Snowmen
GIVECOLL_17=G's Cache
! Tags as in graffiti
GIVECOLL_19=Los Santos Tags
GIVECOLLE=Give Collectible
GIVECOLLE_NCEO=Give Collectible (Not My Boss)
CEOPAY=CEO Money Loop
CEOPAY_H2=Gives associates and bodyguards some decent pay. The recipients don't have to be your associates or bodyguards.
PLYRP=Give RP
PLYRP_H=Gives the player a bunch of RP. Can be used multiple times.
! "Drop" as in "drop it on the floor so that they may pick it up", might just be best translated like "give"
PLYCFIG=Drop Casino Figurines
PLYCFIG_H=Can be used to give RP and cash.
! "Drop" as in "drop it on the floor so that they may pick it up", might just be best translated like "give"
PLYCRDS=Drop Playing Cards
PLYCRDS_H=Can be used to give RP and casino chips.
! "Drop" as in "drop it on the floor so that they may pick it up", might just be best translated like "give"
PLYSNK=Drop P's & Q's
PLYEXPAMMO_H=Works best in close proximity.
OTR=Off The Radar
MNTLS=Mental State
MNTL=Set Mental State
MNTL_T=Your mental state is now at {}. :)
LCKMNTL=Lock Mental State
MNTLPULS=Pulsating Mental State
MNTLPULS_H=Oscillates the mental state that is indicated by your blip colour.
CLUBPOP=Set Nightclub Popularity
CLUBPOP_P=Nightclub Popularity
CLUBPOP_L=Lock Nightclub Popularity
RNK=Rank
SETLVL=Set Rank
GEN_T_NEWSESS=You'll need to join a new session for the change to apply. :)
! Refering to any number of possible targets.
GEN_T_NEWSESS_O=They'll need to join a new session for the change to apply. :)
FSTRUN=Fast Run Ability
ABILOPT=Obtain
ABILUNL=Unlearn
BADSPORT=Bad Sport Status
RELINQ=Relinquish
UNLKS=Unlocks
STATEDIT=Stat Editor
STAT_STR_LABEL=This expects a label.
STAT_STR_RID=This expects a Rockstar ID.
STAT_KD=K/D Editor
STAT_POP=Popular Stats
STAT_RAW=Raw Stats
STAT_WARN=Do not play with the values here unless you're certain what they are and that you're setting them properly.
STAT_YEAR=Year
STAT_MONTH=Month
STAT_DAY=Day
STAT_HOUR=Hour
STAT_MINUTE=Minute
STAT_SECOND=Second
STAT_MILLISECOND=Millisecond
KDEDIT=K/D
KDEDIT_H=The algorithm R* uses for this is different in some areas of the game, thus the value might be slightly off depending on where you look.
TOTAL_RACES_WON=Races Won
TOTAL_RACES_LOST=Races Lost
TOTAL_DEATHMATCH_WON=Death Matches Won
TOTAL_DEATHMATCH_LOST=Death Matches Lost
TOTAL_TDEATHMATCH_WON=Team Death Matches Won
TOTAL_TDEATHMATCH_LOST=Team Death Matches Lost
STAT_WAIT=Loading stats, please wait...
UNLKALL=Unlock All
UNLKALL_H=For when you want the unlocks below all at once.
UNLKONL=Unlock GTA Online (Skip Prologue)
UNLKALLACHIV=Unlock All Achievements
RVLMAP=Reveal Entire Map
OVRDPROBNS=Override Pre-Order Bonus
FREEORB=Unlock Free Orbital Cannon Shot
GNDRCHNG=Unlock Gender Change
GNDRCHNG_H=Allows you to change your character's gender using Style > Change Appearance in the interaction menu.
GNDRCHNG_T=You may now use Style > Change Appearance in the interaction menu to finalise your transition. :D
LVRIES=Unlock Exclusive Liveries
LVRIES_T=Exclusive liveries have been unlocked. :D
RSRCH=Unlock Bunker Research
RSRCH_T=Bunker research has been unlocked. :D
UNLKOSA=Unlock Kosatka For Purchase
H3CLTH=Unlock Casino Heist Clothing
AWCLTH=Unlock Arena War Clothing
CLTH_T=Clothing has been unlocked. :D
UNLKSR=Unlock Bunker Shooting Range Rewards
UNLKSR_H=Unlocks the rewards for completing all 3 tiers of the shooting range including increased capacity for throwables.
UNLKSR_T=Bunker Shooting Range rewards have been unlocked. :D
AWDS=Unlock Awards
AWDS_H=Gives you plenty of awards including clothing and tatoos they unlock.
VEHCUST=Unlock Vehicle Customisations
UNLKAMUTINTS=Unlock Ammu-Nation Tints
UNLKAMUTINTS_H=Unlocks the Army, Green, Orange, & LSPD tints for all applicable weapons.
FLLSTATS=Max Character Stats
FLLSTATS_H=Maxes your Stamina, Strength, Shooting, Stealth, Flying, Driving, & Lung Capacity stats.
VWRPTSTAT=View Report Stats
CMEND=Commendation
CMENDT=Notify On Commendation
CMENDT_H=Gives you a notification when someone commends you for being helpful or friendly.
CMENDT_T={player} commended you for {reason}. :D
ESTAT_0=being helpful
ESTAT_1=being friendly
PLYISE=Increment Commend/Report Stats
ISE_H=Helpful
ISE_F=Friendly
RPRPT=Report
ISE_G2=Griefing or Disruptive Gameplay
ISE_X2=Cheating or Modding
ISE_B2=Glitching or Abusing Game Features
ISE_TC_A=Text Chat: Annoying Me
ISE_TC_H=Text Chat: Using Hate Speech
ISE_VC_A=Voice Chat: Annoying Me
ISE_VC_H=Voice Chat: Using Hate Speech
ISE_VG=Violent or Gory Content
ISE_ONC=Offensive Player Name or Content
STAT_OFFENSIVE_LANGUAGE=Offensive Language
STAT_OFFENSIVE_TAGPLATE=Offensive Tagplate
STAT_OFFENSIVE_UGC=Offensive Content
STAT_BAD_CREW_NAME=Bad Crew Name
STAT_BAD_CREW_MOTTO=Bad Crew Motto
STAT_BAD_CREW_STATUS=Bad Crew Status
STAT_BAD_CREW_EMBLEM=Bad Crew Emblem
STAT_IS_CHEATER=Is Cheater
STAT_WAS_I_BAD_SPORT=Was Bad Sport
STAT_IS_HIGH_EARNER=High Earner
YES=Yes
NO=No
PLYHIST=Player History
PYLFND_H2=Allows you to find players in your history using name, Rockstar ID, and note.
PLYNOTE=Note
PLYNOTE_T=The note remains unchanged.
PLYNOTED=Noted Players
HIST_KEEP_NTE=Keep Noted
AGGREGS=Aggregations
1SEEN=First Seen
LSEEN=Last Seen
CPYNME=Copy Name
CPYRID=Copy Rockstar ID
PLYHIST_DEL_E=Can't delete the entry of a player who's currently in your session.
CONFAIL=Failed to connect.
SPF=Spoofing
NSPFD=Not Spoofed
SPFUPD=You will need to rejoin the session or join a new session for others to see the change. :)
SPFNME_D=Name Spoofing
SPFDNME=Spoofed Name
HRD=Hard
SFT=Soft
SPFNMEFRMHST=Get Random Name From Player History
SPFPRST=Name & RID Spoofing Presets
YTRS=Youtubers
RSEMPS=Rockstar Employees
SPFHT_D=Host Token Spoofing
SPFHT_H=Allows you to change your host token. Lower values improve your position in the host queue.
SPFHT_W=Note that any given host token can only be used by one player in any session, and values that are too low may be detected by other modders.
