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https://github.com/YimMenu/RDR-Classes.git
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22102c8ef5
Co-authored-by: maybegreat48 <email@hostname>
60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
#pragma once
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#include "script/types.hpp"
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#include "ACEData.hpp"
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struct ACE_MISSION_QUEUE
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{
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SCR_INT NumItems;
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SCR_INT QueueHead;
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SCR_ARRAY<ACE_MISSION_REQUEST, 5> Requests;
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};
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static_assert(sizeof(ACE_MISSION_QUEUE) == 203 * 8);
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struct ACE_MISSIONS
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{
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SCR_ARRAY<ACE_MISSION_SLOT_DATA, 71> Slots;
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SCR_ARRAY<ACE_MISSION_DATA, 71> Datas;
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};
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struct ACE_MISSION_LOCATION_RUNTIME_DATA
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{
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alignas(8) ACEHostRuntimeState State;
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SCR_INT VolumeLockState;
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SCR_INT VolumeLockRequestId;
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};
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static_assert(sizeof(ACE_MISSION_LOCATION_RUNTIME_DATA) == 3 * 8);
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// TODO: find actual names
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struct ACE_MISSION_RUNTIME_DATA
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{
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SCR_ARRAY<ACE_MISSION_LOCATION_RUNTIME_DATA, 1> Locations;
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SCR_INT StartingGangId;
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PLAYER_INDEX StartingPlayer;
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};
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static_assert(sizeof(ACE_MISSION_RUNTIME_DATA) == 6 * 8);
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struct ACE_HOST_RUNTIME_DATA
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{
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SCR_ARRAY<ACE_MISSION_RUNTIME_DATA, 71> RuntimeMissionDatas;
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SCR_ARRAY<uint64_t, 71> SlotIndices;
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SCR_INT NumSlots;
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};
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static_assert(sizeof(ACE_HOST_RUNTIME_DATA) == 500 * 8);
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struct ACE_HOST_DATA
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{
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alignas(8) ACEHostState State;
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SCR_INT LastValidateTime;
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alignas(8) ACESlotType ValidatingSlot;
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SCR_ARRAY<uint64_t, static_cast<int>(ACESlotType::MAX)> MaxMissionsInSlot;
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SCR_ARRAY<uint64_t, static_cast<int>(ACESlotType::MAX)> AllMissionsInSlot;
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SCR_ARRAY<uint64_t, static_cast<int>(ACESlotType::MAX)> ValidMissionsInSlot;
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SCR_ARRAY<uint64_t, static_cast<int>(ACESlotType::MAX)> WrongMissionsInSlot;
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SCR_ARRAY<uint64_t, static_cast<int>(ACESlotType::MAX)> OverflowMissionsInSlot;
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ACE_MISSION_QUEUE MissionQueue;
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ACE_MISSIONS Missions;
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ACE_HOST_RUNTIME_DATA RuntimeData;
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};
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static_assert(sizeof(ACE_HOST_DATA) == 3005 * 8); |