#pragma once #include "netPlayerMgrBase.hpp" #include "CNetGamePlayer.hpp" #include #pragma pack(push, 8) class CNetworkPlayerMgr : public rage::netPlayerMgrBase { public: CNetGamePlayer m_PlayerStorage[32]; // 0x08E0 CNetGamePlayer* m_FirstPlayer; // 0x15EE0 CNetGamePlayer* m_LastPlayer; // 0x15EE8 std::uint64_t m_UnkCounter; // 0x15EF0 }; static_assert(sizeof(CNetworkPlayerMgr) == 0x15EF8); #pragma pack(pop)