44 lines
910 B
C++
44 lines
910 B
C++
#pragma once
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#include "CommandToggle.hpp"
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namespace Stand
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{
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class CommandVehDriftTyres : public CommandToggle
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{
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public:
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explicit CommandVehDriftTyres(CommandList* const parent)
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: CommandToggle(parent, LOC("VEHDRFTYR"), CMDNAMES("drifttyres", "driftyres"), NOLABEL, false, CMDFLAGS_TOGGLE & ~CMDFLAG_SUPPORTS_STATE_OPERATIONS)
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{
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}
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void onChange(Click& click) final
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{
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if (!click.isAuto())
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{
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ensureScriptThread(click, [this, click]
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{
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Click click_(click);
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auto veh = Util::getVehicle(click_);
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if (veh.isValid())
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{
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VEHICLE::SET_DRIFT_TYRES(veh, m_on);
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}
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});
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}
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}
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void onTickInGameViewport() final
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{
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auto veh = Util::getVehicle();
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Click click(CLICK_AUTO, TC_SCRIPT_NOYIELD);
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setStateBool(click, VEHICLE::GET_DRIFT_TYRES_SET(veh));
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}
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void onTickInWebViewport() final
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{
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return onTickInWebViewportImplRedirect();
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}
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};
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}
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