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33 lines
812 B
C++
33 lines
812 B
C++
#pragma once
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#include "rlGamerInfo.hpp"
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class CNetGamePlayer;
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class CNetworkScSessionMultiplayerImpl;
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namespace rage
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{
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class rlScSessionPeer;
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}
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class CNetworkScSessionPlayer
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{
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public:
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CNetworkScSessionMultiplayerImpl* m_MultiplayerSession;
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rage::rlScSessionPeer* m_SessionPeer;
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char m_PlayerIndex;
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rage::rlGamerInfo m_GamerInfo;
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rage::rlGamerInfoBase m_PeerAddr;
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char m_NetPlayerData[224]; // CNetGamePlayerDataMsg
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bool m_HasGamerInfo;
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char m_GamerInfoUpdated;
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int m_ComplainedReasons;
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int m_ComplaintUnkReason;
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int m_TimeoutReason;
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char m_ComplaintData[224];
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bool m_HasOurGamerInfo;
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bool m_Initialized;
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CNetGamePlayer* m_NetGamePlayer;
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int m_NameProfanityCheckId;
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char m_NameProfanityCheckComplete;
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};
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static_assert(sizeof(CNetworkScSessionPlayer) == 0x370); |