2a6367e070
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61.
23 lines
541 B
C++
23 lines
541 B
C++
#pragma once
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#include "netSyncNodeBase.hpp"
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namespace rage
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{
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#pragma pack(push, 8)
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class netSyncDataNodeBase : public netSyncNodeBase
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{
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public:
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uint32_t flags; //0x40
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uint32_t pad3; //0x44
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uint64_t pad4; //0x48
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netSyncDataNodeBase* parentData; //0x50
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uint32_t childCount; //0x58
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netSyncDataNodeBase* children[8]; //0x5C
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uint8_t syncFrequencies[8]; //0x9C
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void* nodeBuffer; //0xA4
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};
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static_assert(sizeof(netSyncDataNodeBase) == 0xB0);
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#pragma pack(pop)
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} |