Stand/Stand/PlayerType.hpp
2024-10-16 11:20:42 +08:00

42 lines
568 B
C++

#pragma once
#include "typedecl.hpp"
#include "CommandPlayer.hpp"
#include "rlFriend.hpp"
namespace Stand
{
struct PlayerType
{
enum _ : playertype_t
{
SELF,
FRIEND,
STRANGER,
SIZE
};
[[nodiscard]] static playertype_t fromRID(int64_t rid)
{
#if ASSUME_NO_RID_SPOOFING
/*if (g_player.getRockstarId() == rid)
{
return SELF;
}*/
for (int i = 0; i != rage::rlFriend::getCount(); ++i)
{
if (rage::rlFriend::get(i)->sc_friend.rockstar_id == rid)
{
return FRIEND;
}
}
#endif
return STRANGER;
}
};
}