Update README.md

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Smashtika 2024-04-22 22:56:13 +03:00 committed by GitHub
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@ -117,9 +117,9 @@ setx /m RS_PROJECT gta5
10. Copy output binary to game folder.
> [!WARNING]
> Building shaders can be skipped using the [prebuilt file above](#prebuilt-files).<br>
> Building shaders and scripts can be skipped using the [prebuilt files above](#prebuilt-files).<br>
> These steps are here to allow modding or for those who prefer to build from source as much as possible.<br>
> If you prefer using prebuilt file, [here is all the instruction to make them work.](#placing-shaders-folder-to-the-right-place)
> If you prefer using prebuilt files, [here is all the instruction to make them work.](#prebuilt-stuff)
## Building Shaders
1. Under "Shaders", right click the "shaders_rc" project and click "Build"
@ -167,9 +167,13 @@ If you ever modify the RPF files, dont forget to encrpyt them.<br>
4. Delete `script.rpf`
5. Click the "Edit mode" button, and copy `X:\gta5\titleupdate\dev_ng\x64\levels\gta5\script\script.rpf` to the OpenIV window.
#### Placing Shaders Folder to the Right Place
#### Prebuilt Stuff
##### Prebuilt Shaders
1. Go to game directory
2. Put the `common` folder to the game directory.
##### Prebuilt Scripts
* Scripts Already included in update2.rpf, you can replace it in future with one that you builded it.
<!-- This can be skipped because i already included everything in the update.rpf and update2.rpf.