GTA5_社区逆向类合集
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Added mission bits to fwEntity. (#15)
mission bits can be used to check if an entity is a mission entity.
2022-08-06 19:36:22 +02:00
.github/workflows feat: Add GitHub Actions workflow, for automated compile check 2022-06-01 08:47:43 +02:00
base refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
datanodes feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
misc refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
network refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
ped feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
player feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
rage Added mission bits to fwEntity. (#15) 2022-08-06 19:36:22 +02:00
socialclub refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
vehicle refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
weapon refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
.gitignore feat(repo): added gitignore 2022-07-05 12:56:28 +02:00
CMakeLists.txt feat: Add CMake project to make sure that headers can be compiled, individually 2022-06-01 08:47:39 +02:00
gtav.rcnet refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
LICENSE feat(Project): Add LICENSE 2022-05-31 21:11:19 +02:00
README.md feat(README): Added usage 2021-07-25 13:14:19 +02:00

GTA V Classes

This repository contains a few classes that I've reverse engineered.

They are in no way complete but contain some basics to get you started...

Usage

To modify the Reclass.NET file you have to build Reclass from source, the prebuild binaries will give you an error trying to open the project.

Disclaimer

This code is provided purely for educational purposes, if there are objections please open an issue stating your reasoning.