SPFDHT=Spoofed Host Token
SPFDHTPRST_0=Handicap
SPFDHTPRST_1=Sweet Spot
SPFDHTPRST_2=Aggressive
AKCKHST=Kick Host When Joining As Next In Queue
SPFSESS=Session Spoofing
HDESESS=Hide Session
HDESESS_H=Cloaks your session for anyone trying to track, join, or spectate you.
HDESESS_H_CPY=Note: You currently have "Copy Session Info" enabled which takes precedence over "Hide Session". Check your Player History Aggregations.
HDESESS_NX=Non-Existent Session
FF=Fake Friend
TRK_FF=Enabled + Fake Friend
TRK_FF_H=Also adds this player to the in-game friends list.
MARKASFF=Mark As Fake Friend
UMARKASFF=Unmark As Fake Friend
CPYSESS=Copy Session Info
CPYSESS_H=Effectively makes you act as a redirect to this person for anyone trying to track, join, or spectate you.
CPYSESS_F=Copying Session Info From
WHTJOIN=Whitelist Join
! For reference, "Block Joins From Anyone" is BJ_ALL_A
WHTJOIN_H=This will allow them to bypass any join-blocking mechanisms you have in place, excluding "Block Joins From Anyone" & player-specific reactions.
SESSTYP=Session Type
SESSTYP_H=The session type seen by anyone trying to track you.
NVLD=Invalid
SPFHST=Host Spoofing
SPFDHST=Spoofed Host
YOU=You
SPFCRW=Crew Spoofing
SPFCRW_ID_H=This determines which emblem will be shown. Must be non-zero to show your crew tag.
NCRW=No Crew
CPY2SPFCRW=Copy To Crew Spoofing
SPFCRWMINE=Copy From My Crews
SPFRNK_D=Rank Spoofing
SPFRNK_H=Allows you to change the rank other players see on you in the player list.
SPFDRNK=Spoofed Rank
SPFKD=K/D Spoofing
SPFDKD=Spoofed K/D
SPFPOS=Position Spoofing
SPFDPOS=Spoofed Position
PLYMGNT=Player Magnet
PLYMGNT_H=This will accelerate how quickly your session becomes populated by other players.
STRMSPF=Spoof Other Players' Names
HIDEPLIST=Hide From Player List
HIDEPLIST_H=Hides you from the game's HUD player list.
PHNSPF=Phone Mode Spoofing
PHNSPF_0=Not Using Phone
PHNSPF_1=Calling
PHNSPF_2=Texting
PHNSPF_3=Recording
RIDTOOLS=Rockstar ID Tools
N2R_I=That's an invalid name. :?
N2R_Q=Looking for that player's RID...
N2R_E=Failed to find an RID for that name. :?
R2N_Q=Looking for that player's name...
R2N_E=Failed to find a name for that RID. :?
PLYINV=Invite To Session
INV_N=Invite To Session By Name
INV_R=Invite To Session By RID
PLYINV_E=It is not possible to send invites for this type of session. :/
PLYPRFL=Open Profile
PRFL_N=Open Profile By Name
PRFL_R=Open Profile By RID
JOIN2=Join
JOIN_N=Join Session By Name
JOIN_R=Join Session By RID
! Join methods
JM_N=Ninja Method
JM_F=Friend Method
JM_M=Matchmaking Method
! I mean "Nuts" as a covert way of saying crazy, just translate it as "Crazy" if you can't be sly.
JM_NUTS=Nuts Method
JOIN_T_A=You are already in this session.
JOIN_T_N=This player is currently not in a GTA Online session. :/
PLYOFFLINE=This player is currently offline. :/
PLYSPEC=Spectate
SPEC=Spectate Player
SPEC_N=Spectate Player By Name
SPEC_R=Spectate Player By RID
NAMKICK=Kick By Name
RIDKICK=Kick By RID
LGTM=Legit Method
RCTS=Reactions
JOINR=Player Join Reactions
JOINT={} is joining
HISTWJOINR=Players With Join Reactions
HIST_KEEP_JRE=Keep Players With Join Reactions
HISTWWHT=Players With Whitelisted Join
HIST_KEEP_WHT=Keep Whitelisted
HISTADD2=Add Player
HISTADD=Add Player By Name
HISTADDRID=Add Player By RID
HOSTR=Host Change Reactions
HOSTR_T={} is the host now
SHR=Script Host Change Reactions
SHR_T={} is the script host now
VKR=Vote Kick Reactions
VKR_A=Voting To Kick Anyone
VKR_M=Voting To Kick Me
VKR_T={player} is voting to kick {target}
LLKR=Love Letter Kick Reactions
LLKR_T={player} is love letter kicking {target}
BOUNTYR=Bounty Reactions
BOUNTYR_P={} placed a bounty on you for ${}.
BOUNTYR_H=This doesn't apply when an NPC places a bounty on you.
PTFXSPAMR=Particle Spam Reactions
PTFXSPAMR_H=Not always malicious, but can drop your FPS.
LEAVET=Player Leave Notifications
LOGLEAVE_T={} left
LR=Player Leave Reasons
LR_H=Note that the conclusions Leave Reasons comes to may be inaccurate as this feature can not be implemented non-heuristically.
LR_WHERE=Where
LR_WHAT=What
LR_N={player} left normally
LR_SN=Show "Left Normally"
LR_Q={player} closed the game
LR_SQ=Show "Closed The Game"
LR_B={player} was blocked from joining
LR_SB=Show "Was Blocked From Joining"
LR_T={player} timed out
LR_DL={player} timed out trying to desync kick {other}
LR_VK={player} was vote kicked
LR_HK={player} was host kicked by {other}
LR_SHK={player} was script host kicked by {other}
LR_LL={player} was love letter kicked by {other}
LR_K_B={player} was breakup kicked by {other}
LR_K_O={player} was orgasm kicked
LR_FMD={player} left due to freemode death
LR_FMDC={player} crashed after a freemode death
! "Quit To Story Mode" is QTSP
LR_MOD={player} used mods to quit to story mode
LR_BAN={player} was banned from GTA Online
LR_U={player} left due to an unknown reason ({id})
! The only substitute for {reason} is NETWORK_BAIL as of now
LR_E={player} left due to {reason}
AIM_MODE=Set Targeting Mode
AIM_MODE_0=Assisted Aim - Full
AIM_MODE_1=Assisted Aim - Partial
AIM_MODE_2=Free Aim - Assisted
AIM_MODE_3=Free Aim
RMLDR=Remove "Transaction Pending"
RMLDR_H=Removes any active loading indicator at the bottom right of your screen.
CHTRMLDR=No "Transaction Pending" When Chatting
CHTRMLDR_H=Removes loading indicators while you have the chat open.
LVINT=Leave Current Interior
FRCSVE=Force Cloud Save
THDR=Thunder Weather
THDR_ON=Enable Request
THDR_OFF=Disable Request
THDR_N=Notify On Request
THDR_N_T={} requested thunder.
RSTFM=Restart Freemode Script
RJNSESS=Rejoin Session
SLFDS=Be Alone
SLFDS_H=Makes you the only one in your current session without disrupting anyone else's experience.
SLR_N=No Leave Reason
SLR_C=Left Due To Cheating
HSTTLS=Host Tools
SETSESSTYP=Set Session Type
CLRBLKLST=Clear Blacklist
CLRBLKLST_H=Allows people who were previously vote kicked to join again.
SESSTYP_S=Solo
SESSTYP_I=Invite Only
SESSTYP_F=Closed Friend
SESSTYP_CC=Closed Crew
SESSTYP_C=Crew
SESSTYP_P=Public
CSTMVK=Custom Vote Kick Threshold
CSTMVK_H=The amount of vote kicks required before you kick somebody.
! For reference: "I'll try to convince them to leave." is PLYKCK_T_C
CSTMVK_MSG={} has exceeded your vote kick threshold. I'll try to convince them to leave.
