mirror of
https://github.com/YimMenu/RDR-Classes.git
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32 lines
726 B
C++
32 lines
726 B
C++
#pragma once
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#include <cstdint>
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class CNetworkScSessionMultiplayerImpl;
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class CNetworkScServerConnection;
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namespace rage
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{
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#pragma pack(push, 8)
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struct rlScSessionMultiplayer
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{
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public:
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virtual ~rlScSessionMultiplayer() = default;
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uint64_t qword8;
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CNetworkScSessionMultiplayerImpl* m_SessionMultiplayer;
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uint64_t qword18;
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int16_t word20;
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char byte22;
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uint32_t dword24;
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char gap28[4184];
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CNetworkScServerConnection* m_ServerConnection;
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void* m_NetConnectionManager;
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uint64_t qword1090;
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uint32_t m_SessionType;
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char gap109C[9176];
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uint32_t m_ConnectionId;
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char gap347C[164];
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};
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static_assert(sizeof(rage::rlScSessionMultiplayer) == 0x3520);
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#pragma pack(pop)
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} |