Commit Graph

216 Commits

Author SHA1 Message Date
maybegreat48
8fab9b1bb0
Add network classes (#34) 2022-09-08 22:38:45 +02:00
altforfr
504851b1d1
fix(CWeaponInfo): Offset comment (#33) 2022-08-31 21:49:41 +02:00
altforfr
43ea11fd57
feat: Added rage::vector2, updated CWeaponInfo, ... (#32) 2022-08-31 21:31:52 +02:00
Reece Watson
133b5f12bd
fix(CNetGamePlayer & rlGamerInfo): Split classes and fixed small regression. (#31) 2022-08-28 10:40:56 +02:00
Yimura
5e0f2d6eab
feat: Updated classes, added CPedInventory, ... 2022-08-26 00:37:00 +02:00
Yimura
528f0c8926
feat(Classes): Split classes to their correct inheritance (#25) 2022-08-26 00:13:12 +02:00
altforfr
95fc8f77d0
feat: Update eVehicleType & eDamageType enums (#28) 2022-08-26 00:02:52 +02:00
Yimura
e7cf3ab372
fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
Reece Watson
3b7e132126
feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
Reece Watson
6edda15bb7
fix(DataNodes): Delete files that were moved. (#23) 2022-08-13 10:41:12 +02:00
Reece Watson
c0e4897640
feat(DataNodes): Reorganize and add data nodes. (#22) 2022-08-13 10:24:30 +02:00
Reece Watson
535ba8b568
feat(CSectorDataNode): Added CSectorDataNode class. (#21)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.

* feat(CSectorDataNode): Added CSectorDataNode class.
2022-08-12 10:33:17 +02:00
Reece Watson
f1de53ae83
feat(CreationDataNodes): Add more creation data nodes. (#20)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.
2022-08-10 02:39:47 +02:00
Forever Gone
b28a988a66
Updated fwEntity to add an extra class and improved netObject (#19)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-08-08 21:52:41 +02:00
Reece Watson
ba4cd0a846
fix(CObjectCreationDataNode): Make class members public. (#18)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.
2022-08-06 20:11:51 +02:00
Reece Watson
5f9c81dcc1
fix(CObjectCreationDataNode): Minor issue with includes. (#17)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.
2022-08-06 19:51:39 +02:00
Reece Watson
013f189f0c
feat(CObjectCreationDataNode): Added node and vector4. (#16)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.
2022-08-06 19:37:38 +02:00
aa15032261
b252182efa
Added mission bits to fwEntity. (#15)
mission bits can be used to check if an entity is a mission entity.
2022-08-06 19:36:22 +02:00
Reece Watson
2a6367e070
feat(DataNodes): Add multiple data nodes and sync classes. (#14)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.
2022-08-06 16:29:59 +02:00
Yimura
5b14b6b991
refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
Yimura
d3cb0c38a4
fix(Friends): static_assert size check 2022-07-27 12:30:38 +02:00
Yimura
bfa1def62b
fix(FriendInfo): Removed unused bytes at start of class 2022-07-27 12:24:22 +02:00
Reece Watson
ace9c195ed
feat(DataNodes): Add appearance data nodes and dependencies. (#11) 2022-07-08 22:26:59 +02:00
Yimura
ebe115994c
feat(Reclass): updated project file 2022-07-06 00:00:19 +02:00
Yimura
d540e57a96
feat(CVehicleModelInfo): Updated class members 2022-07-06 00:00:09 +02:00
Yimura
2ac8db98a6
feat(Reclass): updated CWeaponInfo to include eImpactType 2022-07-05 15:25:38 +02:00
aa15032261
935747bfce
Added weapon impact type. (#10)
Co-authored-by: Tom Chan <aa15032261@toms.directory>
2022-07-05 15:16:42 +02:00
Yimura
9ff2f0cb15
feat(Reclass): updated project file 2022-07-05 15:14:51 +02:00
Yimura
128315936f
feat(Reclass): update project file 2022-07-05 15:14:25 +02:00
Yimura
82e9e41998
feat(CVehicleModelInfo): Added sub types, name, manufacturer and others 2022-07-05 15:14:12 +02:00
Yimura
88e2e18172
fix(CBaseModelInfo): Fixed byte alignment 2022-07-05 15:13:18 +02:00
Yimura
71160fd650
feat(CBaseModelInfo): Added min/max dimensions 2022-07-05 13:21:38 +02:00
Yimura
2c763fff2f
feat(repo): added gitignore 2022-07-05 12:56:28 +02:00
Yimura
a2740d556a
fix(HashTable): template type is not double ptr 2022-07-05 10:10:50 +02:00
Yimura
d2cec1b07d
feat(Reclass): Updated project file 2022-07-05 09:58:45 +02:00
Yimura
91a0bbc173
feat(HashTable): Added Hash storage class 2022-07-05 09:58:25 +02:00
Yimura
dae8b0d3b8
feat(Reclass): Updated project file 2022-07-03 17:30:23 +02:00
Yimura
8d9b6ba576
feat(CBaseModelInfo): Update eModelType enum 2022-07-03 17:29:50 +02:00
Yimura
e7b43afec3
Merge pull request #8 from Yimura/CTunables
feat(CTunables): Added new class
2022-06-03 14:32:52 +02:00
Yimura
674370a1e6
feat(CTunables): Added new class 2022-06-03 14:27:35 +02:00
Yimura
8601940744
Merge pull request #6 from davidebeatrici/compile-check
Add CMake project, setup GitHub Actions, fix compile errors
2022-06-01 19:57:49 +02:00
Davide Beatrici
82f1294667 fix(fwEntity): Remove "class" specifier for rage::fvector3
fwEntity.hpp:29:21: error: typedef 'fvector3' cannot be referenced with a class specifier
        class rage::fvector3 m_right //0x0060
                    ^
vector.hpp:12:28: note: declared here
    typedef vector3<float> fvector3
                           ^
2022-06-01 08:47:43 +02:00
Davide Beatrici
9bc7349000 fix: Add missing <cstdint> include, divide includes by category 2022-06-01 08:47:43 +02:00
Davide Beatrici
1cfb6257a1 feat: Add GitHub Actions workflow, for automated compile check 2022-06-01 08:47:43 +02:00
Davide Beatrici
7b4e8e5f61 feat: Add CMake project to make sure that headers can be compiled, individually 2022-06-01 08:47:39 +02:00
Yimura
48bd9e37dc
Merge pull request #4 from davidebeatrici/fwentity-pos-forward-up-right-vectors
fix(fwEntity): Identify offsets for position, forward, up and right vectors
2022-06-01 00:08:24 +02:00
Yimura
9d234a48ad
Merge pull request #3 from davidebeatrici/cnavigation-up-right-vectors
fix(CNavigation): Identify offsets for up and right vectors
2022-06-01 00:08:05 +02:00
Yimura
3adc40cebc
fix(CNavigation): naming scheme 2022-06-01 00:07:20 +02:00
Yimura
e3983eab56
feat(Project): Add LICENSE 2022-05-31 21:11:19 +02:00
Davide Beatrici
5aef1d50f2 fix(fwEntity): Identify offsets for position, forward, up and right vectors
These vectors appear to be synced with the ones in m_navigation (CNavigation).
2022-05-27 07:29:09 +02:00