9 Commits

Author SHA1 Message Date
altforfr
43ea11fd57
feat: Added rage::vector2, updated CWeaponInfo, ... (#32) 2022-08-31 21:31:52 +02:00
Reece Watson
133b5f12bd
fix(CNetGamePlayer & rlGamerInfo): Split classes and fixed small regression. (#31) 2022-08-28 10:40:56 +02:00
Yimura
528f0c8926
feat(Classes): Split classes to their correct inheritance (#25) 2022-08-26 00:13:12 +02:00
Yimura
e7cf3ab372
fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
Reece Watson
3b7e132126
feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
Reece Watson
013f189f0c
feat(CObjectCreationDataNode): Added node and vector4. (#16)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.
2022-08-06 19:37:38 +02:00
aa15032261
b252182efa
Added mission bits to fwEntity. (#15)
mission bits can be used to check if an entity is a mission entity.
2022-08-06 19:36:22 +02:00
Reece Watson
2a6367e070
feat(DataNodes): Add multiple data nodes and sync classes. (#14)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.
2022-08-06 16:29:59 +02:00
Yimura
5b14b6b991
refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00