util.require_natives() local pos = ENTITY.GET_ENTITY_COORDS(players.user_ped(), true) pos.x = pos.x + 2 pos.z = pos.z + 5 local models = {"cs_taostranslator","cs_taostranslator2","cs_tenniscoach","cs_beverly","a_c_poodle","A_C_Dolphin","A_C_HumpBack","A_C_KillerWhale","A_C_SharkHammer","A_C_Stingray"} for models as model do STREAMING.REQUEST_MODEL(util.joaat(model)) while not STREAMING.HAS_MODEL_LOADED(util.joaat(model)) do util.yield() end end local ped = entities.create_ped(26, util.joaat(models[math.random(1,#models)]), pos, 0.0,true,false) entities.set_can_migrate(ped,false) WEAPON.GIVE_WEAPON_TO_PED(ped, util.joaat("WEAPON_RPG"), 10, true, true) util.yield(1000) ENTITY.SET_ENTITY_HEALTH(ped,0,0) util.yield(2000) entities.delete(ped)