mirror of
https://github.com/YimMenu/RDR-Classes.git
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35 lines
910 B
C++
35 lines
910 B
C++
#pragma once
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#include "snConnectToPeerTask.hpp"
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#include "rlGamerHandle.hpp"
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#include "rlGamerInfoBase.hpp"
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#include "rage/rlTaskStatus.hpp"
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#include "rage/atDelegate.hpp"
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namespace rage
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{
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class netConnectionManager;
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class rlScSessionPeer;
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class rlScPeerConnection
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{
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public:
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rage::atDelegate m_ConnectionSuccessful;
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rage::atDelegate m_ConnectionFailed;
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int m_State;
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int dword28;
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rage::snConnectToPeerTaskData m_ConnectToPeerData;
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rage::rlGamerInfoBase m_PeerAddress;
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rage::netConnectionManager* m_NetConnectionManager;
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char m_Unk[56];
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rage::rlScSessionPeer* m_Peer;
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rage::rlTaskStatus m_TaskStatus;
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rage::snConnectToPeerTaskResult m_ConnectToPeerResult;
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int m_ConnectionMsgSize;
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char m_ConnectionMsgData[256];
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int m_MessageId;
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char gap590[8];
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int m_ConnectionId;
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int dword59C;
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};
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static_assert(sizeof(rlScPeerConnection) == 0x5A0);
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} |