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19 lines
429 B
C++
19 lines
429 B
C++
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#pragma once
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#include <cstdint>
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class CNetGamePlayer;
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namespace rage
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{
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class netGameEvent
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{
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public:
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virtual ~netGameEvent() = 0; // 0x00
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std::int16_t m_EventType; // 0x08
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bool m_RequiresReply; // 0x0A
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char m_Pad1[0xD]; // 0x0B
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class CNetGamePlayer* m_Sender; // 0x18
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char m_Pad2[0x18]; // 0x20
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};
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static_assert(sizeof(rage::netGameEvent) == 0x38);
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}
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