RDR-Classes/event/CEventGroup.hpp

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#pragma once
class CEvent;
class CEventGroup
{
public:
virtual ~CEventGroup() = default;
virtual void AddEvent(CEvent* event, bool) = 0;
virtual void Cleanup() = 0;
virtual int GetEventGroupType() = 0;
};
class CEventGroupNetwork : public CEventGroup
{
};