Converted m_rockstar_id to a signed int. (#168)
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@ -16,13 +16,13 @@ namespace rage
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class rlGamerHandle
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class rlGamerHandle
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{
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{
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public:
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public:
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uint64_t m_rockstar_id; //0x0000
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int64_t m_rockstar_id; //0x0000
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uint8_t m_platform; //0x0008
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uint8_t m_platform; //0x0008
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uint8_t m_padding; //0x0009
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uint8_t m_padding; //0x0009
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inline rlGamerHandle() = default;
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inline rlGamerHandle() = default;
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inline rlGamerHandle(uint64_t rockstar_id) :
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inline rlGamerHandle(int64_t rockstar_id) :
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m_rockstar_id(rockstar_id),
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m_rockstar_id(rockstar_id),
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m_platform(rlPlatforms::PC),
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m_platform(rlPlatforms::PC),
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m_padding(0)
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m_padding(0)
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