feat(CVehicleModelInfo): Added eVehicleClass and updated enum (#39)
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@ -6,23 +6,50 @@
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enum class eVehicleType : std::uint32_t
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enum class eVehicleType : std::uint32_t
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{
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{
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Unknown = 4294967295,
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VEHICLE_TYPE_NONE = 4294967295,
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Car = 0,
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VEHICLE_TYPE_CAR = 0,
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Plane = 1,
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VEHICLE_TYPE_PLANE = 1,
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Trailer = 2,
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VEHICLE_TYPE_TRAILER = 2,
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Quadbike = 3,
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VEHICLE_TYPE_QUADBIKE = 3,
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Draft = 4, //Unused
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VEHICLE_TYPE_DRAFT = 4,
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SubmarineCar = 5,
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VEHICLE_TYPE_SUBMARINECAR = 5,
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AmphibiousAutomobile = 6,
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VEHICLE_TYPE_AMPHIBIOUS_AUTOMOBILE = 6,
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AmphibiousQuadbike = 7,
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VEHICLE_TYPE_AMPHIBIOUS_QUADBIKE = 7,
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Heli = 8,
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VEHICLE_TYPE_HELI = 8,
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Blimp = 9,
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VEHICLE_TYPE_BLIMP = 9,
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AutoGyro = 10, //Unused
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VEHICLE_TYPE_AUTOGYRO = 10,
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Bike = 11,
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VEHICLE_TYPE_BIKE = 11,
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Bicycle = 12,
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VEHICLE_TYPE_BICYCLE = 12,
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Boat = 13,
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VEHICLE_TYPE_BOAT = 13,
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Train = 14,
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VEHICLE_TYPE_TRAIN = 14,
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Submarine = 15
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VEHICLE_TYPE_SUBMARINE = 15,
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};
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enum class eVehicleClass : std::uint8_t
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{
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VC_COMPACT = 0,
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VC_SEDAN = 1,
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VC_SUV = 2,
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VC_COUPE = 3,
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VC_MUSCLE = 4,
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VC_SPORT_CLASSIC = 5,
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VC_SPORT = 6,
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VC_SUPER = 7,
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VC_MOTORCYCLE = 8,
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VC_OFF_ROAD = 9,
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VC_INDUSTRIAL = 10,
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VC_UTILITY = 11,
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VC_VAN = 12,
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VC_CYCLE = 13,
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VC_BOAT = 14,
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VC_HELICOPTER = 15,
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VC_PLANE = 16,
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VC_SERVICE = 17,
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VC_EMERGENCY = 18,
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VC_MILITARY = 19,
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VC_COMMERCIAL = 20,
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VC_RAIL = 21,
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VC_OPEN_WHEEL = 22,
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};
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};
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#pragma pack(push, 1)
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#pragma pack(push, 1)
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@ -73,7 +100,9 @@ public:
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float m_default_health; //0x0494
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float m_default_health; //0x0494
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char pad_0498[4]; //0x0498
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char pad_0498[4]; //0x0498
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float m_steer_wheel_multiplier; //0x049C
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float m_steer_wheel_multiplier; //0x049C
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char pad_04A0[180]; //0x04A0
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char pad_04A0[168]; //0x04A0
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eVehicleClass m_vehicle_class; //0x0548
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char pad_0549[11];
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float m_min_seat_height; //0x0554
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float m_min_seat_height; //0x0554
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char pad_0558[40]; //0x0558
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char pad_0558[40]; //0x0558
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uint32_t m_is_jetski; //0x0580
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uint32_t m_is_jetski; //0x0580
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