util.require_natives() menu.action(menu.my_root(), "Crash", {""}, "", function() util.request_model("cs_lestercrest") util.request_model("cs_josh") local pid = players.user() local PlayerPed = PLAYER.GET_PLAYER_PED_SCRIPT_INDEX(pid) local PlayerPos = ENTITY.GET_ENTITY_COORDS(PlayerPed, true) PlayerPos.x = PlayerPos.x + 3 for i = 1, 10 do local Ped = entities.create_ped(26, util.joaat("cs_lestercrest"), PlayerPos, ENTITY.GET_ENTITY_HEADING(PlayerPed)) local time = util.current_time_millis() + 1500 while time > util.current_time_millis() do PED.SET_PED_RANDOM_COMPONENT_VARIATION(Ped,0) NETWORK.NETWORK_REQUEST_CONTROL_OF_ENTITY(Ped) PED.SET_PED_COMPONENT_VARIATION(Ped, 3, 3, math.random(0, 3), 0) PED.SET_PED_COMPONENT_VARIATION(Ped, 8, 2, math.random(0, 3), 0) PED.SET_PED_COMPONENT_VARIATION(Ped, 9, 2, math.random(0, 3), -1) PED.SET_PED_COMPONENT_VARIATION(Ped, 12, 2, math.random(0, 3), -1) PED.SET_PED_COMPONENT_VARIATION(Ped, 13, 2, math.random(0, 3), -1) util.yield(50) end TASK.TASK_START_SCENARIO_IN_PLACE(Ped, "WORLD_HUMAN_YOGA", 0, false) util.yield(100) end util.yield(1000) for i = 1, 10 do local Ped = entities.create_ped(26, util.joaat("cs_josh"), PlayerPos, ENTITY.GET_ENTITY_HEADING(PlayerPed)) local time = util.current_time_millis() + 1500 while time > util.current_time_millis() do PED.SET_PED_RANDOM_COMPONENT_VARIATION(Ped,0) NETWORK.NETWORK_REQUEST_CONTROL_OF_ENTITY(Ped) PED.SET_PED_COMPONENT_VARIATION(Ped, 3, 0, math.random(0, 3), 0) PED.SET_PED_COMPONENT_VARIATION(Ped, 8, 0, math.random(0, 3), 0) PED.SET_PED_COMPONENT_VARIATION(Ped, 9, 0, math.random(0, 3), -1) PED.SET_PED_COMPONENT_VARIATION(Ped, 12, 0, math.random(0, 3), -1) PED.SET_PED_COMPONENT_VARIATION(Ped, 13, 0, math.random(0, 3), -1) util.yield(50) end TASK.TASK_START_SCENARIO_IN_PLACE(Ped, "WORLD_HUMAN_YOGA", 0, false) util.yield(100) end end)