45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
// #include "CPed.h" // not included to prevent circular inclusion
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class CPed; // make the compiler happy
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class CPlayerInfo
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{
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public:
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char pad_0000[52]; //0x0000
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uint32_t m_internal_ip; //0x0034
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uint16_t m_internal_port; //0x0038
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char pad_003A[2]; //0x003A
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uint32_t m_relay_ip; //0x003C
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uint16_t m_relay_port; //0x0040
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char pad_0042[2]; //0x0042
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uint32_t m_external_ip; //0x0044
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uint16_t m_external_port; //0x0048
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char pad_004A[38]; //0x004A
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uint64_t m_rockstar_id; //0x0070
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char pad_0078[12]; //0x0078
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char m_name[20]; //0x0084
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char pad_0098[180]; //0x0098
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float m_swim_speed; //0x014C
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float m_run_speed; //0x0150
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char pad_0154[81]; //0x0154
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bool m_is_rockstar_dev; //0x01A5
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char pad_01A6[1]; //0x01A6
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bool m_is_cheater; //0x01A7
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char pad_01A8[11]; //0x01A8
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bool m_is_online; //0x01B3
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char pad_01B4[20]; //0x01B4
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class CPed *m_ped; //0x01C8
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char pad_01D0[40]; //0x01D0
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uint32_t m_frame_flags; //0x01F8
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char pad_01FC[28]; //0x01FC
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uint32_t m_player_controls; //0x0218
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char pad_021C[1604]; //0x021C
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bool m_is_wanted; //0x0860
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char pad_0861[3]; //0x0861
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int8_t m_wanted_level_display; //0x0864
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char pad_0865[3]; //0x0865
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int8_t m_wanted_level; //0x0868
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char pad_0869[1131]; //0x0869
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float m_stamina; //0x0CD4
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float m_max_stamina; //0x0CD8
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}; //Size: 0x0CDC
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static_assert(sizeof(CPlayerInfo) == 0xCDC); |