mirror of
https://github.com/YimMenu/RDR-Classes.git
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40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
#pragma once
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#include <cstdint>
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#include "netPeerAddress.hpp"
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namespace rage
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{
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class netConnection
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{
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public:
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#pragma pack(push, 8)
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class InFrame
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{
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public:
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enum class EventType
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{
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ConnectionClosed = 4,
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FrameReceived = 5,
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BandwidthExceeded = 6,
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OutOfMemory = 7
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};
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virtual ~InFrame() = default;
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virtual void Destroy() = 0;
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virtual EventType GetEventType() = 0;
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virtual uint32_t _0x18() = 0;
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char pad_0[0x38]; // 0x8
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InFrame* m_This; // 0x40
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int m_MsgId; // 0x48
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char m_Unk; // 0x4C
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int m_ConnectionId; // 0x50
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netPeerAddress m_Address; // 0x58
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uint32_t m_Length; // 0x78
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void* m_Data; // 0x80
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};
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static_assert(sizeof(InFrame) == 0x88);
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};
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#pragma pack(pop)
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} |