105 lines
3.1 KiB
C++
105 lines
3.1 KiB
C++
#include "../rage/atArray.hpp"
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#include "script/types.hpp"
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class CDriveByWeaponGroupDefault
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{
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public:
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Hash m_driveby_default_unarmed; //0x0000
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private:
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char pad_0004[4]; //0x0004
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public:
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rage::atArray<Hash> m_driveby_default_unarmed_weapon_group_names; //0x0008
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rage::atArray<Hash> m_driveby_default_unarmed_weapon_type_names; //0x0018
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private:
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char pad_0028[8]; //0x0028
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public:
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Hash m_driveby_default_one_handed; //0x0030
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private:
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char pad_0034[4]; //0x0034
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public:
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rage::atArray<Hash> m_driveby_default_one_handed_weapon_group_names; //0x0038
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rage::atArray<Hash> m_driveby_default_one_handed_weapon_type_names; //0x0048
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private:
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char pad_0058[8]; //0x0058
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public:
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Hash m_driveby_default_two_handed; //0x0060
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private:
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char pad_0064[4]; //0x0064
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public:
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rage::atArray<Hash> m_driveby_default_two_handed_weapon_group_names; //0x0068
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rage::atArray<Hash> m_driveby_default_two_handed_weapon_type_names; //0x0078
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private:
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char pad_0088[8]; //0x0088
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public:
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Hash m_driveby_heli_two_handed; //0x0090
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private:
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char pad_0094[4]; //0x0094
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public:
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rage::atArray<Hash> m_driveby_heli_two_handed_weapon_group_names; //0x0098
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rage::atArray<Hash> m_driveby_heli_two_handed_weapon_type_names; //0x00A8
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private:
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char pad_00B8[56]; //0x00B8
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public:
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Hash m_driveby_heli_rpg; //0x00F0
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private:
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char pad_00F4[4]; //0x00F4
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public:
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rage::atArray<Hash> m_driveby_heli_rpg_weapon_group_names; //0x00F8
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rage::atArray<Hash> m_driveby_heli_rpg_weapon_type_names; //0x0108
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private:
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char pad_0118[8]; //0x0118
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public:
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Hash m_driveby_default_rear_one_handed; //0x0120
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private:
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char pad_0124[4]; //0x0124
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public:
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rage::atArray<Hash> m_driveby_default_rear_one_handed_weapon_group_names; //0x0128
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rage::atArray<Hash> m_driveby_default_rear_one_handed_weapon_type_names; //0x0138
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private:
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char pad_0148[8]; //0x0148
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public:
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Hash m_driveby_bike_one_handed; //0x0150
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private:
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char pad_0154[4]; //0x0154
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public:
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rage::atArray<Hash> m_driveby_bike_one_handed_weapon_group_names; //0x0158
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rage::atArray<Hash> m_driveby_bike_one_handed_weapon_type_names; //0x0168
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private:
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char pad_0178[56]; //0x0178
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public:
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Hash m_driveby_bike_melee; //0x01B0
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private:
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char pad_01B4[4]; //0x01B4
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public:
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rage::atArray<Hash> m_driveby_bike_melee_weapon_group_names; //0x01B8
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rage::atArray<Hash> m_driveby_bike_melee_weapon_type_names; //0x01C8
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private:
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char pad_01D8[56]; //0x01D8
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public:
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Hash m_driveby_mounted_throw; //0x0210
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private:
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char pad_0214[4]; //0x0214
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public:
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rage::atArray<Hash> m_driveby_mounted_throw_weapon_group_names; //0x0218
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rage::atArray<Hash> m_driveby_mounted_throw_weapon_type_names; //0x0228
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private:
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char pad_0238[8]; //0x0238
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public:
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Hash m_driveby_throw; //0x0240
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private:
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char pad_0244[4]; //0x0244
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public:
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rage::atArray<Hash> m_driveby_throw_weapon_group_names; //0x0248
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rage::atArray<Hash> m_driveby_throw_weapon_type_names; //0x0258
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private:
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char pad_0268[8]; //0x0268
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public:
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Hash m_driveby_vehicle_weapon_group; //0x0270
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private:
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char pad_0274[4]; //0x0274
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public:
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rage::atArray<Hash> m_driveby_vehicle_weapon_group_weapon_group_names; //0x0278
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rage::atArray<Hash> m_driveby_vehicle_weapon_group_weapon_type_names; //0x0288
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private:
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char pad_0298[8]; //0x0298
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}; //Size: 0x02A0
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