GTAV-Classes/datanodes
Reece Watson 3b7e132126
feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
..
automobile feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
door feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
dynamic_entity feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
entity feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
object feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
ped feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
physical feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
pickup feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
pickup_placement feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
player feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24) 2022-08-20 19:17:32 +02:00
proximity_migrateable feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
train feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
vehicle feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
CPedComponents.hpp feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00