25 lines
668 B
C++
25 lines
668 B
C++
#pragma once
|
|
|
|
#include "CommandListWeapons.hpp"
|
|
|
|
namespace Stand
|
|
{
|
|
class CommandListLockWeapons : public CommandListWeapons
|
|
{
|
|
public:
|
|
time_t time_since_last_transition = 0;
|
|
std::vector<hash_t> weapons = {};
|
|
CommandToggle* invert = nullptr;
|
|
|
|
explicit CommandListLockWeapons(CommandList* const parent);
|
|
|
|
void onTickEnabled();
|
|
|
|
void giveWeapons() const;
|
|
void changeWeapon(hash_t weapon, bool state);
|
|
void createCommand(CommandList* list, Label&& menu_name, std::string&& config_name, std::vector<hash_t>&& weapons) final;
|
|
|
|
[[nodiscard]] bool shouldHaveWeapon(hash_t weapon) const;
|
|
[[nodiscard]] std::vector<hash_t> getAllOfOurWeapons() const;
|
|
};
|
|
} |