maybegreat48
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0132075d1c
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Netsync stuff (#5)
* feat(metric): add rlMetric
* fix(metric): serializer fix
* feat(tls): add tlsContext
* feat(fwEntity): add entity classes
* fix: add import
* fix(vector): constexpr ctors
* feat(ped): add CPed
* feat(sync): add sync nodes
* feat(netsync): add netSyncDataNode::IsActive
* feat(netsync): first node
* fix: make GetData accessible
* fix: make netSyncDataNode an abstract class
* fix(netsync): the compiler is too smart for its own good
* feat(netsync): add CObjectCreationData
* feat(netsync): add CPlayerAppearanceData
* feat(netsync): CVehicleCreationData
* feat(netsync): add CPickupCreationData
* feat(netsync): add CPhysicalAttachData
* feat(netsync): add CVehicleProximityMigrationData
* feat(netsync): add CPedTaskTreeData
* feat(network): add CScriptedGameEvent
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2023-10-09 15:01:36 +02:00 |
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maybegreat48
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ca56c5acdd
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Entities (#4)
* feat(metric): add rlMetric
* fix(metric): serializer fix
* feat(tls): add tlsContext
* feat(fwEntity): add entity classes
* fix: add import
* fix(vector): constexpr ctors
* feat(ped): add CPed
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2023-09-29 23:45:35 +02:00 |
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maybegreat48
|
a2a74e151a
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Invoker stuff (#1)
* feat: initialize classes repo
* feat(script): stuff for native invoker
* feat: add some more classes
* feat(player): complete CNetworkPlayerMgr
* feat(network): add some more stuff
* feat(network): add rlGamerInfo
* feat(player): add CPlayerInfo
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2023-08-26 21:12:04 +02:00 |
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