RDR-Classes/network/CNetGamePlayer.hpp

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#pragma once
#include "netPlayer.hpp"
class CPlayerInfo;
class CNetGamePlayer : public rage::netPlayer
{
public:
CPlayerInfo* m_PlayerInfo; //0x0128
char pad_0130[2432]; //0x0130
}; //Size: 0x0AB0
static_assert(sizeof(CNetGamePlayer) == 0xAB0);