Commit Graph

11 Commits

Author SHA1 Message Date
Quentin
09a586011a
updated CItemInfo (#160) 2024-02-20 23:58:42 +01:00
Chih-Chiang Chang
259b989846
feat(WeaponInfo): More classes & fixed offsets. (#140)
1. Added: AimingInfo, EnduranceDamage, OverrideForces, FirstPersonScopeAttachmentData, AttachPoints, GunFeedBone, TintSpecValues, FiringPatternAliases, ReloadUpperBodyFixupExpressionData, MeleeDamageMultiplier, CamoDiffuseTexIdxs and RotateBarrelBone.
2. Fixed m_light_only_active_when_stuck ~ m_light_bone addresses in
   CAmmoProjectileInfo. (0xDA ~ 0xDE)
3. Added 3 projectile flags and 4 effect groups.
4. Corrected some uint8_t to bool.
5. Changed m_weapon_flags_bitset to std::bitset<192> m_weapon_flags.
6. Fixed m_stat_name as string pointer.
7. Removed pads < 4 bytes (these are auto-padded).
8. Fixed aim_probe_radius_override* names.
2023-09-25 20:22:51 +02:00
張致強
fa353bafe8
fix(WeaponInfo): fix several offsets and add new ones from #1. (#136)
1. Fixed wrong offsets.
2. Added most offsets from #1 and corrected offsets after 0x8c8.
2023-09-07 22:02:16 +02:00
Yimura
89d2428864
Script VM classes (#60)
* feat(Script): Ported BBv2 script classes
* fix: Change hard tab indents to 4 width space indents
2022-11-08 21:11:50 +00:00
Reece Watson
268dc5d523
fix(CWeaponInfo & CAmmoProjectileInfo): Make subclass members public. (#41) 2022-09-30 19:19:42 +01:00
Reece Watson
384102ee2a
fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) 2022-09-17 14:22:36 +01:00
altforfr
504851b1d1
fix(CWeaponInfo): Offset comment (#33) 2022-08-31 21:49:41 +02:00
altforfr
43ea11fd57
feat: Added rage::vector2, updated CWeaponInfo, ... (#32) 2022-08-31 21:31:52 +02:00
altforfr
95fc8f77d0
feat: Update eVehicleType & eDamageType enums (#28) 2022-08-26 00:02:52 +02:00
Yimura
e7cf3ab372
fix(CI): Compiled in folders and use relative include dirs (#27) 2022-08-25 22:06:34 +02:00
Yimura
5b14b6b991
refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00