259b989846
1. Added: AimingInfo, EnduranceDamage, OverrideForces, FirstPersonScopeAttachmentData, AttachPoints, GunFeedBone, TintSpecValues, FiringPatternAliases, ReloadUpperBodyFixupExpressionData, MeleeDamageMultiplier, CamoDiffuseTexIdxs and RotateBarrelBone. 2. Fixed m_light_only_active_when_stuck ~ m_light_bone addresses in CAmmoProjectileInfo. (0xDA ~ 0xDE) 3. Added 3 projectile flags and 4 effect groups. 4. Corrected some uint8_t to bool. 5. Changed m_weapon_flags_bitset to std::bitset<192> m_weapon_flags. 6. Fixed m_stat_name as string pointer. 7. Removed pads < 4 bytes (these are auto-padded). 8. Fixed aim_probe_radius_override* names. |
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.. | ||
CAmmoInfo.hpp | ||
CAmmoProjectileInfo.hpp | ||
CAmmoRocketInfo.hpp | ||
CAmmoThrownInfo.hpp | ||
CHomingRocketParams.hpp | ||
CItemInfo.hpp | ||
CWeaponBoneId.hpp | ||
CWeaponInfo.hpp |