GTAV-Classes/netsync/trees/CEntitySyncTreeBase.hpp
2023-02-23 23:11:35 +00:00

15 lines
545 B
C++

#pragma once
#include "CProximityMigrateableSyncTreeBase.hpp"
#include "netsync/netSyncParentNode.hpp"
#include "netsync/nodes/entity/CEntityScriptInfoDataNode.hpp"
#include "netsync/nodes/entity/CEntityScriptGameStateDataNode.hpp"
class CEntitySyncTreeBase : public CProximityMigrateableSyncTreeBase
{
public:
CProjectBaseSyncParentNode m_parent_node_4[5];
CEntityScriptInfoDataNode m_entity_script_info_data_node;
CEntityScriptGameStateDataNode m_entity_script_game_state_data_node;
};
static_assert(sizeof(CEntitySyncTreeBase) == 0xCD8);