THRESHOLD=Threshold
AUTOREJOIN=Automatically Rejoin Desynced Sessions
AUTOREJOIN_H=Automatically rejoin sessions which you have been desynced from.
AUTOREJOIN_MSG=Detected a session desync, attempting to rejoin...
AUTOREJOIN_FAIL=Failed to rejoin your last session. :(
QTSP=Quit To Story Mode
QTSPF=Force Quit To Story Mode
QTSPF_H=Restarts all game systems, then loads you into story mode.
NDLYXPS=Disable Daily Expenses
OCWS=Open Chat When Scrolling
OCWS_H=Fixes the fact that you can scroll the chat while it's closed by making it show up when scrolling.
CHATAO=Always Open
BBGS=Block Background Script
BBGS_H=Blocks execution of the background script which Rockstar uses to tease new DLCs but also to cause complications for modders.
ADMDLC=Rockstar Admin DLC
ADMDLC_H2=Unlocks exclusive clothing and Social Club TV.
HUDTS=Thousands Separator For Money
HUDTS_H=Adds a thousands separator to money values shown in the top right.
FLLPLYLST=All Players In Player List
FLLPLYLST_H=Shows all players in the in-game player list, ignoring Cayo Perico state.
FMBNR2T=Freemode Banners To Notifications
PHNANIM=Phone Animations
PHNANIM_H2=Gives your character animations when using the phone.
SPDUPDIAL=Speed Up Dialing
NLSCBAR=Disable LSC Restrictions
NLSCBAR_H=Allows you to enter Los Santos Customs with all vehicles, including unowned ones, and fully modify them.
BLIPTAGS=Player Tags On Blips
RSTHDSHT=Reset Ped Headshots
RSTHDSHT_H=Fixes when the player list or notifications are having black squares instead of headshots.
!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Transitions !!
!!!!!!!!!!!!!!!!!!!!!!!!!!
TRNSS=Transitions
SESSHOP=Session Hopper
MINPLYS=Min Players
MAXPLYS=Max Players
SSS=Seamless Session Switching
WRLDSTCNG=World State Change
WRLDSTCNG_1=Deferred
WRLDSTCNG_2=Deferred, Online Only
WRLDSTCNG_3=Deferred, Story Mode Only
WRLDSTCNG_T=Changing world state in {}...
SPDUP=Speed Up
TRNS_SPDUP_BRDCST=Don't Wait For Data Broadcast
TRNS_SPDUP_FMMC=Don't Wait For Mission Launcher
TRNS_SPDUP_SPWN=Don't Ask For Permission To Spawn
TRNS_SPDUP_BESCRHST_H=This can help speed up your join, but will leave the session in a broken state, making no one able to join after you.
JGRPOVRD=Join Group Override
JGRPOVRD_H=Allows you to e.g. use a spectator slot to join an otherwise-full session without actually spectating. However, this may cause issues when joining jobs. ⚠️
JGRPOVRD_0=Spectator
JGRPOVRD_1=Freemoder
SSWPD=Skip Swoop Down
SSWPD_H=Skips the slow camera descent when joining a session.
TRNSHLP=Transition Helper
TRNSHLP_H=Ensures that you don't get stuck in the clouds.
UNSTK=Unstuck
NSPWNACTY=Disable Spawn Activities
NSPWNACTY_H=Prevents your character playing an animation after loading into a session.
NDLCITRO=Disable DLC Intro Movie
SHWTRNSTT=Show Transition State
SHWARRSYNC=Show Array Sync Progress
SHWARRSYNC_T=Freemode synced {}/{} arrays ({}%)
SHWRSMSG=Show Rockstar Support Message
GTAOSTUS_O=GTA Online service is currently {}
GTAOSTUS_O_L=limited
GTAOSTUS_O_D=down
GTAOSTUS_M=Rockstar Support says "{}"
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Transitions > Matchmaking !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
MM=Matchmaking
MMREGION2=Region Override
MMREGION=Region
Australia=Australia
Europe=Europe
Asia=Asia
Japan=Japan
LATAM=Latin America
REGION_NA=North America
USA_East=USA, East
USA_West=USA, West
MMPOOLOVRD=Pool Override
MMPOOL=Pool
MMPOOL_NRM=Normal
MMPOOL_CHEAT=Cheater
MMPOOL_BADBOY=Bad Sport
MMMGNT=Player Count Preference
MMMGNT_H=Puts you in sessions with around the provided number of players.
MMOFF_H=Disables matchmaking so that you no longer find preexisting public sessions.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Session > Session Code !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SESSCODE=Session Code
SESSCODE_T_X=This session invite code has expired.
CODEJOIN=Join Session Via Code
CODESPEC=Spectate Session Via Code
ARGCODE=[code]
CPYINVL=Copy Invite Link
!!!!!!!!!!!!!!!!!!!!!
!! Session Scripts !!
!!!!!!!!!!!!!!!!!!!!!
SESSSCRS=Session Scripts
RUNSCR=Run Script
RUNSCR_PREP=Preparing remote script execution...
RUNSCR_RUN=Running {} script...
RUNSCRS=Running Scripts
PRTCPTS=Participants
STRTINST=Start Instantly
SESSSCRSTRT=Session Script Start
SESSSCRSTRT_T={player} started {script} script.
SESSSCRSTRT_ANY=Any Script
SCRCAT_GRIEF=Session Breaking
NOCAT=Uncategorised
SCRCAT_FA=Freemode Activity
SCRCAT_AG=Arcade Game
SCRCAT_RFA=Removed Freemode Activity
SCRCAT_SERV=Service
SCRCAT_CUT=Cutscene
SCRCAT_FA_P=Freemode Activities
SCRCAT_AG_P=Arcade Games
SCRCAT_RFA_P=Removed Freemode Activities
SCRCAT_SERV_P=Services
SCRCAT_CUT_P=Cutscenes
SCRCAT_MISS_P=Missions
SCR_FRCEPI=Open Interaction Menu
SCR_PS=Flight School
SCR_STRIKE=Lightning Strike For Random Player
SCR_DPSSV=Disable Passive Mode
SCR_DARTS=Darts
SCR_IMPDM=Impromptu Deathmatch
SCR_SLASHER=Slasher
!! Session Scripts: Freemode Activities
SCR_FE_BB=Business Battle
SCR_FE_KL=Kill List
SCR_FE_CPC=Checkpoint Collection
SCR_FE_C=Challenges
SCR_FE_PI=Penned In
SCR_FE_PI_CI=Caged In
SCR_FE_PTP=Hold the Wheel
SCR_FE_HP=Hot Property
SCR_FE_KOTC=King of the Castle
SCR_FE_CD=Criminal Damage
SCR_FE_HTB=Hunt the Beast
!! Session Scripts: Challenges - Types
SCR_FE_C_0=Longest Jump
SCR_FE_C_1=Longest Freefall
SCR_FE_C_2=Highest Speed
SCR_FE_C_3=Longest Stoppie
SCR_FE_C_4=Longest Wheelie
SCR_FE_C_5=No Crashes
SCR_FE_C_6=Lowest Parachute
SCR_FE_C_7=Vehicles Stolen
SCR_FE_C_8=Near Misses
SCR_FE_C_9=Reverse Driving
SCR_FE_C_10=Longest Fall Survived
SCR_FE_C_11=Low Flying
SCR_FE_C_12=Inverted Flying
SCR_FE_C_13=Longest Bail
SCR_FE_C_14=Fly Under Bridges
SCR_FE_C_15=Headshot Kills
SCR_FE_C_16=Driveby
SCR_FE_C_17=Melee
SCR_FE_C_18=Sniper Kills
!! Session Scripts: Arcade Games
SCR_AG_BRII=Badlands Revenge II
SCR_AG_CAM=Camhedz
SCR_AG_PUZ=QUB3D
SCR_AG_RAC=Race and Chase
SCR_AG_SM3=Space Monkey 3
SCR_AG_TWR=The Wizard's Ruin
!! Session Scripts: Removed Freemode Activities
SCR_FE_DD=Dead Drop
SCR_RFA_HT=Moving Target
SCR_OFM_PT=Plane Takedown
SCR_OFM_DC=Distract Cops
SCR_OFM_DV=Destroy Vehicle
!! Session Scripts: Session Breaking
SCR_FMINTRO=GTA Online Intro
!! Session Scripts: Services
SCR_SERV_A=Airstrike
SCR_SERV_AD=Ammo Drop
SCR_SERV_BH=Helicopter Backup
SCR_SERV_IBH=Helicopter Backup (Cayo Perico)
SCR_SERV_BT=Boat Pickup
SCR_SERV_HT=Helicopter Pickup
!! Session Scripts: Options on running scripts
SCORE=Score
!!!!!!!!!!!!!!!!
