Update README.md

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@ -84,6 +84,13 @@ setx /m RS_PROJECT gta5
``` ```
13. To ensure changes are finalized, restart build machine/computer. 13. To ensure changes are finalized, restart build machine/computer.
## Patching The Source Code
1. Open `rush_patches-master.zip`
2. Copy `game` and `rage` folders to `X:\gta5\src\dev_ng`, make sure to overwrite when copying
3. (OPTIONAL) To skip launcher requirement for running the game, copy `game` and `rage` folders from `rush_patches-master.zip\OPTIONAL_FIXES` to the same folder
4. Copy all folders in `dll_patches_x.zip` to `X:\gta5\tools_ng\bin`, make sure to overwrite when copying
5. (OPTIONAL) Install 3rdParty Folder, Extract and Put the folder to `X:\gta5\`.
**By far, Your Folder Structure should look like this:** **By far, Your Folder Structure should look like this:**
``` ```
🖥️ X: 🖥️ X:
@ -94,13 +101,6 @@ setx /m RS_PROJECT gta5
┗ 📂 tools_ng ┗ 📂 tools_ng
``` ```
## Patching The Source Code
1. Open `rush_patches-master.zip`
2. Copy `game` and `rage` folders to `X:\gta5\src\dev_ng`, make sure to overwrite when copying
3. (OPTIONAL) To skip launcher requirement for running the game, copy `game` and `rage` folders from `rush_patches-master.zip\OPTIONAL_FIXES` to the same folder
4. Copy all folders in `dll_patches_x.zip` to `X:\gta5\tools_ng\bin`, make sure to overwrite when copying
5. (OPTIONAL) Install 3rdParty Folder, Extract and Put the folder to `X:\gta5\`.
## Building The Game Binary ## Building The Game Binary
1. Run `X:\gta5\src\dev_ng\game\VS_Project\load_sln_unity_2012.bat` 1. Run `X:\gta5\src\dev_ng\game\VS_Project\load_sln_unity_2012.bat`
- If prompted with "How do you want to open this file?", check "Always use this app to open .sln files" and Select **Visual Studio 2012** then click OK - If prompted with "How do you want to open this file?", check "Always use this app to open .sln files" and Select **Visual Studio 2012** then click OK