Update README.md
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README.md
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README.md
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1. [Base](#base)
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2. [Dependencies](#dependencies)
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3. [Miscellaneous](#miscellaneous)
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4. [Prebuilt File](#prebuilt-file)
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4. [Prebuilt Files](#prebuilt-files)
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2. [Prerequisites Setup](#prerequisites-setup)
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3. [Patching The Source Code](#patching-the-source-code)
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4. [Building Process](#building-process)
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2. [Building Shaders](#building-shaders)
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3. [Building Game Scripts](#building-game-scripts)
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5. [Patching Game Assets](#patching-game-assets)
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1. [Main](#main)
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1. [Main Game Assets](#main-game-assets)
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2. [Modifying the RPF Files](#modifying-the-rpf-files)
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6. [Running The Game](#running-the-game)
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7. [BankRelease & Debug Controls](#bankrelease--debug-controls)
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1. [Known Issues](#known-issues)
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9. [Working Status](#working-status)
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1. [Compiling](#compiling)
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2. [Main / Base](#main--base)
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2. [Main Working Status](#main-working-status)
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10. [Final Thoughts](#final-thoughts)
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- (OPTIONAL) [gIKgDXuVHNzIgXkiwpB.zip - Art Asset Leak](https://big.fileditchnew.ch/b9/gIKgDXuVHNzIgXkiwpB.zip)
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- [Mirror Link](https://www.bojarcz.uk/gIKgDXuVHNzIgXkiwpB.zip)
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### Prebuilt File
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### Prebuilt Files
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- [Shaders](https://github.com/WH0LEWHALE/gtav-sourcecode-build-guide/files/14649717/common.zip)
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- [Scripts](https://drive.google.com/file/d/1AVMC_MBPpqKp0BIrOI-_lLq98QmwRn46/view) (Already included in *update.rpf and update2.rpf from GTA V build 2699*, Just for backup purposes.)
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___
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@ -150,8 +151,9 @@ If you confused, Watch this video:
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https://github.com/P0L3NARUBA/gtav-sourcecode-build-guide/assets/146978592/a07cfd2e-a350-419e-ad9e-db6fc7a1ccff
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> [!WARNING]
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> Building shaders can be skipped using the [prebuilt file above](#prebuilt-file)<br>
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> Extract `common.zip` and just put the `common` folder to the Game Directory<br>
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> Building shaders and game scripts can be skipped using the [prebuilt files above](#prebuilt-files)<br>
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> For Shaders, Extract `common.zip` and just put the `common` folder to the Game Directory<br>
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> For Scripts, Run OpenIV and put the `script.rpf` file to `\update2.rpf\x64\levels\gta5\script`<br>
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> These steps are here to allow modding or for those who prefer to build from source as much as possible.
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### Building Shaders
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## Patching Game Assets
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#### Main
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#### Main Game Assets
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1. Install ``update.rpf and update2.rpf from GTA V build 2699`` from [Prerequisites List](#prerequisites)
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2. Put `update.rpf` and `update2.rpf` files to `<Game Directory>\update\` folder
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- [x] Can Compile Game Scripts
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- [x] Can Compile Shaders
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#### Main / Base
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#### Main Working Status
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- [x] Game
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- [ ] Script Hook V and ASI Loaders
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- It doesn't work because memory offsets and certificate problems.
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Just Simply Open the RAG Manually, then start **launch.bat**.
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## Known Issues
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* Game crashes if you open "Keybinds" Menu in *BankRelease* or *Debug* Builds
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### Main Issues
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#### RagScriptEditor
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##### RagScriptEditor crashing while at building cache.
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* This is well-known issue, You need to do everything again in VM, if you're already in a VM, Delete the Virtual Machine and start over.
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* Related Issues: [#46](https://github.com/P0L3NARUBA/gtav-sourcecode-build-guide/issues/46)
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##### RagScriptEditor Building Cache stuck at zero
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* Sometimes it can happen and i think it's an processor issue, try in single core.
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### Gameplay
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#### Game crashes if you open "Keybinds" Menu in *BankRelease* or *Debug* Builds
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* It's because the game tries to load a missing debug keyboard layout file
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* This can probably be fixed by just editing some lines in the source code.
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