!! Player Bar !!
!!!!!!!!!!!!!!!!
PBAR=Player Bar
HDEIF=Hide If
PBAR_HI_1=Player List Is Visible
PBAR_HI_2=XP Bar Is Visible
PBAR_ALNE=Show Even If Alone
SHWTGS=Show Tags
HDEPNTG=Hide Players With No Tags
DFLTCLR=Default Colour
TGCLRS=Tag Colours
UCLR=Use Colour
!!!!!!!!!!!!!!!!!!!
!! Online > Chat !!
!!!!!!!!!!!!!!!!!!!
CHT=Chat
PRFNTY=Bypass Profanity Filter
PRFNTY_H=Allows you to swear in chat without it being censored for others.
HTML=Bypass Character Filter
HTML_H=Allows you to use naughty characters like < and > in chat.
ONLYTEAM=In Team Chat
MSGFILTBP=Bypassed Message Filter
CHTSPM=Chat Spam
CHTLG=Log Chat Messages
TBCMPLT=Type Out Player Names
TBCMPLT_H=Completes player names for you when you press the assigned hotkey whilst drafting a chat message.
PSTE=Paste In Chat Message
PSTE_H=Pastes text from your clipboard when you press the assigned hotkey whilst drafting a chat message.
TPNGIDCTR2=Typing Indicator
TPNGIDCTR_H=Shows a typing indicator like in Discord when other players are typing.
TPNGIDCTR_1={a} is typing...
TPNGIDCTR_M={} are typing...
TPNGPOS_C=Closed Chat Position
TPNGPOS_O=Open Chat Position
SNDMSG=Send Message
ITEAMCHT=In Team Chat
TEXT=Text
ARGTXT=[text]
SPAM=Spam
SPAM_H=Friendly reminder that our terms of service prohibit mass advertising, and engaging in such will result in a suspension of your account.
INTVAL_MS=Interval (ms)
LOCHIST=Add To Local History
LOCHIST_H_SPAM=In case you also want to be spamming on your end.
FRCSEND=Send All Chat Messages
FRCSEND_H=Turns the chat box into an interface for the "Send Message" command, making your messages network consistently.
FRCRECV=Show All Chat Messages
FRCRECV_H2=Forces the game to show all received chat messages in the chat box, regardless of who sent it.
TIMESTAMP_MS=Timestamp In Messages
OWOMYMSGS=OwO-ify My Chat Messages
OWOMYMSGS_H=OwO-ifies your outgoing messages. Note that you won't see a difference locally.
SENDPM=Send Private Message
SENDPM_H=Sends a chat message that only this player and you can see.
CHATSING=Sing In Chat
CHATSING_H=Sings the song in your %appdata%/Stand/Song.lrc.
NTPNGIDCTR=Suppress Typing Indicator
NTPNGIDCTR_H=Makes other players unable to see when you're drafting a chat message.
PTX_TYPNGSTRT=Start Typing Event
PTX_TYPNGSTOP=Stop Typing Event
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Chat > Commands !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
CMDS=Commands
CMDS_H=Process chat messages with the chosen prefix like commands for Stand's command box but note that most commands aren't available for other players.
PFX=Prefix
REPLPFX=Reply Prefix
REPLYVIS=Reply Visibility
EVERYONE=Everyone
ISSUER_N_ME=Issuer & Me
ISSUER=Issuer
NOONE=Nobody
ON4M=Enabled For Me
4F=For Friends
4C=For Crew Members
4T=For Team Chat
4T_H=E.g., your CEO/MC members.
4S=For Strangers
! When a friend or stranger tries to kick or crash the Stand user
SLFHRM_O=Don't bite the hand that feeds you. ;)
CMDBXDCS=Command Box Documentation
CMDLST=Command List
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Chat > Reactions !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
CHT_ANY=Any Message
CHT_ANY_G=Chat Message
CHT_SPF=Spoofed Message
CHT_AD=Advertisement
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Session Browser !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SESSBRWS=Session Browser
NFLTR=Don't Filter
MREFLTR=More Filters
SESSBRWS_FLTR_AST_H=If enabled, only sessions matching your current asset hashes will be shown. You may spoof your checksums for a sort of "private matchmaking."
NHKNADS=Not Hosted By Known Advertiser
RFRSH=Refresh
SESSS=Sessions
HSTPRF=View Host's Profile
LSESSDETS=Getting session details...
RM_PROMPT=Request Member List
RM_CONFIRMED=Requesting Member List...
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Request Services !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
REQSRV=Request Services
AIRSTRK=Request Airstrike
AIRSTRK_H=Gives you a flare and spawns a Merryweather jet ready to bomb at the flare's location.
AM_AMMO_DROP=Request Ammo Drop
AM_BOAT_TAXI=Request Boat Pickup
AM_HELI_TAXI=Request Helicopter Pickup
AM_HELI_TAXI_0=Maverick
AM_HELI_TAXI_1=Supervolito
AM_BACKUP_HELI=Request Helicopter Backup
REQNANO=Request Nano Drone
!!!!!!!!!!!!!!!!!!
!! Online > ATM !!
!!!!!!!!!!!!!!!!!!
ATM=ATM
AUTODEPO=Auto Deposit Wallet
WLTHPPR_T=Transferred ${} from your wallet to bank. :)
WTHDRW=Withdraw
!!!!!!!!!!!!!!!!!!!!!!!!!
!! SC DM Notifications !!
!!!!!!!!!!!!!!!!!!!!!!!!!
SCDMT=Social Club DM Notifications
SCDMT_T=SC DM from {sender}: {text}
! Those thingies in the top-right corner of the screen.
SCNOTIF=Social Club Notification
!!!!!!!!!!!!
!! CEO/MC !!
!!!!!!!!!!!!
CEO=CEO/MC
NOCEO={} is not in an organisation or motorcycle club.
CMDNBOSS=This command is only available when you're a VIP, CEO, or president.
GEN_H_BOSS=This will only take effect when you're the VIP, CEO, or president.
CEOKICK=CEO/MC Kick
CEOKICK_E=Sorry, it's only possible to kick members of a CEO/MC.
MISSIONEVT=Start Freemode Mission
MISSIONEVT_NCEO=Start Freemode Mission (Not My Boss)
INTTPEVT=Teleport To Interior
INTTPEVT_NCEO=Teleport To Interior (Not My Boss)
CEOAPPEAL=Remove CEO/MC Ban
CEOJOIN=Join CEO/MC
CEOJOIN_T=Attempting graceful join...
CEOJOIN_E=Falling back to forced join.
CEOTYP=Change Type
CEOTYP_H=Changes your organisation into a motorcycle club or vice-versa.
CEOCAP=Disable Member Limit
CEOCOL=Colour Slots
CEOCOL_H=Allocated to {}'s organisation.
ORGCR_S=Register As A CEO/VIP
ORGCR_M=Start A Motorcycle Club
!!!!!!!!!!
!! Game !!
!!!!!!!!!!
