23 Commits

Author SHA1 Message Date
Dan199624
2a2d9aedc7
feat(DataNodes): added CPedOrientationDataNode (#95) 2023-01-09 16:34:25 +00:00
TheGreenBandit
71f8689501
feat(DataNodes): added CPedMovementDataNode (#92) 2023-01-04 10:09:41 +00:00
Yimura
fa5e1d119c
Fix stuff (#89) 2022-12-15 20:15:59 +00:00
Reece Watson
6fe1eefa9f
fix(ClonedTakeOffPedVariationInfo/RemoteGamerInfoMsg): Add/update members. (#86) 2022-12-05 22:14:31 +00:00
maybegreat48
03684664b3
Update classes (#85)
* Create ClonedTakeOffPedVariationInfo.cpp
2022-12-04 16:22:08 +01:00
Reece Watson
afbc5546a7
fix(Data Nodes): Two members in CPedTaskSpecificDataNode. (#81) 2022-11-28 00:57:06 +01:00
Reece Watson
12256a1997
feat(Data Nodes): Add CPedTaskSpecificDataNode. (#80) 2022-11-28 00:43:23 +01:00
maybegreat48
6f674d2961
Fix dynamic entity game state data node (#69) 2022-11-14 23:08:19 +00:00
Reece Watson
5d2c9118ae
feat(Data Nodes): Add ped inventory and vehicle gadget nodes. (#67) 2022-11-11 15:09:09 +00:00
Yimura
89d2428864
Script VM classes (#60)
* feat(Script): Ported BBv2 script classes
* fix: Change hard tab indents to 4 width space indents
2022-11-08 21:11:50 +00:00
Reece Watson
d52f7a7e44
feat/fix(Random): Update and add a bunch of classes (#51) 2022-10-30 18:26:20 +01:00
Aure7138
8eb8da7f3c
add CPed seatbelt (#49) 2022-10-29 20:19:58 +01:00
Reece Watson
8c353622df
fix(CPlayerGamerDataNode): Use proper class and update members. (#40) 2022-09-30 18:04:45 +01:00
Yimura
e7cf3ab372
fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
Reece Watson
3b7e132126
feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
Reece Watson
6edda15bb7
fix(DataNodes): Delete files that were moved. (#23) 2022-08-13 10:41:12 +02:00
Reece Watson
c0e4897640
feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
Reece Watson
535ba8b568
feat(CSectorDataNode): Added CSectorDataNode class. (#21)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.

* feat(CSectorDataNode): Added CSectorDataNode class.
2022-08-12 10:33:17 +02:00
Reece Watson
f1de53ae83
feat(CreationDataNodes): Add more creation data nodes. (#20)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.
2022-08-10 02:39:47 +02:00
Reece Watson
ba4cd0a846
fix(CObjectCreationDataNode): Make class members public. (#18)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.
2022-08-06 20:11:51 +02:00
Reece Watson
5f9c81dcc1
fix(CObjectCreationDataNode): Minor issue with includes. (#17)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.
2022-08-06 19:51:39 +02:00
Reece Watson
013f189f0c
feat(CObjectCreationDataNode): Added node and vector4. (#16)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.
2022-08-06 19:37:38 +02:00
Reece Watson
2a6367e070
feat(DataNodes): Add multiple data nodes and sync classes. (#14)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.
2022-08-06 16:29:59 +02:00