From 7b66b9c0dd95626508ef644796ee1aebc56b9e15 Mon Sep 17 00:00:00 2001 From: Gentoolman <146978592+WH0LEWHALE@users.noreply.github.com> Date: Thu, 21 Mar 2024 19:57:14 +0300 Subject: [PATCH] Update README.md --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index b696853..0f2e3a1 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,8 @@ Github edition with fixed links and added some files!
Based on this [rentry.c - [update.rpf and update2.rpf from GTA V build 2699](https://mega.nz/folder/O1UFlaAB#mqhLDQT7p77sMUnANJDjmA/file/Ph9FlQSK) ### Dependencies - - Windows 10/11 ([Enterprise LTSC 2021](https://archive.org/download/Windows10EnterpriseLTSC202164Bit/en-us_windows_10_enterprise_ltsc_2021_x64_dvd_d289cf96.iso) Recommended) + - Windows 10/11 + - [Enterprise LTSC 2021](https://archive.org/download/Windows10EnterpriseLTSC202164Bit/en-us_windows_10_enterprise_ltsc_2021_x64_dvd_d289cf96.iso) Recommended - [Visual Studio 2012](https://files.dog/MSDN/Visual%20Studio%202012/en_visual_studio_ultimate_2012_x86_dvd_2262106.iso) - [Update 4 for Visual Studio 2012](https://files.dog/MSDN/Visual%20Studio%202012%20Update%204/mu_visual_studio_2012_update_4_x86_dvd_3161759.iso) - [DirectX SDK June 2010](https://download.microsoft.com/download/A/E/7/AE743F1F-632B-4809-87A9-AA1BB3458E31/DXSDK_Jun10.exe) @@ -91,6 +92,8 @@ setx /m RS_CODEBRANCH X:\gta5\src\dev_ng ## Building Shaders 1. Under "Shaders", right click the "shaders_rc" project and click "Build" + - If you building in "BankRelease", Dont forget to build shaders with "Debug Win32 4.0" to "Release Win32 4.0" or "Release Win32 5.0" in **Configuration Manager**. + - Also, the same thing needs to apply to "shaders_dependency", Change "Debug" to "Release" in **Configuration Manager** 2. (OPTIONAL) Build low quality shaders 1. Right click the "shaders_rc" project and click "Properties" 2. Select `Configuration Properties > NMake`