! "Snake" refers to the classic game
SNAKE=Snake
SNAKE_1=During Session Transition
SNAKE_C=Close Stand so you can play Snake with your menu navigation keys
PONG_C=Close Stand so you can control Pong with your menu navigation keys
INVSEND_PONG=Invite To Pong
INVRECV_PONG=Accept Pong Invite
INVRECV_PONG_T={player} has invited you to play Pong. Use Players > {player} > Accept Pong Invite to accept.
INVSENT=Waiting for {} to accept your invitation
CNLINV=Cancel Invite
CNLGME_PONG=Cancel Pong Game
GETREADY=Get Ready!
PLYGMECNCLT={} has cancelled the game.
T_M_C=Remove Notifications Above Minimap
SKPCTSCN=Skip Cutscene
TMSCL=Time Scale
TMSCL_H=Changes the speed of time itself *locally*.
AIMTMSCL=Aim Time Scale
AIMTMSCL_H=Changes the speed of time itself *locally* while you're aiming.
SCRNSHT=Screenshot Mode
RWND=Rewind Position
RWND_H2=Go back in time by pressing the assigned hotkey or special ability on controller.
UNRSTRCAM=Unrestrict Gameplay Camera
UNRSTRCAM_H=Allows you to move the gameplay camera in a full 360° circle.
FC=Freecam
FC_H=Allows you to basically take the camera anywhere you want.
FC_DTP=Teleport On Disable
FC_DTP_H=Teleports your character to the camera's location when you turn freecam off.
FC_NZ=Movement Ignores Pitch
FC_NZ_H=Disables forward and backward movement affecting height depending on where you're looking.
FC_MF=Minimap Follows Freecam
MOVCTRL=Movement Controls
MOVCTRL_FC=Switches your movement inputs between your freecam and character
EDTHCLR=Edit HUD/UI Colours
EDTLB=Edit Labels
ADDLB=Add Label
ADDLB_H=Adds a label to the list which will allow you to edit it.
ADDLB_E=Unfortunately, {} is not a valid label. :/
RVLLB=Reveal Labels
RVLLB_H=Stops in-game text labels from being resolved and instead shows the label.
OWOLB=OwO-ify Labels
LBLST=Label List
EDIT=Edit
! {} should be at the end as it could be very long
RESET=Reset to {}
REMOVE=Remove
FOV=Field of View
FOV_TP_VEH=Third-Person, In Vehicle
FOV_TP_ONF=Third-Person, On Foot
FOV_FP_VEH=First-Person, In Vehicle
FOV_FP_ONF=First-Person, On Foot
FOV_AIM=Aiming
FOV_SNIP=Sniping
CAMDIST=Camera Distance Multiplier
2PRSN=2nd Person Perspective
! "Heading" as in the rotation
CAMPUKE=Lock Gameplay Camera Heading
RDRG=Rendering
VISSTTNGS=Visual Settings
NITEV=Night Vision
THERV=Thermal Vision
SHDR=Shader Override
DSTSCLMUL=Distance Scaling
RDRHDOLY=Render HD Only
POTAT=Potato Mode
POTAT_H=Restores the game's original 2013 graphics.
BLKALLDRW=Mostly Disable Rendering
LKSTRMFCS=Lock Streaming Focus
LKDPOS=Locked Position
SELPOS_T=Once you've selected a position, press {} to commit it.
SGMELNG=Set Game Language
SGMELNG_H=Some languages have a different font which only gets loaded after a game restart.
STUTFIX=Fix Stuttering At High FPS
STUTFIX_H=Fixes the stuttering that occurs when the game approaches 188 FPS.
NKBDHK=Disable Keyboard Hook
NKBDHK_H=Allows you to press the Windows key with GTA focused and stops game lag resulting in keystroke lag.
DBGNTVS=Override Debug Natives
DBGNTVS_H=Implements and overrides the debug natives which are still used in some of the game's scripts.
! As in "Software Patch"
PTCHS=Patches
PRJTPOOL=Projectile Pool
PTCH_PRJTPOOL_H=Instead of refusing to spawn new projectiles when the projectile pool is full, this patch will delete the oldest projectile.
ANAL=Analogue Keyboard Support
ANAL_H=If you have a supported analogue keyboard, this makes the game understand how strongly you are pressing your keys.
ANAL_L=Supported Keyboards
PRSRSUB=Pressure Subtrahend
PRSRDIV=Pressure Divisor
DEV=Device
PRSR=Pressure
EJ=Early Inject Enhancements
EJ_H=Game enhancements that will be applied if Stand is injected as the game starts.
GMEPOOL=Game Pools Size Multiplier
GMEPOOL_H=Multiplies the size of pools for entities, script resources, etc. Also increase memory pool size to avoid "out of memory" errors. Attempting to make a replay recording with modified game pools will crash the game.
MEMPOOL=Memory Pool Size (MB)
SETHIPRIO2=Set Game To High Priority
SPDUPSTRUP=Speed Up Startup
SKPGMEITR2=Skip Intro & License
SVMR=Use Script VM Reimplementation
SVMR_H=Replaces the game's script runtime with a slightly more optimised version.
! Legacy as in "the old way"
LGCY=Legacy
YEET_W=To clarify, this will crash your game.
!!!!!!!!!!!!!!!!!!
!! Game > Radio !!
!!!!!!!!!!!!!!!!!!
RD=Radio
MBLRD=Mobile Radio
MBLRD_H=Enables listening to the radio while on foot.
LKRD=Lock Radio Station
LKRD_H=Disallows any changes to the radio station by the game or other players.
RDSTS=Radio Stations
!!!!!!!!!!!!!!!!!!!!!
!! Game > Disables !!
!!!!!!!!!!!!!!!!!!!!!
DBLES=Disables
DGMEINPT=Disable Game Inputs
! Preset for Disable Game Inputs
JUSTMOUSE=Mouse
DGMEINPT_H_MOUSE=Disables most game inputs while Stand is opened.
! Preset for Disable Game Inputs
CTRLLR=Controller
DGMEINPT_H_CTRLLR=Disables a few game inputs while Stand is opened.
! Preset for Disable Game Inputs
CTRLLR_N_TABS=Controller + Tabs
DGMEINPT_H_CTRLLR_N_TABS=Same as "Controller" but also disables vehicle acceleration and brake inputs.
DGMEINPT_H_NUMPAD=Enables all game inputs.
DGMEINPT_P=Would you like to use the {preset} Preset for {disable_game_inputs_path} to disable conflicting game inputs while Stand is open?
DSBLPHNE=Straight To Voicemail
DSBLPHNE_H=Blocks all incoming phone calls.
NCAMSHK=Disable Camera Shake
NSTNTJMP=Disable Stunt Jumps
DSBLREC=Disable Recordings
DSBLREC_H=Disables your ability to capture Rockstar Editor clips.
NCINCAM=Disable Cinematic Camera
NVEHFCSCAM=Disable Vehicle Focus Camera
NVEHFCSCAM_H=Disables the hint camera when you press the cinematic camera button while in a vehicle near a friendly player, etc.
NIDLECAM=Disable Idle Camera
DSBLRESTRAR=Disable Restricted Areas
DSBLRESTRAR_H=This might cause you to have no weapons in missions or even cause you to fail to load into missions. ⚠️
NFLTMSC=Disable Flight Music
NWNTMSC=Disable Wanted Level Music
PRVNUM7SCO=Prevent Numpad 7 Opening Social Club
!!!!!!!!!!!!!!!!!!!!!!!!!
!! Game > Info Overlay !!
!!!!!!!!!!!!!!!!!!!!!!!!!
HUDINFO=Info Overlay
IGTIME=In-Game Time
RWTIME=Real-World Time
DPS=Draws Per Second
GPUOVHD=GPU Overhead (ms)
GPUOVHD_H=How many milliseconds your CPU is waiting for your GPU to finish the frame.
TS=Ticks Per Second
TS_H=Equal to frames per second.
