16 lines
336 B
C++
16 lines
336 B
C++
#pragma once
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#include "scriptId.hpp"
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#include "types.hpp"
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#pragma pack(push, 4)
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class CGameScriptObjInfo
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{
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public:
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virtual ~CGameScriptObjInfo() = default;
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ScrHandle m_local_handle; // 0x8
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uint16_t m_network_handle; // 0xC
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CGameScriptId m_script_id; // 0x10
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};
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static_assert(sizeof(CGameScriptObjInfo) == 0x50);
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#pragma pack(pop) |