Update README.md
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README.md
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README.md
@ -117,9 +117,9 @@ setx /m RS_PROJECT gta5
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10. Copy output binary to game folder.
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> [!WARNING]
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> Building shaders can be skipped using the [prebuilt file above](#prebuilt-files).<br>
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> Building shaders and scripts can be skipped using the [prebuilt files above](#prebuilt-files).<br>
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> These steps are here to allow modding or for those who prefer to build from source as much as possible.<br>
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> If you prefer using prebuilt file, [here is all the instruction to make them work.](#placing-shaders-folder-to-the-right-place)
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> If you prefer using prebuilt files, [here is all the instruction to make them work.](#prebuilt-stuff)
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## Building Shaders
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1. Under "Shaders", right click the "shaders_rc" project and click "Build"
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@ -167,9 +167,13 @@ If you ever modify the RPF files, dont forget to encrpyt them.<br>
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4. Delete `script.rpf`
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5. Click the "Edit mode" button, and copy `X:\gta5\titleupdate\dev_ng\x64\levels\gta5\script\script.rpf` to the OpenIV window.
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#### Placing Shaders Folder to the Right Place
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#### Prebuilt Stuff
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##### Prebuilt Shaders
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1. Go to game directory
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2. Put the `common` folder to the game directory.
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##### Prebuilt Scripts
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* Scripts Already included in update2.rpf, you can replace it in future with one that you builded it.
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<!-- This can be skipped because i already included everything in the update.rpf and update2.rpf.
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