GEAR=Gear
GEAR_R=Reverse
RPM=RPM
HQSA=Host Queue Factor
HQSA_0=Lowest Rockstar ID
HQSA_1=Highest Rockstar ID
HQSA_2=Lowest Name Hash
HQSA_3=Highest Name Hash
WSPCW=Who's Spectating Who
WSPCW_T={spectator} is spectating {spectatee}
CTRYBRKDWN=Country Breakdown
CTRYBRKDWN_H=Shows all countries of players in the session with the amount of players next to each country.
NEPOOL=Outgoing Network Events
SRTBYCTRYNME=Sort By Country Name
SRTBYCNT=Sort By Count
ALTDE=Altitude
GRNDIST=Ground Distance
ROT_ENT=Rotation (Entity)
ROT_CAM=Rotation (Camera)
ROT_X=Pitch
ROT_Y=Roll
ROT_Z=Yaw
PEDS=Pedestrians
VEHS=Vehicles
OBJS=Objects
PUPS=Pickups
PROJ=Projectiles
SCPROG=Script Programs
SCTHDS=Script Threads
EHLT=Entity Handles Last Tick
NGILT=Natives GTA Invoked Last Tick
NSILT=Natives Stand Invoked Last Tick
CTRLREQS=Control Requests
FIBS=Fibers
STH=Script Tick Handlers
PRSNTHDLS=Draw Handlers
! "Keep-Alive" may be kept as-is, as it's a rather technical term/concept.
KACONS=Keep-Alive Connections
!!!!!!!!!!!!!!!!!!!!
!! Game > Minimap !!
!!!!!!!!!!!!!!!!!!!!
MINIMAP=Minimap
SLEEK=Sleek Minimap
DNWINVI=Disable New Invites Indicator
DNWINVI_H=Disables the new invites indicator next to the map and on the Job List app.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Game > AR Notifications !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ARNOTIFS=AR Notifications
DBGMODE=Debug Mode
STATSCLE=Static Scale
DYNSCLE=Dynamic Scale
DYNSCLG=Dynamic Scaling
HOROFF=Horizontal Offset
VERTOFF=Vertical Offset
DPHOFF=Depth Offset
FPHOROFF=First Person Horizontal Offset
FPVERTOFF=First Person Vertical Offset
FPDPHOFF=First Person Depth Offset
RESVRDTOPSPC=Reserved Top Space
ROTMODE=Rotation Mode
ARNOTIFS_ROTMODE_0=Entity
ARNOTIFS_ROTMODE_1=Entity, Including Pitch
ARNOTIFS_ROTMODE_2=Camera
ARNOTIFS_ROTMODE_3=Camera, Including Pitch
ENSTXTREAD=Ensure Text Readability
!!!!!!!!!!!!!!!!!!!!!
!! Stand > Credits !!
!!!!!!!!!!!!!!!!!!!!!
CRED=Credits
CRED_Pocakking=Created BigBaseV2, which was a great starting point.
CRED_QuickNET=Shared his knowledge of GTA and C++ and answered stupid questions.
CRED_UPD=Helped keep the menu up-to-date by sharing crossmaps.
CRED_alloc8or=Maintains his Native DB and shared lots of useful data.
CRED_SirMestre=Created LittleInjector, which helped with creating the Launchpad.
CRED_Give-Two=Created a ScriptHookV implementation, which helped with DirectX rendering.
CRED_gir489=Shared his knowledge of GTA and created bigbasev2-fix.
! Check the "Languages" section at https://en.wikipedia.org/wiki/Fork_(software_development)
CRED_Ryan=Created Pluto, the fork of Lua that we use.
CRED_BE=Helped with allowing you to use Stand despite BattlEye.
CRED_UPX=Allows the Stand DLL to be smaller than it actually is.
CRED_UnknownCheats=Diamonds in the mud.
CRED_StackOverflow=Naturally.
CRED_LANG=Translators
CRED_Thimo=Maintains Stand's Dutch translation.
CRED_moue=Maintains Stand's Lithuanian translation.
CRED_aeronyx=Maintains Stand's Portuguese translation.
CRED_zzzz=Maintains Stand's Chinese translation.
CRED_IceDoomfist=Maintains Stand's Korean translation.
CRED_99Anvar99=Maintains Stand's Russian translation.
CRED_Lancito01=Maintains Stand's Spanish translation.
CRED_Itreax=Maintains Stand's French translation.
CRED_Emre=Maintains Stand's Turkish translation.
CRED_DumbBird=Maintains Stand's Polish translation.
CRED_JA=Maintains Stand's Japanese translation.
CRED_VI=Maintains Stand's Vietnamese translation.
CRED_IT=Maintains Stand's Italian translation.
MISC=Miscellaneous
CRED_YOU=... and you!
CRED_YOU_H=Yes, you get a participation trophy. But seriously, thank you for supporting Stand, reporting bugs, and suggesting features!
!!!!!!!!!!!
!! Stand !!
!!!!!!!!!!!
CMDSCRPT=Command Box Scripts
ASI=ASI Mods
ASI_H=Allows you to use ASI mods with Stand's ScriptHookV implementation.
ASICE=It seems like this ASI mod is not compatible or just finished its job really quickly.
ASI_D_T=It seems like this ASI mod didn't unload properly.
ASI_TMP=Use Temp Folder
ASI_TMP_H=This allows you to restart ASI mods that don't support unloading, but might cause ASI mods to read/write configurations in the temp folder.
ASI_DOC=Deceive Online Checks
ASI_DOC_H=Allows you to use ASI mods that refuse to work when you're in Online.
LUA=Lua Scripts
LUA_H=Allows you to run scripts that were written for Stand in Lua and/or Pluto.
LUA_RNNG2=Running {}
LUA_START=Start Script
LUA_STOP=Stop Script
CMPTLY=Compatibility Layer
CMPTLYS=Compatibility Layers
RESTRCS=Restrictions
LUA_REPODEV=You're modifying a script that was installed via the repository, so beware that your changes will be overwritten by the next update of the script.
FILEGON=File no longer exists.
LUACFGPRST_0=User
! Currently unused.
LUACFGPRST_1=Easily-Annoyed User
LUACFGPRST_2=Developer
DEVHINT=It looks like you're developing a Lua script. Consider using the developer preset in Lua Scripts > Settings so you will know about potential issues.
DISINACC=Disable Internet Access
FRCSILNTSTRT=Force Silent Start
FRCSILNTSTP=Force Silent Stop
ENFRCSILNTSTRT=Enforce Silent Start
ENFRCSILNTSTP=Enforce Silent Stop
YES_NOTIFY=Yes + Notify
WRNOS=Warn Me Before Running Dangerous Scripts
LUA_W_OS=This script contains code that requests direct access to your system. Do not proceed if you don't trust its source.
WRNMNY=Warn Me Before Running Money Scripts
LUA_W_MNY=This script is money-related. We can not guarantee that your account won't be banned some time after using this script (because bans are delayed) as we do not perform safety tests on user-generated content.
LUA_SCAM=If you paid for this script, YOU GOT SCAMMED! 99% of the content is freely available in our repository or on Discord. You paid scammers who rip it off, don't provide any further value, and don't pay the original creators.
4DEV=For Developers
REPO=Repository
REPO_H_LUA=The repository gives you easy access to a selection of lua scripts.
REPO_P_H=You installed this from the repository. Stand will keep it up-to-date.
REPO_MISNGLCL=Package {} is missing local files, performing an update to hopefully fix this.
REPO_DLFAIL=Failed to download {file} for package {package}
SECCONT_NCRED=To access this secured content, Stand needs to be activated.
SECCONT_NAVAIL=Failed to access this secured content.
VER=Version
ATR=Author
DEPS=Dependencies
DEP_M_O=Dependency set as manually installed.
DEP_M_F=Dependency no longer marked as manually installed.
HELP=Get Help With Stand
WEB2=Web Interface
WEB2_H=The web interface allows you to use Stand from your browser, even on your smartphone.
