RDR-Classes/network/sync/projectile/CProjectileCreationData.hpp
2024-08-07 23:01:07 -04:00

19 lines
390 B
C++

#pragma once
#include "rage/vector.hpp"
#include <cstdint>
struct CProjectileCreationData {
char m_Pad1[2];
uint16_t m_OwnerObjectId;
uint32_t m_AmmoHash;
uint32_t m_WeaponHash;
char m_Pad2[4];
rage::vector3 m_Velocity;
char m_Pad3[4];
uint16_t m_ObjectId2;
char m_Pad4[26];
rage::matrix34 m_InitialPosition;
};
static_assert(sizeof(CProjectileCreationData) == 0x80);