mirror of
https://github.com/YimMenu/RDR-Classes.git
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29 lines
472 B
C++
29 lines
472 B
C++
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#pragma once
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#include <cstdint>
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namespace rage
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{
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#pragma pack(push, 8)
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class InFrame
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{
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public:
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enum class EventType
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{
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ConnectionClosed = 4,
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FrameReceived = 5,
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BandwidthExceeded = 6,
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OutOfMemory = 7
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};
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virtual ~InFrame() = default;
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virtual void Destroy() = 0;
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virtual EventType GetEventType() = 0;
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virtual uint32_t _0x18() = 0;
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char pad_0[0x70]; // 0x8
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uint32_t m_Length; // 0x78
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void *m_Data; // 0x80
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};
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#pragma pack(pop)
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}
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