66 lines
2.2 KiB
Lua
66 lines
2.2 KiB
Lua
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local { base64, crypto } = require "*"; dofile("u64_dyn.lua");
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local ints = {}; local bools = {};
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local function decl_int(name, value) ints:insert({ hash = crypto.joaat(name), value = value }) end
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local function decl_bool(name, value) bools:insert({ hash = crypto.joaat(name), value = (value ? 1 : 0) }) end
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decl_int("slots threshold help text", 10_000_000) -- 50_000_000
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decl_int("slots threshold", 10_000_000) -- 50_000_000 - 2_500_000
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decl_int("MAX_INTERIOR_ID", 171)
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--decl_bool("DISABLE_LUAS", false)
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--decl_bool("DISABLE_ASIS", false)
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--decl_bool("DISABLE_SESSION_SPOOFING", false)
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--decl_bool("DISABLE_BLACKJACK", false)
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--decl_bool("DISABLE_ROULETTE", false)
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--decl_bool("CHAIR_AXE", false)
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--decl_bool("ALLOW_OBF_COMMA_NUMBERS", false)
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--decl_bool("ALLOW_OOB_WHEELS", false)
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--decl_bool("DISABLE_SLOTS", false)
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decl_bool("spawn.try_same_thread", true)
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--decl_bool("spawn.randomise_order", false)
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decl_bool("ffi_warning_required.gta5.special", true)
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--decl_bool("ffi_warning_required.gta5", false)
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decl_bool("ffi_warning_required.other", true)
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decl_bool("lua.memory.disallow_write_in_game_process", false)
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decl_bool("gh-via-jsdelivr", true)
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--decl_bool("nat_open_as_host.others", false)
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--decl_bool("block CROAMING_JOIN_BUBBLE_ACK_MSG outright", false)
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decl_bool("ignore_stand_for_classification", false)
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decl_bool("scripts can pop all detections", true)
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decl_bool("handshake can be pending for aggressive action", true) -- disable faulty logic in 24.8.6
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local data = "\x00" -- ints are stored here for 24.8.1 and below
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--[[local data = pack_u64_dyn(#ints)
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for ints as int do
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data ..= string.pack("I4", int.hash)
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data ..= string.pack("i8", int.value)
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end]]
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data ..= pack_u64_dyn(#bools)
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for i = 1, #bools do
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if (i - 1) % 8 == 0 then
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local flag = 0
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for j = 0, 7 do
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flag <<= 1
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if i + j <= #bools then
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flag |= bools[i + j].value
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end
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end
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data ..= string.pack("I1", flag)
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end
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data ..= string.pack("I4", bools[i].hash)
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end
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data ..= pack_u64_dyn(#ints)
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for ints as int do
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data ..= string.pack("I4", int.hash)
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data ..= pack_i64_dyn(int.value)
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end
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data = base64.encode(data, false)
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io.contents("../stand.gg/api/blobfish.txt", data)
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io.contents("../Stand/blobfish_builtin.hpp", [[#pragma once
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namespace Stand
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{
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inline const char blobfish_builtin[] = "]]..data..[[";
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}
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]])
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