RDR-Classes/network/netObject.hpp
maybegreat48 ca56c5acdd
Entities (#4)
* feat(metric): add rlMetric

* fix(metric): serializer fix

* feat(tls): add tlsContext

* feat(fwEntity): add entity classes

* fix: add import

* fix(vector): constexpr ctors

* feat(ped): add CPed

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2023-09-29 23:45:35 +02:00

21 lines
547 B
C++

#pragma once
#include <cstdint>
class CObject;
namespace rage
{
class netObject
{
public:
virtual ~netObject() = 0;
char m_Pad[0x38]; // 0x08
uint16_t m_ObjectType; // 0x40
uint16_t m_ObjectId; // 0x42
uint8_t m_Unk; // 0x44
uint8_t m_OwnerId; // 0x45
uint8_t m_MigratingOwnerId; // 0x46
bool m_IsRemotelyControlled; // 0x47
};
static_assert(sizeof(rage::netObject) == 0x48);
}