Update README.md
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README.md
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README.md
@ -84,6 +84,13 @@ setx /m RS_PROJECT gta5
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```
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```
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13. To ensure changes are finalized, restart build machine/computer.
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13. To ensure changes are finalized, restart build machine/computer.
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## Patching The Source Code
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1. Open `rush_patches-master.zip`
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2. Copy `game` and `rage` folders to `X:\gta5\src\dev_ng`, make sure to overwrite when copying
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3. (OPTIONAL) To skip launcher requirement for running the game, copy `game` and `rage` folders from `rush_patches-master.zip\OPTIONAL_FIXES` to the same folder
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4. Copy all folders in `dll_patches_x.zip` to `X:\gta5\tools_ng\bin`, make sure to overwrite when copying
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5. (OPTIONAL) Install 3rdParty Folder, Extract and Put the folder to `X:\gta5\`.
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**By far, Your Folder Structure should look like this:**
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**By far, Your Folder Structure should look like this:**
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```
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```
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🖥️ X:
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🖥️ X:
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@ -94,13 +101,6 @@ setx /m RS_PROJECT gta5
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┗ 📂 tools_ng
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┗ 📂 tools_ng
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```
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```
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## Patching The Source Code
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1. Open `rush_patches-master.zip`
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2. Copy `game` and `rage` folders to `X:\gta5\src\dev_ng`, make sure to overwrite when copying
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3. (OPTIONAL) To skip launcher requirement for running the game, copy `game` and `rage` folders from `rush_patches-master.zip\OPTIONAL_FIXES` to the same folder
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4. Copy all folders in `dll_patches_x.zip` to `X:\gta5\tools_ng\bin`, make sure to overwrite when copying
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5. (OPTIONAL) Install 3rdParty Folder, Extract and Put the folder to `X:\gta5\`.
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## Building The Game Binary
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## Building The Game Binary
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1. Run `X:\gta5\src\dev_ng\game\VS_Project\load_sln_unity_2012.bat`
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1. Run `X:\gta5\src\dev_ng\game\VS_Project\load_sln_unity_2012.bat`
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- If prompted with "How do you want to open this file?", check "Always use this app to open .sln files" and Select **Visual Studio 2012** then click OK
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- If prompted with "How do you want to open this file?", check "Always use this app to open .sln files" and Select **Visual Studio 2012** then click OK
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