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14 lines
383 B
C++
14 lines
383 B
C++
#pragma once
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#include "rlScSessionMultiplayer.hpp"
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#include "CNetworkScSessionMultiplayerImpl.hpp"
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#include "CNetworkScServerConnection.hpp"
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class CNetworkScSession
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{
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public:
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rage::rlScSessionMultiplayer* m_RlineSession;
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CNetworkScSessionMultiplayerImpl* m_SessionMultiplayer;
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void* m_NetLog;
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bool m_Initialized;
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};
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static_assert(sizeof(CNetworkScSession) == 0x20); |