ScrProgram, CNetObjectMgr, and More (#17)

* template(copied from gta)

* untested

* gethost

* CNetObjectMgr
This commit is contained in:
Ryan 2024-06-30 22:20:42 -04:00 committed by GitHub
parent 99bae26b37
commit 722e327633
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GPG Key ID: B5690EEEBB952194
5 changed files with 167 additions and 1 deletions

37
base/pgBase.hpp Normal file
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@ -0,0 +1,37 @@
#pragma once
#include <cstdint>
namespace rage
{
class pgBase
{
public:
virtual ~pgBase() = default;
virtual int ReturnZero() = 0;
virtual void Error() = 0;
void *unk_0000; // 0x0000
}; // Size: 0x0008
static_assert(sizeof(pgBase) == 0x10);
class pgBaseMetaDataType
{
public:
virtual ~pgBaseMetaDataType() = default;
virtual void Lookup(uint32_t hash) = 0;
}; // Size: 0x0008
class pgBaseMetaDataDebugNameType : public pgBaseMetaDataType
{
public:
virtual ~pgBaseMetaDataDebugNameType() = default;
char pad_0000[64];
}; // Size: 0x0072
class pgBaseRefCounted : public pgBase
{
public:
virtual ~pgBaseRefCounted() = default;
}; // Size: 0x0008
}

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@ -2,6 +2,7 @@
#include "base/fwExtensibleBase.hpp"
#include "base/fwRefAwareBase.hpp"
#include "base/fwRefAwareBaseImpl.hpp"
#include "base/pgBase.hpp"
#include "entity/fwEntity.hpp"
#include "network/CNetGamePlayer.hpp"
#include "network/CNetworkPlayerMgr.hpp"
@ -52,4 +53,5 @@
#include "script/scriptHandlerNetComponent.hpp"
#include "script/scriptId.hpp"
#include "script/scriptIdBase.hpp"
#include "script/scrProgram.hpp"
#include "script/types.hpp"

31
network/CNetObjectMgr.hpp Normal file
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@ -0,0 +1,31 @@
#pragma once
#include "CNetGamePlayer.hpp"
#include "netObject.hpp"
#include "rage/datBitBuffer.hpp"
#include <cstdint>
#pragma pack(push, 8)
class CNetworkObjectMgr
{
public:
virtual ~CNetworkObjectMgr() = default;
virtual void _0x8() = 0;
virtual void Initialize() = 0; // 0x10
virtual void Shutdown() = 0;
virtual void Update(bool) = 0;
virtual void AddEntity(void *, void *) = 0;
virtual void UnregisterNetworkObject_(void *unk, bool force) = 0;
virtual void UnregisterNetworkObject(rage::netObject *object, int reason, bool force1, bool force2) = 0;
virtual void ChangeOwner(rage::netObject *object, CNetGamePlayer *player, int migrationType, bool unk) = 0;
virtual void HandleJoiningPlayer(CNetGamePlayer *player) = 0;
virtual void HandleLeavingPlayer(CNetGamePlayer *player) = 0;
virtual void _0x50(CNetGamePlayer *player) = 0;
virtual void _0x58() = 0;
virtual void _0x60() = 0;
virtual int _0x68() = 0;
virtual void PackCloneCreate(rage::netObject *object, CNetGamePlayer *player, rage::datBitBuffer *buffer) = 0;
virtual bool PackCloneRemove(rage::netObject *object, CNetGamePlayer *player, bool) = 0;
virtual void PackCloneSync(rage::netObject *object, CNetGamePlayer *player) = 0;
};
#pragma pack(pop)

87
script/scrProgram.hpp Normal file
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@ -0,0 +1,87 @@
#pragma once
#include "base/pgBase.hpp"
#include "scrNativeHandler.hpp"
#include <cstdint>
namespace rage
{
class scrProgram : public pgBase
{
public:
std::uint8_t **m_CodeBlocks; // 0x10
std::uint32_t m_Hash; // 0x18
std::uint32_t m_CodeSize; // 0x1C
std::uint32_t m_ArgCount; // 0x20
std::uint32_t m_LocalCount; // 0x24
std::uint32_t m_GlobalCount; // 0x28
std::uint32_t m_NativeCount; // 0x2C
void *m_LocalData; // 0x30
void **m_GlobalData; // 0x38
scrNativeHandler *m_NativeEntrypoints; // 0x40
std::uint32_t m_ProcCount; // 0x48
char pad_004C[4]; // 0x4C
const char **m_ProcNames; // 0x50
std::uint32_t m_NameHash; // 0x58
std::uint32_t m_RefCount; // 0x5C
const char *m_Name; // 0x60
const char **m_StringsData; // 0x68
std::uint32_t m_StringsCount; // 0x70
char m_Breakpoints[0x0C]; // 0x74 This is an atMap, which we don't have the
// class for ATM.
bool is_valid() const { return m_CodeSize != 0; }
std::uint32_t GetNumCodePages() const { return (m_CodeSize + 0x3FFF) >> 14; }
std::uint32_t GetCodePageSize(std::uint32_t page) const {
auto num = GetNumCodePages();
if (page < num) {
if (page == num - 1)
return m_CodeSize & 0x3FFF;
return 0x4000;
}
return 0;
}
std::uint32_t GetFullCodeSize() const {
auto numPages = GetNumCodePages();
if (!numPages)
return 0;
if (numPages == 1)
--numPages;
return (numPages * 0x4000) + (m_CodeSize & 0x3FFF);
}
std::uint8_t *GetCodePage(std::uint32_t page) const {
return m_CodeBlocks[page];
}
std::uint8_t *GetCodeAddress(std::uint32_t index) const {
if (index < m_CodeSize)
return &m_CodeBlocks[index >> 14][index & 0x3FFF];
return nullptr;
}
const char *GetString(std::uint32_t index) const {
if (index < m_StringsCount)
return &m_StringsData[index >> 14][index & 0x3FFF];
return nullptr;
}
scrNativeHandler *GetAddressOfNativeEntrypoint(scrNativeHandler entrypoint) {
for (std::uint32_t i = 0; i < m_NativeCount; ++i) {
if (m_NativeEntrypoints[i] == entrypoint) {
return m_NativeEntrypoints + i;
}
}
return nullptr;
}
};
static_assert(sizeof(scrProgram) == 0x80);
}

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@ -28,12 +28,21 @@ namespace rage
public:
scriptHandler* m_ScriptHandler; // 0x08
char m_Pad[0x28]; // 0x10
char m_Pad[0x20]; // 0x10
CScriptParticipant *m_Host; // 0x30
std::uint8_t m_LocalParticipantId; // 0x38
void* m_Pad2[4]; // 0x40
CScriptParticipant* m_Participants[32]; // 0x60
int m_Pad3[3]; // 0x160
std::uint8_t m_NumParticipants; // 0x168
inline CNetGamePlayer* GetHost()
{
if(!m_Host)
return nullptr;
return m_Host->m_net_game_player;
}
};
static_assert(sizeof(rage::scriptHandlerNetComponent) == 0x170);
}