GTA5_社区逆向类合集
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2022-10-29 20:19:58 +01:00
.devcontainer fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
.github/workflows feat: Add GitHub Actions workflow, for automated compile check 2022-06-01 08:47:43 +02:00
base fix(CPhysical): 0x20 bytes removed (#45) 2022-10-25 17:39:32 +01:00
camera feat: Add CCameraAngles, CCameraManagerAngles, CGameCameraAngles, CPlayerAngles (#7) 2022-09-17 20:32:08 +01:00
datanodes add CPed seatbelt (#49) 2022-10-29 20:19:58 +01:00
draw_handlers feat: Updated classes, added CPedInventory, ... 2022-08-26 00:37:00 +02:00
entities fix(CPhysical): 0x20 bytes removed (#45) 2022-10-25 17:39:32 +01:00
enums fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) 2022-09-17 14:22:36 +01:00
misc refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
network fix(Network): rage::rlSessionInfo instance at start (#46) 2022-10-25 21:09:59 +01:00
ped add CPed seatbelt (#49) 2022-10-29 20:19:58 +01:00
player feat: Add CCameraAngles, CCameraManagerAngles, CGameCameraAngles, CPlayerAngles (#7) 2022-09-17 20:32:08 +01:00
rage add rlSessionByGamerTaskResult and restore default ctor for rlGamerHandle (#47) 2022-10-26 11:27:30 +02:00
security Add network classes (#34) 2022-09-08 22:38:45 +02:00
socialclub fix(ScInfo): Resize session_ticket to 88 bytes (#44) 2022-10-23 00:19:55 +02:00
vehicle fix(CPhysical): 0x20 bytes removed (#45) 2022-10-25 17:39:32 +01:00
weapon fix(CWeaponInfo & CAmmoProjectileInfo): Make subclass members public. (#41) 2022-09-30 19:19:42 +01:00
.gitignore Add network classes (#34) 2022-09-08 22:38:45 +02:00
CMakeLists.txt fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
gtav.rcnet refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
LICENSE feat(Project): Add LICENSE 2022-05-31 21:11:19 +02:00
README.md feat(README): Added usage 2021-07-25 13:14:19 +02:00

GTA V Classes

This repository contains a few classes that I've reverse engineered.

They are in no way complete but contain some basics to get you started...

Usage

To modify the Reclass.NET file you have to build Reclass from source, the prebuild binaries will give you an error trying to open the project.

Disclaimer

This code is provided purely for educational purposes, if there are objections please open an issue stating your reasoning.