GTAV-Classes/rage/scrValue.hpp
2023-06-10 11:39:23 +02:00

20 lines
344 B
C++

#pragma once
#include <cstdint>
using LPCSTR = const char*; //For Linux support, but I didn't want to make the class inaccurate
namespace rage
{
union scrValue
{
int Int;
unsigned int Uns;
float Float;
LPCSTR String;
scrValue* Reference;
uint64_t Any;
bool operator==(const scrValue& val) {
return Int == val.Int;
}
};
}