GTAV-Classes/fwEntity.hpp
2022-01-28 00:59:11 +01:00

31 lines
866 B
C++

#pragma once
#include "CBaseModelInfo.hpp"
#include "CNavigation.hpp"
#include "fwDrawData.hpp"
#include "netObject.hpp"
namespace rage
{
#pragma pack(push, 4)
class fwEntity
{
public:
char pad_0000[32]; //0x0000
class CBaseModelInfo *m_model_info; //0x0020
char pad_0028[1]; //0x0028
int8_t m_entity_type; //0x0029
char pad_002A[2]; //0x002A
uint8_t m_invisible; //0x002C
char pad_002D[3]; //0x002D
class CNavigation *m_navigation; //0x0030
char pad_0038[16]; //0x0038
class rage::fwDrawData *m_draw_data; //0x0048
char pad_0050[128]; //0x0050
class rage::netObject *m_net_object; //0x00D0
char pad_00D8[176]; //0x00D8
uint32_t m_damage_bits; //0x0188
}; //Size: 0x018C
static_assert(sizeof(fwEntity) == 0x18C);
#pragma pack(pop)
}