WEB=Open Web Interface
WEB_T=You're using the web interface now. :O
WEB_T_L=You're no longer using the web interface.
RELAY_C=Connecting to {}...
RELAY_E=Failed to connect to relay ({}).
RELAY_L=Connection to relay lost.
TESTS=Experiments
CLRNOTIFS=Clear Notifications
CLRNOTIFS_H=Clears Stand's notification system.
EMPTYLOG=Empty Log.txt
EMPTYLOG_H=Cleanses your %appdata%/Stand/Log.txt.
EMPTYLOG_T=Log emptied :)
FNDCMD=Find Command
FNDCMD_H=Allows you to find commands in Stand by name and help text.
CTXSTAR=Save
CTXSTAR_H=Saves this command so you can find it in {}.
CMDSTARS=Saved Commands
CMDSTARS_H=Lists all commands you've saved using the respective option in the context menu.
CON=Console
LNDFT=Commands With Non-Default State
! In this case the file name actually changes per language, such that for German, it would be "Features (de).txt", etc.
FTRLST=Generate Features (en).txt
! In this case the file name actually changes per language, such that for German, it would be "Features (de).txt", etc.
FTRLST_H=Saves all currently available commands in %appdata%/Stand/Features (en).txt with their help text and syntax.
! In this case the file name actually changes per language, such that for German, it would be "Features (de).txt", etc.
FTRLST_T=Saved feature list to %appdata%/Stand/Features (en).txt :D
FTRLST_1OPTN=One Option
FTRLST_OPTNS={} Options
FTRLST_MOPTNS={} More Options
PERMS=Permissions
FTRLST_OTHP=Can be used by other players with the {} permission.
FTRLST_R=Exclusive to the Regular Edition
FTRLST_U=Exclusive to the Ultimate Edition
PERM_F=Friendly Commands
PERM_N=Neutral Commands
PERM_S=Spawn Commands
PERM_R=Rude Commands
PERM_A=Aggressive Commands
PERM_T=Toxic Commands
UNLD=Unload Stand
UNLD_H=Removes Stand from the game until you re-inject it.
UNLD_T=Your Stand disappears.
BADBOY=You've just tried to kick a fellow Stand User who did not do anything to deserve it. Please treat other people like how you would like to be treated by them. Your Stand will be available again in a few seconds.
NWOOM=Network is out of memory for a peer. Remove the person attempting to kick you or leave the session.
!!!!!!!!!!!!!!!!!!!!!!
!! State & Profiles !!
!!!!!!!!!!!!!!!!!!!!!!
PRFLS=Profiles
PRFLS_H=Profiles allow you to save and load the state of all commands.
NEWPRFL=Create Profile
NEWPRFL_H=Save the state of every command to a new profile.
DELPRFL_S=Successfully deleted the {} profile.
DELPRFL_F=Failed to delete the {} profile. Try deleting the file manually.
LOAD=Load
LSTATE=Load State
LSTATE_H_CTX2=Applies the state from your active profile to this command.
LSTATE_H2=Applies the state from this profile for every command.
LSTATE_T2=Applied state from {} profile. :)
LSTATE_T_CTX2=Applied state from {profile} profile to {command}. :)
SAVE=Save
SSTATE=Save State
SSTATE_H_CTX2=Saves the state of this command to your active profile.
SSTATE_H2=Saves the state of every command to this profile.
SSTATE_T2=Saved state to {} profile. :)
SSTATE_T_CTX=Saved {command}'s state to {profile} profile. :)
AUTOLOAD=Load On Inject
AUTOSAVE2=Automatically Save
AUTOSAVE2_H=Keeps this profile up-to-date as you use Stand.
AUTOSAVE2_H_T=Auto-save will be re-enabled the next time you inject Stand.
AUTOSAVE2_T=No need, this profile gets automatically saved. :)
GODFLT=Apply Default State
GODFLT_H=Resets all commands back to their default state.
GODFLT_T=Applied default state. :)
GODFLT_CTX=Applied default state to {}. :)
RGODFLT=Apply Default State To Children
RGODFLT_CTX=Applied default state to all children of {}. :)
PRFL_H_ACTV=This is your active profile.
!!!!!!!!!!!!!!!!!!!!!!!!
!! Stand > Appearance !!
!!!!!!!!!!!!!!!!!!!!!!!!
STTNGS_TXT=Font & Text
STFNT=Set Font
CMBINTXT=Command Box Input Text
TXT_S=Small Text
TXTSCL=Text Scale
OFF_X=X Offset
OFF_Y=Y Offset
TXTBOX=Show Text Bounding Boxes
FNTPRST=Use Preset Font
FNTPRST_H_YAHEI=Stand's default font.
FNTPRST_H_NANUMGOTHIC=Stand's auxiliary font for Korean.
FNTPRST_H_BEVIETNAM=Stand's auxiliary font for Vietnamese.
RLDFNT=Reload Font
SPRS=Textures
LFTBND=Leftbound
LFTBND_1=Toggles Only
LFTBND_1C=Toggles Only, Compact
LFTBND_2=All Commands
LFTBND_2C=All Commands, Compact
RLDSPR=Reload Textures
HDR=Header
2HIDE=Be Gone
CUS=Custom
FRMINT=Frame Interval
SCRLBR=Scrollbar
SCRLBR_1=Enabled For Big Lists
LSTWDT=List Width
LSTHHT=List Height
WDT=Width
HHT=Height
SPCSZE=Spacer Size
LERP=Smooth Scrolling
BGBLR=Background Blur
BGBLR_H=Note that higher values of this are extremely demanding of your GPU.
HDR_BGBLR_H=Should only be enabled for headers with transparency because it would be a waste of resources to produce a visual effect that would be entirely hidden.
INFOTXT=Info Text
ALGN=Alignment
TA=Text Alignment
ALIGN_TL=Top Left
ALIGN_TC=Top Centre
ALIGN_TR=Top Right
ALIGN_CL=Centre Left
ALIGN_CC=Centre
ALIGN_CR=Centre Right
ALIGN_BL=Bottom Left
ALIGN_BC=Bottom Centre
ALIGN_BR=Bottom Right
DRPSHDW=Drop Shadow
SHWNME=Show Name
SHWLICON=Show Icon Left
SHWRICON=Show Icon Right
ICUTXTCLR=Icons Use Text Colour
ADDRBAR=Address Bar
SHWCRLSTNLY=Show Current List Only
ADDRSEP=Address Separator
WDTAFFBSCRLBR=Width Affected By Scrollbar
WDTAFFBCLMNS=Width Affected By Columns
CTX_ADDR=Copy Address
CTX_ADDR_0=My Format
CTX_ADDR_1=Default Format
CTX_ADDR_2=API Format
CTX_ADDR_3=Focus Link
BRD=Border
RNDD=Rounded
MAXCLMNS=Max Columns
MNUHGT=Max Visible Commands
CRS=Cursor
SCRLGP=Scroll Gap
CRSPAD_H=Sets the minimum amount of commands you will see below or above your selection unless you're at the beginning or end of a list.
CMDINFOTXT=Command Info Text
BLWTBS=Below Tabs
RPOS_L=Left
RPOS_B=Bottom
RPOS_R=Right
RPOS_T=Top
! As in the distance between menu components
PDDGN=Padding
SHWHLPTXT=Show Help Text
SHWSYNTX=Show Command Syntax
SHWSLDBHV=Indicate Slider Behaviour
SHWOTHP=Indicate If Usable By Other Players
SHWCMDOWNR=Show Owning Script
SHWCMDOWNR_T=This command was added by {}.
NOTFS=Notifications
TYP=Type
STNDNTF_M=Stand, Next To Map
STNDNTF_C=Stand, Custom Position
CUSTPOS=Custom Position
CUSTPOS_H=This will only take effect with type set to "Stand, Custom Position".
