GTAV-Classes/netsync/nodes/vehicle/CVehicleHealthDataNode.hpp
2023-07-22 19:59:25 +02:00

35 lines
1.0 KiB
C++

#pragma once
#include <cstdint>
#include "netsync/CProjectBaseSyncDataNode.hpp"
#pragma pack(push, 4)
class CVehicleHealthDataNode : CSyncDataNodeInfrequent
{
public:
float m_tires_unk14[10]; //0x00C0
float m_tires_open_wheel_heat[10]; //0x00E8
bool m_tires_bursted[10]; //0x0110
bool m_tires_bursted_on_rim[10]; //0x011A
bool m_tires_unk11[10]; //0x0124
bool m_tires_unk12[10]; //0x012E
uint64_t m_unk24; //0x0138
int32_t m_engine_health; //0x0140
uint32_t m_petrol_tank_health; //0x0144
uint32_t m_num_tires; //0x0148
bool m_tires_fine; //0x014C
bool m_unk7; //0x014D
char pad_014E[1]; //0x014E
bool m_health_changed; //0x014F
uint32_t m_health; //0x0150
uint32_t m_body_health; //0x0154
uint32_t m_damage_weapon; //0x0158
int16_t m_damager_net_id; //0x015C
uint8_t m_total_repairs; //0x015E
uint8_t m_unk21; //0x015F
bool m_unk1; //0x0160
bool m_unk2; //0x0161
bool m_body_health_changed; //0x0162
uint32_t m_pad2; // 0x0164
}; //Size: 0x0380
#pragma pack(pop)
static_assert(sizeof(CVehicleHealthDataNode) == 0x168);