#pragma once #include #include #include "rlGamerHandle.hpp" union netAddress { uint32_t m_packed; //0x0000 struct { uint8_t m_field4; //0x0000 uint8_t m_field3; //0x0001 uint8_t m_field2; //0x0002 uint8_t m_field1; //0x0003 }; }; //Size: 0x0004 static_assert(sizeof(netAddress) == 0x04); namespace rage { #pragma pack(push,8) class rlGamerInfoBase { public: uint64_t m_peer_id; //0x0000 rlGamerHandle m_gamer_handle; //0x008 char m_aes_key[32]; //0x0018 uint8_t unk_0038; //0x0038 netAddress m_unk_ip; //0x003C uint16_t m_unk_port; //0x0040 netAddress m_relay_ip; //0x0044 uint16_t m_relay_port; //0x0048 netAddress m_external_ip; //0x004C uint16_t m_external_port; //0x0050 netAddress m_internal_ip; //0x0054 uint16_t m_internal_port; //0x0058 uint32_t unk_005C; //0x005C }; static_assert(sizeof(rlGamerInfoBase) == 0x60); #pragma pack(pop) }