53 lines
1.0 KiB
C++
53 lines
1.0 KiB
C++
#include "CommandPlayerNotifySpam.hpp"
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#include "AbstractPlayer.hpp"
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#include "script_events.hpp"
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#include "tse.hpp"
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#include "Util.hpp"
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namespace Stand
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{
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CommandPlayerNotifySpam::CommandPlayerNotifySpam(CommandList* const parent)
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: CommandPlayerToggleBatch(parent, LOC("PLY_NOTIFY_SPAM"), CMDNAMES("notifyspam"), NOLABEL, COMMANDPERM_RUDE)
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{
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}
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void CommandPlayerNotifySpam::onTick(const std::vector<AbstractPlayer>& players) const
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{
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static uint64_t value = 0;
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static uint8_t notify;
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uint64_t notify_hash;
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switch (notify)
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{
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case 0:
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notify_hash = Util::i32_to_u64_trickery(SE_NOTIFY_REMO);
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notify++;
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break;
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case 1:
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notify_hash = Util::i32_to_u64_trickery(SE_NOTIFY_STOL);
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notify++;
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break;
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case 2:
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notify_hash = Util::i32_to_u64_trickery(SE_NOTIFY_BANK);
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notify = 0;
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break;
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}
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for (const AbstractPlayer p : players)
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{
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uint64_t args[] = {
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Util::i32_to_u64_trickery(SE_NOTIFY),
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g_player,
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notify_hash,
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value
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};
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TSE(1 << p, args);
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}
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value++;
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}
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}
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