#pragma once #include #include "rlGamerHandle.hpp" namespace rage { class rlScPeerConnection; class rlScSessionPeerIdentifier { public: std::uint32_t m_AccountId; rage::rlGamerHandle m_Handle; }; class rlScSessionPeer { public: rage::rlScPeerConnection* m_Connection; rage::rlScSessionPeerIdentifier m_Identifier; int m_PeerIndex; // 0 - 63 bool m_IsHost; }; }