INVFLOW=Invert Flow
BRDCLR=Border Colour
FLSHCLR=Flash Colour
FLSHNTF=Flash Notification
TIMNG=Timing
READSPD=Reading Speed (WPM)
READSTRT=Reading Start Delay (ms)
MINDUR=Min Duration (ms)
MAXDUR=Max Duration (ms)
SAMPNOT=Show Sample Notification
SIZE_S=Small
SIZE_M=Medium
SIZE_L=Large
MAXSHWMCHCMD=Max Shown Matching Commands
KPDRFCLS=Keep Draft When Closed
SHWBI=Show Button Instructions
SHWCRSPOS=Show Cursor Position
SHWCRSPOS_H=Toggles the visibility of the cursor position indicator at the top-right of Stand's in-game UI.
CRSPOSIDIV=Cursor Position Includes Dividers
! Root as in the root of the command tree, which in this context is the text that reads "Stand 0.69 (Regular)" etc.
RN=Root Name
RN_RNDBOOL=Rep the team your Stand account was randomly assigned to.
RN_100=For users of Stand 100(.x).
RN_EA=For being a user before Stand 100.
RN_U=For being an Ultimate Edition user.
RN_EU=For wasting 100 euros on the early Ultimate/Toxic Edition.
BKRST=Back Resets Cursor
BKRST_H=Puts the cursor at the top of the list when back is pressed while there's nothing to go back to.
BKCLS=Back Closes Menu
BKCLS_H=Allows Stand's in-game UI to be closed by pressing back when there's nothing to go back to.
INJOPEN2=Open After Injection
PRFILVAL=Prefill Current Value For Command Box
CMDTP_S=Sliders
CMDTP_S_N=Number Sliders
CMDTP_AV=Text Inputs
SELDIV=Selectable Dividers
SELNA=Selectable N/A Sliders
RHTBNDVAL=Rightbound Value
LANG=Language
LANG_H=If you're unable to comprehend the language in which this text was written, change this maybe.
LANG_H2=This translation is currently unmaintained. Get in touch if you think you could update it.
STRMPRF=Stream-Proof Rendering
STRMPRF_H=Prevents Stand being visible to streaming software, if it uses DirectX/game capture.
ENTPREVS=Entity Previews
DENTPREVS=Disable Entity Previews
OPQ=Opaque
ENTPREVROTSPD=Rotation Speed
ADDPREVDISTP=Additional Character Distance
ADDPREVDISTO=Additional Object Distance
ADDPREVDISTV=Additional Vehicle Distance
!!!!!!!!!!!!!!!!!!!!!!
!! Stand > Settings !!
!!!!!!!!!!!!!!!!!!!!!!
CLRS=Colours
KSPD=Key Repeat Interval
KSPD_H=The interval at which your keyboard input is repeated while you're holding a key down.
KHSPD=Key Long-Hold Repeat Interval
KHSPD_H=The interval at which your keyboard input is repeated when you've held a key down for a while.
TKSPD=Key Repeat Interval For Tabs
WRPINTHLD=Interrupt Holding On Wrap-Around
IPT=Input
KSCHM=Keyboard Input Scheme
PRSTS=Presets
KSCHM_A=Flexible
KSCHM_0=No Numpad
KSCHM_1=Numpad
KSCHM_1_E=Please first press any key on your numpad to prove that you have one. :?
QWQCTX=Context Option Hotkeys
MOUSE=Mouse Support
MOUSE_H=Note that this does not work with the "Windows" input method due to it constantly centring your cursor.
MOUSEFOCUS=Set Cursor Position On Non-Mouse Navigation
MOVWTHMSE=Move With Mouse
CTRLLRSPPRT=Controller Support
CTRLLRSCHM=Controller Input Scheme
HDENFO=Hide Information
HDENFO_H=This can help you avoid showing sensitive information when screensharing Stand.
RDCTD=[Hidden]
HDENME=Hide Unspoofed Name
HDENME_H=This refers to the name shown in the player information list and is unaffected by "Spoof Other Players' Names".
HDERID=Hide Rockstar ID
HDEIP=Hide IP Address
HDEGIP=Hide GeoIP
B_OC=Open/Close Menu
B_OC_1=Open/Close Menu 1
B_OC_2=Open/Close Menu 2
B_RU=Previous Tab
B_RD=Next Tab
B_MU=Up
B_MD=Down
B_ML=Left
B_MR=Right
B_MC=Click
B_MB=Back
DISCRP=Discord Rich Presence
CLRCMDS=Colour Commands
PRVWCLRTXR=Preview Colour In Texture
PRCWCLRLST=Preview Colour In List
SFX=Sound Effects
MNUNVRMD=Menu Navigation Reminders
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!! Stand > Settings > Session Joining !!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SESSJNG=Session Joining
SPCUCON=Speculative Connections
SPCUCON_H=Attempts to speed up joining sessions via Stand by speculatively connecting to hosts and caching some data.
AUTOCHNGTRGT=Automatically Change Targeting Mode
AUTOCHNGTRGT_H=This only applies when joining sessions via Stand. Join methods without dialogs always do this.
AUTOCHNGTRGT_T=Changed targeting mode to {}.
AUTOCHNGTRGT_T_0=assisted aim
AUTOCHNGTRGT_T_1=free aim
REJBLK=Check If Join Will Succeed
REJBLK_H=Aborts the join attempt if the host won't allow the join, e.g. because the session is full.
REJBLK_T=The host does not seem to allow you to join right now.
!!!!!!!!!!!!!!!!!!!!!!!
!! Online > Tunables !!
!!!!!!!!!!!!!!!!!!!!!!!
TNBL=Tunables
TNBL_H=Allows you to enable some of the things Rockstar only enable for certain event weeks.
NINSURPAY=Disable Insurance Payments
NINSURPAY_H=Prevents you having to pay for insurance when destroying others' personal vehicles.
TNBL_HLWN=Halloween Event
TNBL_PYTE=Peyote Plants
!!!!!!!!!!!!!!!!!!!!
!! World > Editor !!
!!!!!!!!!!!!!!!!!!!!
EDTR=Editor
ROT_L=Rotate Left
ROT_R=Rotate Right
TOOLS=Tools
TP2LKAT=Teleport To Where I'm Looking
DELSPWD=Delete All Spawned
FCSIMNU=Focus In Stand
!!!!!!!!!!!!!!!!!!
!! Asset Hashes !!
!!!!!!!!!!!!!!!!!!
AST=Asset Hashes
ASTFIX=Fix Asset Hashes
ASTFIX_H=Allows you to join sessions with modified assets, which would normally show an incompatible assets error.
ASTCRC=Asset Checksum
ASTSET=Set Asset Checksum
ASTSET_H=Allows you to input a custom asset checksum (up to 8 hex digits) to restrict your matchmaking and sessions.
ASTSET_T=Set your asset checksum to {}.
ASTRST=Reset Asset Checksum
OVRXTR=Override Extra Checksum
XTRCRC=Extra Checksum
XTRCRC_H=Allows you to input a custom extra checksum (up to 8 hex digits) to restrict your matchmaking and sessions.
XTRCRC_PRSTS=Extra Checksum: Presets
!!!!!!!!!!!!!!!!!
!! Custom DLCs !!
!!!!!!!!!!!!!!!!!
CUSTDLC=Custom DLCs
CUSTDLC_H=Allows you to load custom DLCs such as add-on vehicles with ease.
! Don't translate the folder names
CUSTDLCS_OPNFLD=Opens the "Custom DLCs" folder, which you can treat like GTA's "dlcpacks" folder, except registering and loading DLCs here is as easy as one click.
CUSTDLC_ETY=DLC has loaded, but no spawnable content was found.
CUSTDLC_SPF=Spoof Models
CUSTDLC_SPF_H=Spoofs models from custom DLCs to models that are actually in the game so that players without the custom DLC can still see something.