Stand/Stand/CommandPlayerNotifySpam.cpp

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2024-10-16 11:20:42 +08:00
#include "CommandPlayerNotifySpam.hpp"
#include "AbstractPlayer.hpp"
#include "script_events.hpp"
#include "tse.hpp"
#include "Util.hpp"
namespace Stand
{
CommandPlayerNotifySpam::CommandPlayerNotifySpam(CommandList* const parent)
: CommandPlayerToggleBatch(parent, LOC("PLY_NOTIFY_SPAM"), CMDNAMES("notifyspam"), NOLABEL, COMMANDPERM_RUDE)
{
}
void CommandPlayerNotifySpam::onTick(const std::vector<AbstractPlayer>& players) const
{
static uint64_t value = 0;
static uint8_t notify;
uint64_t notify_hash;
switch (notify)
{
case 0:
notify_hash = Util::i32_to_u64_trickery(SE_NOTIFY_REMO);
notify++;
break;
case 1:
notify_hash = Util::i32_to_u64_trickery(SE_NOTIFY_STOL);
notify++;
break;
case 2:
notify_hash = Util::i32_to_u64_trickery(SE_NOTIFY_BANK);
notify = 0;
break;
}
for (const AbstractPlayer p : players)
{
uint64_t args[] = {
Util::i32_to_u64_trickery(SE_NOTIFY),
g_player,
notify_hash,
value
};
TSE(1 << p, args);
}
value++;
}
}